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ExplosiveMiner2K

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About ExplosiveMiner2K

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    ExplosiveMiner2K

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  1. I have recently encountered two bugs while using Mine-imator: Every time I save any animation (no specific one) and try to load it up the next day, I get this error message every time that says load an .mbackup file, then I do, then I get the same error message. Also sometimes when I go on Mine-imator there is a dialogue box that tells me to open a project, and when I click cancel, it asks me to save my changes. If i click yes or no, the 'open project' box reopens and the whole thing starts again.
  2. In my bug report I included this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 02:58:23 PM version: 1.0.6 02:58:23 PM gm_version: 1.4.1749 02:58:23 PM build date: 12-Mar-16 02:10:39 PM 02:58:23 PM YYC: yes 02:58:23 PM working_directory: C:\Users\Yadav & Amish\Desktop\Mine-imator\ 02:58:23 PM file_directory: C:\Users\Yadav & Amish\AppData\Roaming\Mine_imator\ 02:58:23 PM OS: Windows 02:58:23 PM os_version: 393218 02:58:23 PM os_is_network_connected: yes 02:58:23 PM os_get_language: en 02:58:23 PM os_get_region: US 02:58:23 PM USERDOMAIN: Fidou-PC 02:58:23 PM USERNAME: Yadav & Amish 02:58:23 PM USERPROFILE: C:\Users\Yadav & Amish 02:58:23 PM APPDATA: C:\Users\Yadav & Amish\AppData\Roaming 02:58:23 PM NUMBER_OF_PROCESSORS: 2 02:58:23 PM PROCESSOR_ARCHITECTURE: x86 02:58:23 PM PROCESSOR_IDENTFIER: 02:58:23 PM PROCESSOR_LEVEL: 6 02:58:23 PM PROCESSOR_REVISION: 2502 02:58:23 PM video_adapter_0_name: Intel(R) HD Graphics 02:58:23 PM video_adapter_0_driver_version_high: 524303 02:58:23 PM video_adapter_0_device_name: \\.\DISPLAY1 02:58:23 PM video_adapter_0_driver_version_low: 658260 02:58:23 PM Library init 02:58:23 PM Data\file.dll 02:58:23 PM Data\movie.dll 02:58:23 PM Movie init 02:58:23 PM Data\window.dll 02:58:23 PM Data\texture.dll 02:58:23 PM Texture init 02:58:23 PM working_directory: C:\Users\Yadav & Amish\Desktop\Mine-imator\ 02:58:23 PM Trying to save files 02:58:23 PM surface_save OK 02:58:23 PM texture_create OK 02:58:23 PM file_delete_lib OK 02:58:24 PM Shader init 02:58:24 PM shaders_are_supported: yes 02:58:24 PM shader_high_ssao_blur compiled: yes 02:58:24 PM shader_high_ssao compiled: yes 02:58:24 PM shader_high_ssao_depth_normal compiled: yes 02:58:24 PM shader_high_light_apply compiled: yes 02:58:24 PM shader_high_light_night compiled: yes 02:58:24 PM shader_high_light_point compiled: yes 02:58:24 PM shader_high_light_spot compiled: yes 02:58:24 PM shader_high_light_sun compiled: yes 02:58:24 PM shader_high_fog_apply compiled: yes 02:58:24 PM shader_high_fog compiled: yes 02:58:24 PM shader_high_dof compiled: yes 02:58:24 PM shader_high_aa compiled: yes 02:58:24 PM shader_replace compiled: yes 02:58:24 PM shader_draw_texture compiled: yes 02:58:24 PM shader_depth compiled: yes 02:58:24 PM shader_color_fog_lights compiled: yes 02:58:24 PM shader_color_fog compiled: yes 02:58:24 PM shader_blend_fog compiled: yes 02:58:24 PM shader_blend compiled: yes 02:58:24 PM shader_border compiled: yes 02:58:24 PM Create vertex format 02:58:24 PM Render init 02:58:24 PM Ground model init 02:58:24 PM Character models init 02:58:24 PM Windows init 02:58:24 PM Lists init 02:58:24 PM Load language file: C:\Users\Yadav & Amish\Desktop\Mine-imator\Data\Languages\english.txt 02:58:24 PM Make transitions 02:58:25 PM Transitions OK 02:58:25 PM Globals init 02:58:25 PM Opening pack from folder: C:\Users\Yadav & Amish\Desktop\Mine-imator\Data\Textures\ 02:58:25 PM mob_texture 02:58:26 PM block_texture 02:58:27 PM colormap_grass_texture 02:58:28 PM colormap_foliage_texture 02:58:28 PM item_texture 02:58:28 PM particles_texture 02:58:28 PM block_preview_texture 02:58:28 PM sun_texture 02:58:28 PM moonphases_texture 02:58:28 PM moon_texture 02:58:28 PM clouds_texture 02:58:28 PM Pack opened 02:58:28 PM Found key_file: C:\Users\Yadav & Amish\Desktop\Mine-imator\Data\key.file 02:58:28 PM Loading settings: C:\Users\Yadav & Amish\Desktop\Mine-imator\Data\settings.file 02:58:28 PM load_format: 4 02:58:28 PM Loading recent: C:\Users\Yadav & Amish\Desktop\Mine-imator\Data\recent.file 02:58:28 PM Loading closed alerts: C:\Users\Yadav & Amish\Desktop\Mine-imator\Data\alerts.file 02:58:28 PM Startup OK 02:58:28 PM Resetting project 02:58:28 PM Destroying instances 02:58:29 PM Project resetted 02:58:29 PM Show popup: startup 02:58:35 PM Opening project: C:\Users\Yadav & Amish\Documents\Yadav's stuff\Mine-imator\Projects\Minecraft Animation\Minecraft Animation.mproj 02:58:35 PM load_folder: C:\Users\Yadav & Amish\Documents\Yadav's stuff\Mine-imator\Projects\Minecraft Animation 02:58:35 PM load_format: 13 02:58:35 PM Resetting project 02:58:35 PM Destroying instances 02:58:35 PM Project resetted 02:58:35 PM save_folder: C:\Users\Yadav & Amish\Documents\Yadav's stuff\Mine-imator\Projects\Minecraft Animation 02:58:35 PM load_iid_offset: 0 02:58:35 PM Templates: 3 02:58:35 PM Timelines: 11 02:58:35 PM Resources: 3 02:58:36 PM Get template iids 02:58:36 PM Get particle type iids 02:58:36 PM Get keyframe iids 02:58:36 PM Get timeline iids 02:58:36 PM Build trees 02:58:36 PM Reset read positions 02:58:36 PM Update program 02:58:36 PM Project loaded 02:58:36 PM Loading schematic: C:\Users\Yadav & Amish\Documents\Yadav's stuff\Mine-imator\Projects\Minecraft Animation\Piece of Animation.blocks 02:58:36 PM sch_map: Animation 02:58:36 PM Schematic size: 113, 96, 14 02:58:37 PM Loading schematic: C:\Users\Yadav & Amish\Documents\Yadav's stuff\Mine-imator\Projects\Minecraft Animation\Piece of Animation 2.blocks 02:58:37 PM sch_map: Animation 02:58:37 PM Schematic size: 58, 138, 23 02:59:56 PM Show popup: downloadskin 03:00:13 PM Add resource: skin 03:00:13 PM filename: TheJasonTNTGamer.png 03:00:13 PM filename_out: TheJasonTNTGamer.png 03:00:13 PM load_folder: C:\Users\Yadav & Amish\Documents\Yadav's stuff 03:00:13 PM save_folder: C:\Users\Yadav & Amish\Documents\Yadav's stuff\Mine-imator\Projects\Minecraft Animation 03:00:13 PM Action Load resource: action_bench_char_skin, C:\Users\Yadav & Amish\Documents\Yadav's stuff\TheJasonTNTGamer.png 03:00:15 PM Action: action_bench_create 03:00:15 PM Created: char 03:00:19 PM Action: action_tl_extend 03:00:22 PM Action: action_tl_deselect_all 03:00:24 PM Action: action_tl_select_area 03:00:27 PM Action: action_tl_select 03:00:38 PM Action: action_tl_select 03:00:53 PM Action: action_tl_frame_pos 03:00:57 PM Action: action_tl_frame_pos 03:01:27 PM Action: action_tl_frame_pos 03:01:29 PM Action: action_tl_frame_pos 03:01:34 PM Action: action_tl_frame_rot 03:01:37 PM Action: action_tl_frame_rot 03:01:52 PM Action: action_tl_select 03:01:54 PM Action: action_tl_select 03:01:57 PM Action: action_tl_select 03:02:02 PM Action: action_tl_select_single 03:02:02 PM Action: cam_control_move 03:02:08 PM Action: action_tl_select 03:02:21 PM Action: action_tl_frame_rot 03:02:23 PM Action: action_tl_frame_rot 03:02:41 PM Action: action_tl_frame_rot 03:02:44 PM Action: action_tl_frame_rot 03:03:15 PM Action: action_tl_select 03:03:19 PM Action: action_tl_frame_pos 03:03:24 PM Action: action_tl_select 03:03:26 PM Action: action_tl_frame_rot 03:03:30 PM Action: action_tl_select 03:03:31 PM Action: action_tl_frame_rot 03:03:39 PM Action: action_tl_select 03:03:49 PM Action: action_tl_select 03:03:54 PM Action: action_tl_select 03:03:58 PM Action: action_tl_select 03:04:03 PM Action: action_tl_select 03:04:05 PM Action: action_tl_frame_pos 03:04:25 PM Action: action_tl_select 03:04:27 PM Action: action_tl_frame_rot 03:04:29 PM Action: action_tl_select 03:04:32 PM Action: action_tl_frame_rot 03:04:38 PM Action: action_tl_select 03:05:07 PM Action: action_tl_select 03:05:11 PM Action: action_tl_keyframe_select 03:05:13 PM Action: action_tl_keyframes_move_done 03:05:19 PM Action: action_tl_import_loop 03:05:19 PM load_iid_offset: 156 03:05:19 PM Templates: 0 03:05:19 PM Timelines: 0 03:05:19 PM Resources: 0 03:05:19 PM Get template iids 03:05:19 PM Get particle type iids 03:05:19 PM Get keyframe iids 03:05:19 PM Get timeline iids 03:05:19 PM Build trees 03:05:19 PM Reset read positions 03:05:19 PM Update program 03:05:25 PM Action: action_tl_keyframes_move_done 03:05:26 PM Action: action_tl_select 03:05:36 PM Action: action_tl_select 03:05:38 PM Action: action_tl_select 03:05:42 PM Action: action_tl_select 03:05:45 PM Action: action_tl_select 03:05:48 PM Action: action_tl_select 03:05:50 PM Action: action_tl_select 03:05:53 PM Action: action_tl_select There is no specific way to recreate this bug, all I did was go onto Mine-imator and use it for a while and my PC shut down immediately. I am not sure at all what is going on. When I did not use this program, the computer does not shut down by itself like this. I also tried uploading my animation but it apparently 'was not available' for my account.
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