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Luccrt

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Posts posted by Luccrt

  1. Mine-imator log, please paste this into your bug report!
    14:17:32 version: 1.0.4 (official)
    14:17:32 gm_version: 1.4.1542
    14:17:32 build date: 11/19/2015 11:33:35
    14:17:32 YYC: yes
    14:17:32 LAA: no
    14:17:32 OS: Windows_NT
    14:17:32 USERDOMAIN: LUKESGAMINGPC
    14:17:32 USERNAME: Luke
    14:17:32 USERPROFILE: C:\Users\Luke
    14:17:32 APPDATA: C:\Users\Luke\AppData\Roaming
    14:17:32 video_adapter_0_name: Intel(R) HD Graphics 5500
    14:17:32 video_adapter_0_driver_version_high: 655378
    14:17:32 video_adapter_0_device_name: \\.\DISPLAY1
    14:17:32 video_adapter_0_driver_version_low: 987296
    14:17:32 os_version: 393218
    14:17:32 os_is_network_connected: yes
    14:17:32 os_get_language: en
    14:17:32 os_get_region: US
    14:17:32 working_directory: C:\Users\Luke\Mine-imator\
    14:17:32 file_directory: C:\Users\Luke\AppData\Roaming\Mine_imator\
    14:17:32 Old log found
    14:17:32 DLL init
    14:17:32 file.dll
    14:17:32 gzunzip.dll
    14:17:32 movie.dll
    14:17:32 Movie init
    14:17:32 window.dll
    14:17:32 texture.dll
    14:17:32 Texture init
    14:17:33 exe_directory: C:\Users\Luke\Mine-imator\
    14:17:33 Trying to save files
    14:17:33 surface_save OK
    14:17:33 texture_create OK
    14:17:33 file_delete_dll OK
    14:17:33 Shader init
    14:17:33 shaders_are_supported: yes
    14:17:33 shader_high_ssao_blur compiled: yes
    14:17:33 shader_high_ssao compiled: yes
    14:17:33 shader_high_ssao_depth_normal compiled: yes
    14:17:33 shader_high_light_apply compiled: yes
    14:17:33 shader_high_light_night compiled: yes
    14:17:33 shader_high_light_point compiled: yes
    14:17:33 shader_high_light_spot compiled: yes
    14:17:33 shader_high_light_sun compiled: yes
    14:17:33 shader_high_fog_apply compiled: yes
    14:17:33 shader_high_fog compiled: yes
    14:17:33 shader_high_dof compiled: yes
    14:17:33 shader_high_aa compiled: yes
    14:17:33 shader_replace compiled: yes
    14:17:33 shader_draw_texture compiled: yes
    14:17:33 shader_depth compiled: yes
    14:17:33 shader_color_fog_lights compiled: yes
    14:17:33 shader_color_fog compiled: yes
    14:17:33 shader_blend_fog compiled: yes
    14:17:33 shader_blend compiled: yes
    14:17:33 shader_border compiled: yes
    14:17:33 Create vertex format
    14:17:33 Render init
    14:17:33 Ground model init
    14:17:33 Character models init
    14:17:33 Windows init
    14:17:33 Lists init
    14:17:33 Load language file: C:\Users\Luke\Mine-imator\Other\Languages\english.txt
    14:17:33 Make transitions
    14:17:33 linear
    14:17:33 instant
    14:17:33 easeinquad
    14:17:33 easeoutquad
    14:17:33 easeinoutquad
    14:17:33 easeincubic
    14:17:33 easeoutcubic
    14:17:33 easeinoutcubic
    14:17:33 easeinquart
    14:17:33 easeoutquart
    14:17:33 easeinoutquart
    14:17:33 easeinquint
    14:17:33 easeoutquint
    14:17:33 easeinoutquint
    14:17:33 easeinsine
    14:17:33 easeoutsine
    14:17:33 easeinoutsine
    14:17:33 easeinexpo
    14:17:33 easeoutexpo
    14:17:33 easeinoutexpo
    14:17:33 easeincirc
    14:17:33 easeoutcirc
    14:17:33 easeinoutcirc
    14:17:33 easeinelastic
    14:17:33 easeoutelastic
    14:17:33 easeinoutelastic
    14:17:33 easeinback
    14:17:33 easeoutback
    14:17:33 easeinoutback
    14:17:33 easeinbounce
    14:17:33 easeoutbounce
    14:17:33 easeinoutbounce
    14:17:33 linear
    14:17:33 instant
    14:17:33 easeinquad
    14:17:33 easeoutquad
    14:17:33 easeinoutquad
    14:17:33 easeincubic
    14:17:33 easeoutcubic
    14:17:33 easeinoutcubic
    14:17:33 easeinquart
    14:17:33 easeoutquart
    14:17:33 easeinoutquart
    14:17:33 easeinquint
    14:17:33 easeoutquint
    14:17:33 easeinoutquint
    14:17:33 easeinsine
    14:17:33 easeoutsine
    14:17:33 easeinoutsine
    14:17:33 easeinexpo
    14:17:33 easeoutexpo
    14:17:33 easeinoutexpo
    14:17:33 easeincirc
    14:17:33 easeoutcirc
    14:17:33 easeinoutcirc
    14:17:33 easeinelastic
    14:17:33 easeoutelastic
    14:17:33 easeinoutelastic
    14:17:33 easeinback
    14:17:33 easeoutback
    14:17:33 easeinoutback
    14:17:33 easeinbounce
    14:17:33 easeoutbounce
    14:17:33 easeinoutbounce
    14:17:33 Transitions OK
    14:17:33 Globals init
    14:17:33 Opening pack from folder: C:\Users\Luke\Mine-imator\Other\Textures\
    14:17:33 mob_texture
    14:17:33 block_texture
    14:17:34 colormap_grass_texture
    14:17:34 colormap_foliage_texture
    14:17:34 item_texture
    14:17:34 particles_texture
    14:17:34 block_preview_texture
    14:17:34 sun_texture
    14:17:34 moonphases_texture
    14:17:34 moon_texture
    14:17:34 clouds_texture
    14:17:34 Pack opened
    14:17:34 Loading settings: C:\Users\Luke\Mine-imator\Other\settings.file
    14:17:34 load_format: 3
    14:17:34 Loading recent: C:\Users\Luke\Mine-imator\Other\recent.file
    14:17:34 Loading closed alerts: C:\Users\Luke\Mine-imator\Other\alerts.file
    14:17:34 Startup OK
    14:17:34 Resetting project
    14:17:34 Destroying instances
    14:17:34 Project resetted
    14:17:34 Show popup: startup
    14:19:46 Opening project: C:\Users\Luke\Mine-imator\Projects\Funz\E\E.mproj
    14:19:46 load_folder: C:\Users\Luke\Mine-imator\Projects\Funz\E
    14:19:46 load_format: 10
    14:19:46 Resetting project
    14:19:46 Destroying instances
    14:19:46 Project resetted
    14:19:46 save_folder: C:\Users\Luke\Mine-imator\Projects\Funz\E
    14:19:46 load_iid_offset: 0
    14:19:46 Templates: 4
    14:19:46 Timelines: 18
    14:19:46 Resources: 2
    14:19:46 Get template iids
    14:19:46 Get particle type iids
    14:19:46 Get keyframe iids
    14:19:46 Get timeline iids
    14:19:46 Update program
    14:19:46 Project loaded
    14:19:49 Action: action_tl_select
    14:19:50 Action: action_tl_select
     

  2. Mine-imator log, please paste this into your bug report!

    still happening


    13:13:18 version: 1.0.4 (official)
    13:13:18 gm_version: 1.4.1542
    13:13:18 build date: 11/19/2015 11:33:35
    13:13:18 YYC: yes
    13:13:18 LAA: no
    13:13:18 OS: Windows_NT
    13:13:18 USERDOMAIN: LUKESGAMINGPC
    13:13:18 USERNAME: Luke
    13:13:18 USERPROFILE: C:\Users\Luke
    13:13:18 APPDATA: C:\Users\Luke\AppData\Roaming
    13:13:18 video_adapter_0_name: Intel(R) HD Graphics 5500
    13:13:18 video_adapter_0_driver_version_high: 655378
    13:13:18 video_adapter_0_device_name: \\.\DISPLAY1
    13:13:18 video_adapter_0_driver_version_low: 987296
    13:13:18 os_version: 393218
    13:13:18 os_is_network_connected: yes
    13:13:18 os_get_language: en
    13:13:19 os_get_region: US
    13:13:19 working_directory: C:\Users\Luke\Mine-imator\
    13:13:19 file_directory: C:\Users\Luke\AppData\Roaming\Mine_imator\
    13:13:19 DLL init
    13:13:19 file.dll
    13:13:19 gzunzip.dll
    13:13:19 movie.dll
    13:13:19 Movie init
    13:13:19 window.dll
    13:13:19 texture.dll
    13:13:19 Texture init
    13:13:19 exe_directory: C:\Users\Luke\Mine-imator\
    13:13:19 Trying to save files
    13:13:19 surface_save OK
    13:13:19 texture_create OK
    13:13:19 file_delete_dll OK
    13:13:19 Shader init
    13:13:19 shaders_are_supported: yes
    13:13:19 shader_high_ssao_blur compiled: yes
    13:13:19 shader_high_ssao compiled: yes
    13:13:19 shader_high_ssao_depth_normal compiled: yes
    13:13:19 shader_high_light_apply compiled: yes
    13:13:19 shader_high_light_night compiled: yes
    13:13:19 shader_high_light_point compiled: yes
    13:13:19 shader_high_light_spot compiled: yes
    13:13:19 shader_high_light_sun compiled: yes
    13:13:19 shader_high_fog_apply compiled: yes
    13:13:19 shader_high_fog compiled: yes
    13:13:19 shader_high_dof compiled: yes
    13:13:19 shader_high_aa compiled: yes
    13:13:19 shader_replace compiled: yes
    13:13:19 shader_draw_texture compiled: yes
    13:13:19 shader_depth compiled: yes
    13:13:19 shader_color_fog_lights compiled: yes
    13:13:19 shader_color_fog compiled: yes
    13:13:19 shader_blend_fog compiled: yes
    13:13:19 shader_blend compiled: yes
    13:13:19 shader_border compiled: yes
    13:13:19 Create vertex format
    13:13:19 Render init
    13:13:19 Ground model init
    13:13:19 Character models init
    13:13:19 Windows init
    13:13:19 Lists init
    13:13:19 Load language file: C:\Users\Luke\Mine-imator\Other\Languages\english.txt
    13:13:19 Make transitions
    13:13:19 linear
    13:13:19 instant
    13:13:19 easeinquad
    13:13:19 easeoutquad
    13:13:19 easeinoutquad
    13:13:19 easeincubic
    13:13:19 easeoutcubic
    13:13:19 easeinoutcubic
    13:13:19 easeinquart
    13:13:19 easeoutquart
    13:13:19 easeinoutquart
    13:13:19 easeinquint
    13:13:19 easeoutquint
    13:13:19 easeinoutquint
    13:13:19 easeinsine
    13:13:19 easeoutsine
    13:13:19 easeinoutsine
    13:13:19 easeinexpo
    13:13:19 easeoutexpo
    13:13:19 easeinoutexpo
    13:13:19 easeincirc
    13:13:19 easeoutcirc
    13:13:19 easeinoutcirc
    13:13:19 easeinelastic
    13:13:19 easeoutelastic
    13:13:19 easeinoutelastic
    13:13:19 easeinback
    13:13:19 easeoutback
    13:13:19 easeinoutback
    13:13:19 easeinbounce
    13:13:19 easeoutbounce
    13:13:19 easeinoutbounce
    13:13:19 linear
    13:13:19 instant
    13:13:19 easeinquad
    13:13:19 easeoutquad
    13:13:19 easeinoutquad
    13:13:19 easeincubic
    13:13:19 easeoutcubic
    13:13:19 easeinoutcubic
    13:13:19 easeinquart
    13:13:19 easeoutquart
    13:13:19 easeinoutquart
    13:13:19 easeinquint
    13:13:19 easeoutquint
    13:13:19 easeinoutquint
    13:13:19 easeinsine
    13:13:19 easeoutsine
    13:13:19 easeinoutsine
    13:13:19 easeinexpo
    13:13:19 easeoutexpo
    13:13:19 easeinoutexpo
    13:13:19 easeincirc
    13:13:19 easeoutcirc
    13:13:19 easeinoutcirc
    13:13:19 easeinelastic
    13:13:19 easeoutelastic
    13:13:19 easeinoutelastic
    13:13:19 easeinback
    13:13:19 easeoutback
    13:13:19 easeinoutback
    13:13:19 easeinbounce
    13:13:19 easeoutbounce
    13:13:19 easeinoutbounce
    13:13:19 Transitions OK
    13:13:19 Globals init
    13:13:19 Opening pack from folder: C:\Users\Luke\Mine-imator\Other\Textures\
    13:13:19 mob_texture
    13:13:19 block_texture
    13:13:19 colormap_grass_texture
    13:13:19 colormap_foliage_texture
    13:13:19 item_texture
    13:13:19 particles_texture
    13:13:19 block_preview_texture
    13:13:19 sun_texture
    13:13:19 moonphases_texture
    13:13:19 moon_texture
    13:13:19 clouds_texture
    13:13:19 Pack opened
    13:13:19 Loading settings: C:\Users\Luke\Mine-imator\Other\settings.file
    13:13:19 load_format: 3
    13:13:19 Loading recent: C:\Users\Luke\Mine-imator\Other\recent.file
    13:13:19 Loading closed alerts: C:\Users\Luke\Mine-imator\Other\alerts.file
    13:13:19 Startup OK
    13:13:19 Resetting project
    13:13:19 Destroying instances
    13:13:19 Project resetted
    13:13:19 Show popup: startup
    13:13:26 Opening project: C:\Users\Luke\Mine-imator\Projects\Funz\Knife Throwing Battle\Knife Throwing Battle.mproj
    13:13:26 load_folder: C:\Users\Luke\Mine-imator\Projects\Funz\Knife Throwing Battle
    13:13:26 load_format: 10
    13:13:26 Resetting project
    13:13:26 Destroying instances
    13:13:26 Project resetted
    13:13:26 save_folder: C:\Users\Luke\Mine-imator\Projects\Funz\Knife Throwing Battle
    13:13:26 load_iid_offset: 0
    13:13:26 Templates: 6
    13:13:26 Timelines: 17
    13:13:26 Resources: 1
    13:13:26 Get template iids
    13:13:26 Get particle type iids
    13:13:26 Get keyframe iids
    13:13:26 Get timeline iids
    13:13:26 Update program
    13:13:26 Project loaded
    13:13:28 Action: action_tl_select
    13:13:29 Action: action_tl_select
    13:13:36 Action: action_tl_deselect_all
    13:13:37 Action: action_tl_deselect_all
    13:13:37 Action: action_tl_deselect_all
    13:13:38 Action: action_tl_select
    13:13:39 Action: action_tl_select

  3. Mine-imator log, please paste this into your bug report!

    still happening


    13:13:18 version: 1.0.4 (official)
    13:13:18 gm_version: 1.4.1542
    13:13:18 build date: 11/19/2015 11:33:35
    13:13:18 YYC: yes
    13:13:18 LAA: no
    13:13:18 OS: Windows_NT
    13:13:18 USERDOMAIN: LUKESGAMINGPC
    13:13:18 USERNAME: Luke
    13:13:18 USERPROFILE: C:\Users\Luke
    13:13:18 APPDATA: C:\Users\Luke\AppData\Roaming
    13:13:18 video_adapter_0_name: Intel(R) HD Graphics 5500
    13:13:18 video_adapter_0_driver_version_high: 655378
    13:13:18 video_adapter_0_device_name: \\.\DISPLAY1
    13:13:18 video_adapter_0_driver_version_low: 987296
    13:13:18 os_version: 393218
    13:13:18 os_is_network_connected: yes
    13:13:18 os_get_language: en
    13:13:19 os_get_region: US
    13:13:19 working_directory: C:\Users\Luke\Mine-imator\
    13:13:19 file_directory: C:\Users\Luke\AppData\Roaming\Mine_imator\
    13:13:19 DLL init
    13:13:19 file.dll
    13:13:19 gzunzip.dll
    13:13:19 movie.dll
    13:13:19 Movie init
    13:13:19 window.dll
    13:13:19 texture.dll
    13:13:19 Texture init
    13:13:19 exe_directory: C:\Users\Luke\Mine-imator\
    13:13:19 Trying to save files
    13:13:19 surface_save OK
    13:13:19 texture_create OK
    13:13:19 file_delete_dll OK
    13:13:19 Shader init
    13:13:19 shaders_are_supported: yes
    13:13:19 shader_high_ssao_blur compiled: yes
    13:13:19 shader_high_ssao compiled: yes
    13:13:19 shader_high_ssao_depth_normal compiled: yes
    13:13:19 shader_high_light_apply compiled: yes
    13:13:19 shader_high_light_night compiled: yes
    13:13:19 shader_high_light_point compiled: yes
    13:13:19 shader_high_light_spot compiled: yes
    13:13:19 shader_high_light_sun compiled: yes
    13:13:19 shader_high_fog_apply compiled: yes
    13:13:19 shader_high_fog compiled: yes
    13:13:19 shader_high_dof compiled: yes
    13:13:19 shader_high_aa compiled: yes
    13:13:19 shader_replace compiled: yes
    13:13:19 shader_draw_texture compiled: yes
    13:13:19 shader_depth compiled: yes
    13:13:19 shader_color_fog_lights compiled: yes
    13:13:19 shader_color_fog compiled: yes
    13:13:19 shader_blend_fog compiled: yes
    13:13:19 shader_blend compiled: yes
    13:13:19 shader_border compiled: yes
    13:13:19 Create vertex format
    13:13:19 Render init
    13:13:19 Ground model init
    13:13:19 Character models init
    13:13:19 Windows init
    13:13:19 Lists init
    13:13:19 Load language file: C:\Users\Luke\Mine-imator\Other\Languages\english.txt
    13:13:19 Make transitions
    13:13:19 linear
    13:13:19 instant
    13:13:19 easeinquad
    13:13:19 easeoutquad
    13:13:19 easeinoutquad
    13:13:19 easeincubic
    13:13:19 easeoutcubic
    13:13:19 easeinoutcubic
    13:13:19 easeinquart
    13:13:19 easeoutquart
    13:13:19 easeinoutquart
    13:13:19 easeinquint
    13:13:19 easeoutquint
    13:13:19 easeinoutquint
    13:13:19 easeinsine
    13:13:19 easeoutsine
    13:13:19 easeinoutsine
    13:13:19 easeinexpo
    13:13:19 easeoutexpo
    13:13:19 easeinoutexpo
    13:13:19 easeincirc
    13:13:19 easeoutcirc
    13:13:19 easeinoutcirc
    13:13:19 easeinelastic
    13:13:19 easeoutelastic
    13:13:19 easeinoutelastic
    13:13:19 easeinback
    13:13:19 easeoutback
    13:13:19 easeinoutback
    13:13:19 easeinbounce
    13:13:19 easeoutbounce
    13:13:19 easeinoutbounce
    13:13:19 linear
    13:13:19 instant
    13:13:19 easeinquad
    13:13:19 easeoutquad
    13:13:19 easeinoutquad
    13:13:19 easeincubic
    13:13:19 easeoutcubic
    13:13:19 easeinoutcubic
    13:13:19 easeinquart
    13:13:19 easeoutquart
    13:13:19 easeinoutquart
    13:13:19 easeinquint
    13:13:19 easeoutquint
    13:13:19 easeinoutquint
    13:13:19 easeinsine
    13:13:19 easeoutsine
    13:13:19 easeinoutsine
    13:13:19 easeinexpo
    13:13:19 easeoutexpo
    13:13:19 easeinoutexpo
    13:13:19 easeincirc
    13:13:19 easeoutcirc
    13:13:19 easeinoutcirc
    13:13:19 easeinelastic
    13:13:19 easeoutelastic
    13:13:19 easeinoutelastic
    13:13:19 easeinback
    13:13:19 easeoutback
    13:13:19 easeinoutback
    13:13:19 easeinbounce
    13:13:19 easeoutbounce
    13:13:19 easeinoutbounce
    13:13:19 Transitions OK
    13:13:19 Globals init
    13:13:19 Opening pack from folder: C:\Users\Luke\Mine-imator\Other\Textures\
    13:13:19 mob_texture
    13:13:19 block_texture
    13:13:19 colormap_grass_texture
    13:13:19 colormap_foliage_texture
    13:13:19 item_texture
    13:13:19 particles_texture
    13:13:19 block_preview_texture
    13:13:19 sun_texture
    13:13:19 moonphases_texture
    13:13:19 moon_texture
    13:13:19 clouds_texture
    13:13:19 Pack opened
    13:13:19 Loading settings: C:\Users\Luke\Mine-imator\Other\settings.file
    13:13:19 load_format: 3
    13:13:19 Loading recent: C:\Users\Luke\Mine-imator\Other\recent.file
    13:13:19 Loading closed alerts: C:\Users\Luke\Mine-imator\Other\alerts.file
    13:13:19 Startup OK
    13:13:19 Resetting project
    13:13:19 Destroying instances
    13:13:19 Project resetted
    13:13:19 Show popup: startup
    13:13:26 Opening project: C:\Users\Luke\Mine-imator\Projects\Funz\Knife Throwing Battle\Knife Throwing Battle.mproj
    13:13:26 load_folder: C:\Users\Luke\Mine-imator\Projects\Funz\Knife Throwing Battle
    13:13:26 load_format: 10
    13:13:26 Resetting project
    13:13:26 Destroying instances
    13:13:26 Project resetted
    13:13:26 save_folder: C:\Users\Luke\Mine-imator\Projects\Funz\Knife Throwing Battle
    13:13:26 load_iid_offset: 0
    13:13:26 Templates: 6
    13:13:26 Timelines: 17
    13:13:26 Resources: 1
    13:13:26 Get template iids
    13:13:26 Get particle type iids
    13:13:26 Get keyframe iids
    13:13:26 Get timeline iids
    13:13:26 Update program
    13:13:26 Project loaded
    13:13:28 Action: action_tl_select
    13:13:29 Action: action_tl_select
    13:13:36 Action: action_tl_deselect_all
    13:13:37 Action: action_tl_deselect_all
    13:13:37 Action: action_tl_deselect_all
    13:13:38 Action: action_tl_select
    13:13:39 Action: action_tl_select
     

  4. Mine-imator log, please paste this into your bug report!
    22:44:33 version: 1.0.4 (official)
    22:44:33 gm_version: 1.4.1542
    22:44:33 build date: 11/19/2015 11:33:35
    22:44:33 YYC: yes
    22:44:33 LAA: no
    22:44:33 OS: Windows_NT
    22:44:33 USERDOMAIN: LUKESGAMINGPC
    22:44:33 USERNAME: Luke
    22:44:33 USERPROFILE: C:\Users\Luke
    22:44:33 APPDATA: C:\Users\Luke\AppData\Roaming
    22:44:33 video_adapter_0_name: Intel(R) HD Graphics 5500
    22:44:34 video_adapter_0_driver_version_high: 655378
    22:44:34 video_adapter_0_device_name: \\.\DISPLAY1
    22:44:34 video_adapter_0_driver_version_low: 987296
    22:44:34 os_version: 393218
    22:44:34 os_is_network_connected: yes
    22:44:34 os_get_language: en
    22:44:34 os_get_region: US
    22:44:34 working_directory: C:\Users\Luke\Mine-imator\
    22:44:34 file_directory: C:\Users\Luke\AppData\Roaming\Mine_imator\
    22:44:34 Old log found
    22:44:34 DLL init
    22:44:34 file.dll
    22:44:34 gzunzip.dll
    22:44:34 movie.dll
    22:44:34 Movie init
    22:44:34 window.dll
    22:44:34 texture.dll
    22:44:34 Texture init
    22:44:36 exe_directory: C:\Users\Luke\Mine-imator\
    22:44:36 Trying to save files
    22:44:36 surface_save OK
    22:44:36 texture_create OK
    22:44:36 file_delete_dll OK
    22:44:36 Shader init
    22:44:36 shaders_are_supported: yes
    22:44:36 shader_high_ssao_blur compiled: yes
    22:44:36 shader_high_ssao compiled: yes
    22:44:36 shader_high_ssao_depth_normal compiled: yes
    22:44:36 shader_high_light_apply compiled: yes
    22:44:36 shader_high_light_night compiled: yes
    22:44:36 shader_high_light_point compiled: yes
    22:44:36 shader_high_light_spot compiled: yes
    22:44:36 shader_high_light_sun compiled: yes
    22:44:36 shader_high_fog_apply compiled: yes
    22:44:36 shader_high_fog compiled: yes
    22:44:36 shader_high_dof compiled: yes
    22:44:36 shader_high_aa compiled: yes
    22:44:36 shader_replace compiled: yes
    22:44:36 shader_draw_texture compiled: yes
    22:44:36 shader_depth compiled: yes
    22:44:36 shader_color_fog_lights compiled: yes
    22:44:36 shader_color_fog compiled: yes
    22:44:36 shader_blend_fog compiled: yes
    22:44:36 shader_blend compiled: yes
    22:44:36 shader_border compiled: yes
    22:44:36 Create vertex format
    22:44:36 Render init
    22:44:36 Ground model init
    22:44:36 Character models init
    22:44:36 Windows init
    22:44:36 Lists init
    22:44:36 Load language file: C:\Users\Luke\Mine-imator\Other\Languages\english.txt
    22:44:36 Make transitions
    22:44:36 linear
    22:44:36 instant
    22:44:36 easeinquad
    22:44:36 easeoutquad
    22:44:36 easeinoutquad
    22:44:36 easeincubic
    22:44:36 easeoutcubic
    22:44:36 easeinoutcubic
    22:44:36 easeinquart
    22:44:36 easeoutquart
    22:44:36 easeinoutquart
    22:44:36 easeinquint
    22:44:36 easeoutquint
    22:44:36 easeinoutquint
    22:44:36 easeinsine
    22:44:36 easeoutsine
    22:44:36 easeinoutsine
    22:44:36 easeinexpo
    22:44:36 easeoutexpo
    22:44:36 easeinoutexpo
    22:44:36 easeincirc
    22:44:36 easeoutcirc
    22:44:36 easeinoutcirc
    22:44:36 easeinelastic
    22:44:36 easeoutelastic
    22:44:36 easeinoutelastic
    22:44:36 easeinback
    22:44:36 easeoutback
    22:44:36 easeinoutback
    22:44:36 easeinbounce
    22:44:36 easeoutbounce
    22:44:36 easeinoutbounce
    22:44:36 linear
    22:44:36 instant
    22:44:36 easeinquad
    22:44:36 easeoutquad
    22:44:36 easeinoutquad
    22:44:36 easeincubic
    22:44:36 easeoutcubic
    22:44:36 easeinoutcubic
    22:44:36 easeinquart
    22:44:36 easeoutquart
    22:44:36 easeinoutquart
    22:44:36 easeinquint
    22:44:36 easeoutquint
    22:44:36 easeinoutquint
    22:44:36 easeinsine
    22:44:36 easeoutsine
    22:44:36 easeinoutsine
    22:44:36 easeinexpo
    22:44:36 easeoutexpo
    22:44:36 easeinoutexpo
    22:44:36 easeincirc
    22:44:36 easeoutcirc
    22:44:36 easeinoutcirc
    22:44:36 easeinelastic
    22:44:36 easeoutelastic
    22:44:36 easeinoutelastic
    22:44:36 easeinback
    22:44:36 easeoutback
    22:44:36 easeinoutback
    22:44:36 easeinbounce
    22:44:36 easeoutbounce
    22:44:36 easeinoutbounce
    22:44:36 Transitions OK
    22:44:36 Globals init
    22:44:36 Opening pack from folder: C:\Users\Luke\Mine-imator\Other\Textures\
    22:44:36 mob_texture
    22:44:36 block_texture
    22:44:36 colormap_grass_texture
    22:44:36 colormap_foliage_texture
    22:44:36 item_texture
    22:44:36 particles_texture
    22:44:36 block_preview_texture
    22:44:36 sun_texture
    22:44:36 moonphases_texture
    22:44:36 moon_texture
    22:44:36 clouds_texture
    22:44:36 Pack opened
    22:44:36 Loading settings: C:\Users\Luke\Mine-imator\Other\settings.file
    22:44:36 load_format: 3
    22:44:36 Loading recent: C:\Users\Luke\Mine-imator\Other\recent.file
    22:44:36 Loading closed alerts: C:\Users\Luke\Mine-imator\Other\alerts.file
    22:44:36 Startup OK
    22:44:36 Resetting project
    22:44:36 Destroying instances
    22:44:36 Project resetted
    22:44:36 Show popup: startup
    22:44:43 Opening project: C:\Users\Luke\Mine-imator\Projects\Funz\Knife Throwing Battle\Knife Throwing Battle.mproj
    22:44:43 load_folder: C:\Users\Luke\Mine-imator\Projects\Funz\Knife Throwing Battle
    22:44:43 load_format: 10
    22:44:44 Resetting project
    22:44:44 Destroying instances
    22:44:44 Project resetted
    22:44:44 save_folder: C:\Users\Luke\Mine-imator\Projects\Funz\Knife Throwing Battle
    22:44:44 load_iid_offset: 0
    22:44:44 Templates: 6
    22:44:44 Timelines: 17
    22:44:44 Resources: 1
    22:44:44 Get template iids
    22:44:44 Get particle type iids
    22:44:44 Get keyframe iids
    22:44:44 Get timeline iids
    22:44:44 Update program
    22:44:44 Project loaded
    22:44:46 Action: action_tl_select
    22:44:47 Action: action_tl_select
     

    Help Please D:

  5. Mine-imator log, please paste this into your bug report!
    22:30:05 version: 1.0.4 (official)
    22:30:05 gm_version: 1.4.1542
    22:30:05 build date: 11/19/2015 11:33:35
    22:30:05 YYC: yes
    22:30:05 LAA: no
    22:30:05 OS: Windows_NT
    22:30:05 USERDOMAIN: 
    22:30:05 USERNAME: 
    22:30:05 USERPROFILE: 
    22:30:05 APPDATA: C:
    22:30:05 video_adapter_0_name: Intel(R) HD Graphics 5500
    22:30:05 video_adapter_0_driver_version_high: 655378
    22:30:05 video_adapter_0_device_name: \\.\DISPLAY1
    22:30:05 video_adapter_0_driver_version_low: 987296
    22:30:05 os_version: 393218
    22:30:05 os_is_network_connected: yes
    22:30:05 os_get_language: en
    22:30:05 os_get_region: US
    22:30:05 working_directory: C:\Users\Rub\Mine-imator\
    22:30:05 file_directory: C:\Users\Rub\AppData\Roaming\Mine_imator\
    22:30:05 Old log found
    22:30:05 DLL init
    22:30:05 file.dll
    22:30:05 gzunzip.dll
    22:30:05 movie.dll
    22:30:05 Movie init
    22:30:05 window.dll
    22:30:05 texture.dll
    22:30:05 Texture init
    22:30:06 exe_directory: C:\Users\Luke\Mine-imator\
    22:30:06 Trying to save files
    22:30:06 surface_save OK
    22:30:06 texture_create OK
    22:30:06 file_delete_dll OK
    22:30:06 Shader init
    22:30:06 shaders_are_supported: yes
    22:30:06 shader_high_ssao_blur compiled: yes
    22:30:06 shader_high_ssao compiled: yes
    22:30:06 shader_high_ssao_depth_normal compiled: yes
    22:30:06 shader_high_light_apply compiled: yes
    22:30:06 shader_high_light_night compiled: yes
    22:30:06 shader_high_light_point compiled: yes
    22:30:06 shader_high_light_spot compiled: yes
    22:30:06 shader_high_light_sun compiled: yes
    22:30:06 shader_high_fog_apply compiled: yes
    22:30:06 shader_high_fog compiled: yes
    22:30:06 shader_high_dof compiled: yes
    22:30:06 shader_high_aa compiled: yes
    22:30:06 shader_replace compiled: yes
    22:30:06 shader_draw_texture compiled: yes
    22:30:06 shader_depth compiled: yes
    22:30:06 shader_color_fog_lights compiled: yes
    22:30:06 shader_color_fog compiled: yes
    22:30:06 shader_blend_fog compiled: yes
    22:30:06 shader_blend compiled: yes
    22:30:06 shader_border compiled: yes
    22:30:06 Create vertex format
    22:30:06 Render init
    22:30:06 Ground model init
    22:30:06 Character models init
    22:30:06 Windows init
    22:30:06 Lists init
    22:30:06 Load language file: C:\Users\Luke\Mine-imator\Other\Languages\english.txt
    22:30:06 Make transitions
    22:30:06 linear
    22:30:06 instant
    22:30:06 easeinquad
    22:30:06 easeoutquad
    22:30:06 easeinoutquad
    22:30:06 easeincubic
    22:30:06 easeoutcubic
    22:30:06 easeinoutcubic
    22:30:06 easeinquart
    22:30:06 easeoutquart
    22:30:06 easeinoutquart
    22:30:06 easeinquint
    22:30:06 easeoutquint
    22:30:06 easeinoutquint
    22:30:06 easeinsine
    22:30:06 easeoutsine
    22:30:06 easeinoutsine
    22:30:06 easeinexpo
    22:30:06 easeoutexpo
    22:30:06 easeinoutexpo
    22:30:06 easeincirc
    22:30:06 easeoutcirc
    22:30:06 easeinoutcirc
    22:30:06 easeinelastic
    22:30:06 easeoutelastic
    22:30:07 easeinoutelastic
    22:30:07 easeinback
    22:30:07 easeoutback
    22:30:07 easeinoutback
    22:30:07 easeinbounce
    22:30:07 easeoutbounce
    22:30:07 easeinoutbounce
    22:30:07 linear
    22:30:07 instant
    22:30:07 easeinquad
    22:30:07 easeoutquad
    22:30:07 easeinoutquad
    22:30:07 easeincubic
    22:30:07 easeoutcubic
    22:30:07 easeinoutcubic
    22:30:07 easeinquart
    22:30:07 easeoutquart
    22:30:07 easeinoutquart
    22:30:07 easeinquint
    22:30:07 easeoutquint
    22:30:07 easeinoutquint
    22:30:07 easeinsine
    22:30:07 easeoutsine
    22:30:07 easeinoutsine
    22:30:07 easeinexpo
    22:30:07 easeoutexpo
    22:30:07 easeinoutexpo
    22:30:07 easeincirc
    22:30:07 easeoutcirc
    22:30:07 easeinoutcirc
    22:30:07 easeinelastic
    22:30:07 easeoutelastic
    22:30:07 easeinoutelastic
    22:30:07 easeinback
    22:30:07 easeoutback
    22:30:07 easeinoutback
    22:30:07 easeinbounce
    22:30:07 easeoutbounce
    22:30:07 easeinoutbounce
    22:30:07 Transitions OK
    22:30:07 Globals init
    22:30:07 Opening pack from folder: C:\Users\Luke\Mine-imator\Other\Textures\
    22:30:07 mob_texture
    22:30:07 block_texture
    22:30:07 colormap_grass_texture
    22:30:07 colormap_foliage_texture
    22:30:07 item_texture
    22:30:07 particles_texture
    22:30:07 block_preview_texture
    22:30:07 sun_texture
    22:30:07 moonphases_texture
    22:30:07 moon_texture
    22:30:07 clouds_texture
    22:30:07 Pack opened
    22:30:07 Loading settings: C:\Users\Luke\Mine-imator\Other\settings.file
    22:30:07 load_format: 3
    22:30:07 Loading recent: C:\Users\Luke\Mine-imator\Other\recent.file
    22:30:07 Loading closed alerts: C:\Users\Luke\Mine-imator\Other\alerts.file
    22:30:07 Startup OK
    22:30:07 Resetting project
    22:30:07 Destroying instances
    22:30:07 Project resetted
    22:30:07 Show popup: startup
    22:30:18 Opening project: C:\Users\Luke\Mine-imator\Projects\Funz\Knife Throwing Battle\Knife Throwing Battle.mproj
    22:30:18 load_folder: C:\Users\Luke\Mine-imator\Projects\Funz\Knife Throwing Battle
    22:30:18 load_format: 10
    22:30:18 Resetting project
    22:30:18 Destroying instances
    22:30:18 Project resetted
    22:30:18 save_folder: C:\Users\Luke\Mine-imator\Projects\Funz\Knife Throwing Battle
    22:30:18 load_iid_offset: 0
    22:30:18 Templates: 6
    22:30:18 Timelines: 17
    22:30:18 Resources: 1
    22:30:18 Get template iids
    22:30:18 Get particle type iids
    22:30:18 Get keyframe iids
    22:30:18 Get timeline iids
    22:30:18 Update program
    22:30:18 Project loaded
    22:30:19 Action: action_tl_select
    22:30:20 Action: action_tl_select
    22:30:22 Saving project: C:\Users\Luke\Mine-imator\Projects\Funz\Knife Throwing Battle\Knife Throwing Battle.mproj
    22:30:22 load_folder: C:\Users\Luke\Mine-imator\Projects\Funz\Knife Throwing Battle
    22:30:22 save_folder: C:\Users\Luke\Mine-imator\Projects\Funz\Knife Throwing Battle
    22:30:22 Project saved
    22:30:22 Show alert: Project saved!, , 78
    22:30:24 Saving project: C:\Users\Luke\Mine-imator\Projects\Funz\Knife Throwing Battle\Knife Throwing Battle.mproj
    22:30:24 load_folder: C:\Users\Luke\Mine-imator\Projects\Funz\Knife Throwing Battle
    22:30:24 save_folder: C:\Users\Luke\Mine-imator\Projects\Funz\Knife Throwing Battle
    22:30:24 Project saved
    22:30:24 Show alert: Project saved!, , 78
    22:30:27 Saving project: C:\Users\Luke\Mine-imator\Projects\Funz\Knife Throwing Battle\Knife Throwing Battle.mproj
    22:30:27 load_folder: C:\Users\Luke\Mine-imator\Projects\Funz\Knife Throwing Battle
    22:30:27 save_folder: C:\Users\Luke\Mine-imator\Projects\Funz\Knife Throwing Battle
    22:30:27 Project saved
    22:30:27 Show alert: Project saved!, , 78
     

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