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SulitMC1

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    SulitMC1
  1. ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 13:53:42 version: 1.0.6 13:53:42 gm_version: 1.4.1749 13:53:42 build date: 3/12/2016 15:10:39 13:53:42 YYC: yes 13:53:42 working_directory: C:\Users\vang.000\Mine-imator\ 13:53:42 file_directory: C:\Users\vang.000\AppData\Roaming\Mine_imator\ 13:53:42 OS: Windows 13:53:42 os_version: 393217 13:53:42 os_is_network_connected: yes 13:53:42 os_get_language: en 13:53:42 os_get_region: US 13:53:43 USERDOMAIN: KI-SKSMOMA-SVAN 13:53:43 USERNAME: vang 13:53:43 USERPROFILE: C:\Users\vang.000 13:53:43 APPDATA: C:\Users\vang.000\AppData\Roaming 13:53:43 NUMBER_OF_PROCESSORS: 4 13:53:43 PROCESSOR_ARCHITECTURE: x86 13:53:43 PROCESSOR_IDENTFIER: 13:53:43 PROCESSOR_LEVEL: 6 13:53:43 PROCESSOR_REVISION: 170a 13:53:43 video_adapter_0_name: AMD Radeon(TM) HD8490 13:53:43 video_adapter_0_driver_version_high: 524305 13:53:43 video_adapter_0_device_name: \\.\DISPLAY1 13:53:43 video_adapter_0_driver_version_low: 656764 13:53:43 Old log found 13:53:43 Library init 13:53:43 Data\file.dll 13:53:43 Data\movie.dll 13:53:43 Movie init 13:53:43 Data\window.dll 13:53:43 Data\texture.dll 13:53:43 Texture init 13:53:44 open_url: http://www.mineimatorforums.com/index.php?/forum/51-mine-imator-issues-and-bugs/ 13:53:44 open_url: C:\Users\vang.000\AppData\Roaming\Mine_imator\log_previous.txt 13:53:45 working_directory: C:\Users\vang.000\Mine-imator\ 13:53:45 Trying to save files 13:53:45 surface_save OK 13:53:45 texture_create OK 13:53:45 file_delete_lib OK 13:53:45 Shader init 13:53:45 shaders_are_supported: yes 13:53:45 shader_high_ssao_blur compiled: yes 13:53:45 shader_high_ssao compiled: yes 13:53:45 shader_high_ssao_depth_normal compiled: yes 13:53:45 shader_high_light_apply compiled: yes 13:53:45 shader_high_light_night compiled: yes 13:53:45 shader_high_light_point compiled: yes 13:53:45 shader_high_light_spot compiled: yes 13:53:45 shader_high_light_sun compiled: yes 13:53:45 shader_high_fog_apply compiled: yes 13:53:45 shader_high_fog compiled: yes 13:53:45 shader_high_dof compiled: yes 13:53:45 shader_high_aa compiled: yes 13:53:45 shader_replace compiled: yes 13:53:45 shader_draw_texture compiled: yes 13:53:45 shader_depth compiled: yes 13:53:45 shader_color_fog_lights compiled: yes 13:53:45 shader_color_fog compiled: yes 13:53:45 shader_blend_fog compiled: yes 13:53:45 shader_blend compiled: yes 13:53:45 shader_border compiled: yes 13:53:45 Create vertex format 13:53:45 Render init 13:53:45 Ground model init 13:53:45 Character models init 13:53:45 Windows init 13:53:45 Lists init 13:53:45 Load language file: C:\Users\vang.000\Mine-imator\Data\Languages\english.txt 13:53:45 Make transitions 13:53:46 Transitions OK 13:53:46 Globals init 13:53:46 Opening pack from folder: C:\Users\vang.000\Mine-imator\Data\Textures\ 13:53:46 mob_texture 13:53:47 block_texture 13:53:47 colormap_grass_texture 13:53:47 colormap_foliage_texture 13:53:47 item_texture 13:53:47 particles_texture 13:53:47 block_preview_texture 13:53:47 sun_texture 13:53:47 moonphases_texture 13:53:47 moon_texture 13:53:48 clouds_texture 13:53:48 Pack opened 13:53:48 Found key_file: C:\Users\vang.000\Mine-imator\Data\key.file 13:53:48 Loading settings: C:\Users\vang.000\Mine-imator\Data\settings.file 13:53:48 load_format: 4 13:53:48 Startup OK 13:53:48 Resetting project 13:53:48 Destroying instances 13:53:48 Project resetted 13:53:48 Show popup: startup 13:53:49 HTTP: [] 13:59:25 Opening project: C:\Users\vang.000\Mine-imator\Projects\Min Intro V1\Min Intro V1.mproj 13:59:25 load_folder: C:\Users\vang.000\Mine-imator\Projects\Min Intro V1 13:59:25 load_format: 13 13:59:25 Resetting project 13:59:25 Destroying instances 13:59:25 Project resetted 13:59:25 save_folder: C:\Users\vang.000\Mine-imator\Projects\Min Intro V1 13:59:25 load_iid_offset: 0 13:59:25 Templates: 0 13:59:25 Timelines: 0 13:59:25 Resources: 0 13:59:25 Get template iids 13:59:25 Get particle type iids 13:59:25 Get keyframe iids 13:59:25 Get timeline iids 13:59:25 Build trees 13:59:25 Reset read positions 13:59:25 Update program 13:59:25 Project loaded 13:59:33 Add resource: itemsheet 13:59:33 filename: Mit Navn.png 13:59:33 filename_out: Mit Navn.png 13:59:33 load_folder: C:\Users\vang.000\Mine-imator\Projects\Min Intro V1 13:59:33 save_folder: C:\Users\vang.000\Mine-imator\Projects\Min Intro V1 13:59:33 Action Load resource: action_bench_item_tex, C:\Users\vang.000\Mine-imator\Projects\Min Intro V1\Mit Navn.png then it crashed, then a window pops up on screen saying: ___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Draw Event for object app: first index out of bounds request 38 maximum size is 38 ############################################################################################ -------------------------------------------------------------------------------------------- called from - gml_Script_temp_update_item (line 80) called from - gml_Script_action_bench_item_tex (line 25) called from - gml_Script_menu_draw (line 203) called from - gml_Script_window_draw (line 15) called from - gml_Script_app_event_draw (line 7) called from - gml_Object_app_Draw_0 (line 2) please help me.
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