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TheCookieIzDrew

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    TheCookieIzDrew reacted to The Tan James for a status update, So i've been experimenting with types of fighting styles in Reality as you may be abl   
    So i've been experimenting with types of fighting styles in Reality as you may be able to tell. However, I'm having difficulty deciding which one was the most effective in terms of making the fight an actual good fight. Here are the notes I jotted down in a .txt file


     
    Concept 1 
    2D Continuous 
     
    Concept 2
    2D Cutting
     
    Concept 3
    3D Jump Shot
     
    Concept 4 (First Fight)
    3D Multi Shot
     
    Concept 4 (Second Fight)
    2D Multi Shot
     
    Concept 5 (First Fight)
    3D Energetic
     
    Concept 5 (Second Fight)
    2D Energetic
     
    *when 2D is described, it refers to the shots that show the fight from the side view similar to mortal combat. 3D is where the camera explores further angles other than a simple side shot
     
    *Difference between Continuous and Cutting is that Continuous is all one shot with out any cuts in a large portion (preferably >10 seconds) while Cutting is where the camera changes location and cuts a shot.
     
    *Jump Shot is similar to 2D Cutting, however, the shot begins at the start of a new move in slow motion, and ends with the ending of the move still in slow motion. The sync in the music is often expressed by the angle change.
     
    *Multi Shot refers to the style where multiple camera angles are used on the same move in a given fight
     
    *Energetic refers to the movement of the camera which often matches the same transitions and movements as the character or move in a given shot. Energetic also contains Camera shake for many of the moves.
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