It seems Mine-imator didint close properly last time, perhaps due to a crash.A log file was generated at C:/Users/Samko/AppData/Roming/Mine_imator/log_previous.txt
Mine-imator log, please paste this into your bug report!
16:52:04 version: 1.0.4 (official)
16:52:04 gm_version: 1.4.1542
16:52:04 build date: 19.11.2015 20:33:35
16:52:04 YYC: yes
16:52:04 LAA: no
16:52:04 OS: Windows_NT
16:52:04 USERDOMAIN: DESKTOP-MCNPPO5
16:52:04 USERNAME: Samko~
16:52:04 USERPROFILE: C:\Users\Samko~
16:52:04 APPDATA: C:\Users\Samko~\AppData\Roaming
16:52:04 video_adapter_0_name: Intel(R) HD Graphics
16:52:04 video_adapter_0_driver_version_high: 655378
16:52:04 video_adapter_0_device_name: \\.\DISPLAY1
16:52:04 video_adapter_0_driver_version_low: 659636
16:52:04 os_version: 393218
16:52:04 os_is_network_connected: yes
16:52:04 os_get_language: sk
16:52:04 os_get_region: SK
16:52:04 working_directory: C:\Users\Samko~\AppData\Local\Temp\Rar$EXa0.639\Mine-imator\
16:52:04 file_directory: C:\Users\Samko~\AppData\Roaming\Mine_imator\
16:52:04 Old log found
16:52:04 DLL init
16:52:04 file.dll
16:52:04 gzunzip.dll
16:52:04 movie.dll
16:52:04 Movie init
16:52:04 window.dll
16:52:04 texture.dll
16:52:04 Texture init
16:52:05 exe_directory: C:\Users\Samko~\AppData\Local\Temp\Rar$EXa0.639\Mine-imator\
16:52:05 Trying to save files
16:52:05 surface_save OK
16:52:06 texture_create OK
16:52:06 file_delete_dll OK
16:52:06 Shader init
16:52:06 shaders_are_supported: yes
16:52:06 shader_high_ssao_blur compiled: no
16:52:06 Shader compilation failed