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Adam Wilkin

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About Adam Wilkin

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  • Birthday 10/31/1998

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  • Minecraft username
    fryingaaaaaa

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  1. Yes i thought that too, but then i linked all the texture s to the texture saved in the project folder and we still get the same thing
  2. Well it would not be too bad if only the skin was changed, a few other texture change as well and i cant afford to keep changing all the textures on each person each time i load the project in. Thanks for the reply tho
  3. Hello Mineimator users, (he says as he is writing this for the 2nd time because the website logged him off while typing) I have found many annoying bugs found with mineimator 1.0.6 that i would like to be fixed ASAP. 1. Importing more than one object. Importing one of my Human objects is fine. Until I try importing a second one and minimator crashed with this to say: ___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Draw Event for object app: trying to index a variable which is not an array ############################################################################################ -------------------------------------------------------------------------------------------- called from - gml_Script_project_read_get_iids (line 90) called from - gml_Script_asset_open (line 117) called from - gml_Script_action_toolbar_import_asset (line 7) called from - gml_Script_toolbar_draw_button (line 15) called from - gml_Script_toolbar_draw (line 80) called from - gml_Script_window_draw (line 9) called from - gml_Script_app_event_draw (line 7) called from - gml_Object_app_Draw_0 (line 2) Very annoying and don't know how to stop it. 2. Ok, so I can only import one human object so I import one, and made my modifications and saved it as a project file. It was very easy and fine. But when I came back to open it, the textures were very wrong or not applied: This is how it should look once I have correct the issues: So I save it and I open it up again and I get this; I then fix the texture issues to make it look like the first one and save it. Then I open it up again and I get this; and I change the textures and fix the problem and save it and open it up again and we are back to the first texture error and it keeps on looping. I also noticed when exporting the object that it was not correct either as when I imported back in again it either looked wrong with all the body parts in the wrong place or I get the same crash error as at the start of this topic. If any of you can help me or find a fix please help me! For your information this all started when I updated to 1.0.6 and I have tried on older versions and I can’t because either project or object it for the newer version. Thanks for your time, Adam J
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