Posts posted by Luccrt
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Mine-imator log, please paste this into your bug report!
still happening
13:13:18 version: 1.0.4 (official)
13:13:18 gm_version: 1.4.1542
13:13:18 build date: 11/19/2015 11:33:35
13:13:18 YYC: yes
13:13:18 LAA: no
13:13:18 OS: Windows_NT
13:13:18 USERDOMAIN: LUKESGAMINGPC
13:13:18 USERNAME: Luke
13:13:18 USERPROFILE: C:\Users\Luke
13:13:18 APPDATA: C:\Users\Luke\AppData\Roaming
13:13:18 video_adapter_0_name: Intel(R) HD Graphics 5500
13:13:18 video_adapter_0_driver_version_high: 655378
13:13:18 video_adapter_0_device_name: \\.\DISPLAY1
13:13:18 video_adapter_0_driver_version_low: 987296
13:13:18 os_version: 393218
13:13:18 os_is_network_connected: yes
13:13:18 os_get_language: en
13:13:19 os_get_region: US
13:13:19 working_directory: C:\Users\Luke\Mine-imator\
13:13:19 file_directory: C:\Users\Luke\AppData\Roaming\Mine_imator\
13:13:19 DLL init
13:13:19 file.dll
13:13:19 gzunzip.dll
13:13:19 movie.dll
13:13:19 Movie init
13:13:19 window.dll
13:13:19 texture.dll
13:13:19 Texture init
13:13:19 exe_directory: C:\Users\Luke\Mine-imator\
13:13:19 Trying to save files
13:13:19 surface_save OK
13:13:19 texture_create OK
13:13:19 file_delete_dll OK
13:13:19 Shader init
13:13:19 shaders_are_supported: yes
13:13:19 shader_high_ssao_blur compiled: yes
13:13:19 shader_high_ssao compiled: yes
13:13:19 shader_high_ssao_depth_normal compiled: yes
13:13:19 shader_high_light_apply compiled: yes
13:13:19 shader_high_light_night compiled: yes
13:13:19 shader_high_light_point compiled: yes
13:13:19 shader_high_light_spot compiled: yes
13:13:19 shader_high_light_sun compiled: yes
13:13:19 shader_high_fog_apply compiled: yes
13:13:19 shader_high_fog compiled: yes
13:13:19 shader_high_dof compiled: yes
13:13:19 shader_high_aa compiled: yes
13:13:19 shader_replace compiled: yes
13:13:19 shader_draw_texture compiled: yes
13:13:19 shader_depth compiled: yes
13:13:19 shader_color_fog_lights compiled: yes
13:13:19 shader_color_fog compiled: yes
13:13:19 shader_blend_fog compiled: yes
13:13:19 shader_blend compiled: yes
13:13:19 shader_border compiled: yes
13:13:19 Create vertex format
13:13:19 Render init
13:13:19 Ground model init
13:13:19 Character models init
13:13:19 Windows init
13:13:19 Lists init
13:13:19 Load language file: C:\Users\Luke\Mine-imator\Other\Languages\english.txt
13:13:19 Make transitions
13:13:19 linear
13:13:19 instant
13:13:19 easeinquad
13:13:19 easeoutquad
13:13:19 easeinoutquad
13:13:19 easeincubic
13:13:19 easeoutcubic
13:13:19 easeinoutcubic
13:13:19 easeinquart
13:13:19 easeoutquart
13:13:19 easeinoutquart
13:13:19 easeinquint
13:13:19 easeoutquint
13:13:19 easeinoutquint
13:13:19 easeinsine
13:13:19 easeoutsine
13:13:19 easeinoutsine
13:13:19 easeinexpo
13:13:19 easeoutexpo
13:13:19 easeinoutexpo
13:13:19 easeincirc
13:13:19 easeoutcirc
13:13:19 easeinoutcirc
13:13:19 easeinelastic
13:13:19 easeoutelastic
13:13:19 easeinoutelastic
13:13:19 easeinback
13:13:19 easeoutback
13:13:19 easeinoutback
13:13:19 easeinbounce
13:13:19 easeoutbounce
13:13:19 easeinoutbounce
13:13:19 linear
13:13:19 instant
13:13:19 easeinquad
13:13:19 easeoutquad
13:13:19 easeinoutquad
13:13:19 easeincubic
13:13:19 easeoutcubic
13:13:19 easeinoutcubic
13:13:19 easeinquart
13:13:19 easeoutquart
13:13:19 easeinoutquart
13:13:19 easeinquint
13:13:19 easeoutquint
13:13:19 easeinoutquint
13:13:19 easeinsine
13:13:19 easeoutsine
13:13:19 easeinoutsine
13:13:19 easeinexpo
13:13:19 easeoutexpo
13:13:19 easeinoutexpo
13:13:19 easeincirc
13:13:19 easeoutcirc
13:13:19 easeinoutcirc
13:13:19 easeinelastic
13:13:19 easeoutelastic
13:13:19 easeinoutelastic
13:13:19 easeinback
13:13:19 easeoutback
13:13:19 easeinoutback
13:13:19 easeinbounce
13:13:19 easeoutbounce
13:13:19 easeinoutbounce
13:13:19 Transitions OK
13:13:19 Globals init
13:13:19 Opening pack from folder: C:\Users\Luke\Mine-imator\Other\Textures\
13:13:19 mob_texture
13:13:19 block_texture
13:13:19 colormap_grass_texture
13:13:19 colormap_foliage_texture
13:13:19 item_texture
13:13:19 particles_texture
13:13:19 block_preview_texture
13:13:19 sun_texture
13:13:19 moonphases_texture
13:13:19 moon_texture
13:13:19 clouds_texture
13:13:19 Pack opened
13:13:19 Loading settings: C:\Users\Luke\Mine-imator\Other\settings.file
13:13:19 load_format: 3
13:13:19 Loading recent: C:\Users\Luke\Mine-imator\Other\recent.file
13:13:19 Loading closed alerts: C:\Users\Luke\Mine-imator\Other\alerts.file
13:13:19 Startup OK
13:13:19 Resetting project
13:13:19 Destroying instances
13:13:19 Project resetted
13:13:19 Show popup: startup
13:13:26 Opening project: C:\Users\Luke\Mine-imator\Projects\Funz\Knife Throwing Battle\Knife Throwing Battle.mproj
13:13:26 load_folder: C:\Users\Luke\Mine-imator\Projects\Funz\Knife Throwing Battle
13:13:26 load_format: 10
13:13:26 Resetting project
13:13:26 Destroying instances
13:13:26 Project resetted
13:13:26 save_folder: C:\Users\Luke\Mine-imator\Projects\Funz\Knife Throwing Battle
13:13:26 load_iid_offset: 0
13:13:26 Templates: 6
13:13:26 Timelines: 17
13:13:26 Resources: 1
13:13:26 Get template iids
13:13:26 Get particle type iids
13:13:26 Get keyframe iids
13:13:26 Get timeline iids
13:13:26 Update program
13:13:26 Project loaded
13:13:28 Action: action_tl_select
13:13:29 Action: action_tl_select
13:13:36 Action: action_tl_deselect_all
13:13:37 Action: action_tl_deselect_all
13:13:37 Action: action_tl_deselect_all
13:13:38 Action: action_tl_select
13:13:39 Action: action_tl_select -
still happens i have 2 charecters i have a sword the parent is one of the humans and when i try to make it so it looks like the sword is being held instead of in the air when it gets close to the human it crashes help D:
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Mine-imator log, please paste this into your bug report!
still happening
13:13:18 version: 1.0.4 (official)
13:13:18 gm_version: 1.4.1542
13:13:18 build date: 11/19/2015 11:33:35
13:13:18 YYC: yes
13:13:18 LAA: no
13:13:18 OS: Windows_NT
13:13:18 USERDOMAIN: LUKESGAMINGPC
13:13:18 USERNAME: Luke
13:13:18 USERPROFILE: C:\Users\Luke
13:13:18 APPDATA: C:\Users\Luke\AppData\Roaming
13:13:18 video_adapter_0_name: Intel(R) HD Graphics 5500
13:13:18 video_adapter_0_driver_version_high: 655378
13:13:18 video_adapter_0_device_name: \\.\DISPLAY1
13:13:18 video_adapter_0_driver_version_low: 987296
13:13:18 os_version: 393218
13:13:18 os_is_network_connected: yes
13:13:18 os_get_language: en
13:13:19 os_get_region: US
13:13:19 working_directory: C:\Users\Luke\Mine-imator\
13:13:19 file_directory: C:\Users\Luke\AppData\Roaming\Mine_imator\
13:13:19 DLL init
13:13:19 file.dll
13:13:19 gzunzip.dll
13:13:19 movie.dll
13:13:19 Movie init
13:13:19 window.dll
13:13:19 texture.dll
13:13:19 Texture init
13:13:19 exe_directory: C:\Users\Luke\Mine-imator\
13:13:19 Trying to save files
13:13:19 surface_save OK
13:13:19 texture_create OK
13:13:19 file_delete_dll OK
13:13:19 Shader init
13:13:19 shaders_are_supported: yes
13:13:19 shader_high_ssao_blur compiled: yes
13:13:19 shader_high_ssao compiled: yes
13:13:19 shader_high_ssao_depth_normal compiled: yes
13:13:19 shader_high_light_apply compiled: yes
13:13:19 shader_high_light_night compiled: yes
13:13:19 shader_high_light_point compiled: yes
13:13:19 shader_high_light_spot compiled: yes
13:13:19 shader_high_light_sun compiled: yes
13:13:19 shader_high_fog_apply compiled: yes
13:13:19 shader_high_fog compiled: yes
13:13:19 shader_high_dof compiled: yes
13:13:19 shader_high_aa compiled: yes
13:13:19 shader_replace compiled: yes
13:13:19 shader_draw_texture compiled: yes
13:13:19 shader_depth compiled: yes
13:13:19 shader_color_fog_lights compiled: yes
13:13:19 shader_color_fog compiled: yes
13:13:19 shader_blend_fog compiled: yes
13:13:19 shader_blend compiled: yes
13:13:19 shader_border compiled: yes
13:13:19 Create vertex format
13:13:19 Render init
13:13:19 Ground model init
13:13:19 Character models init
13:13:19 Windows init
13:13:19 Lists init
13:13:19 Load language file: C:\Users\Luke\Mine-imator\Other\Languages\english.txt
13:13:19 Make transitions
13:13:19 linear
13:13:19 instant
13:13:19 easeinquad
13:13:19 easeoutquad
13:13:19 easeinoutquad
13:13:19 easeincubic
13:13:19 easeoutcubic
13:13:19 easeinoutcubic
13:13:19 easeinquart
13:13:19 easeoutquart
13:13:19 easeinoutquart
13:13:19 easeinquint
13:13:19 easeoutquint
13:13:19 easeinoutquint
13:13:19 easeinsine
13:13:19 easeoutsine
13:13:19 easeinoutsine
13:13:19 easeinexpo
13:13:19 easeoutexpo
13:13:19 easeinoutexpo
13:13:19 easeincirc
13:13:19 easeoutcirc
13:13:19 easeinoutcirc
13:13:19 easeinelastic
13:13:19 easeoutelastic
13:13:19 easeinoutelastic
13:13:19 easeinback
13:13:19 easeoutback
13:13:19 easeinoutback
13:13:19 easeinbounce
13:13:19 easeoutbounce
13:13:19 easeinoutbounce
13:13:19 linear
13:13:19 instant
13:13:19 easeinquad
13:13:19 easeoutquad
13:13:19 easeinoutquad
13:13:19 easeincubic
13:13:19 easeoutcubic
13:13:19 easeinoutcubic
13:13:19 easeinquart
13:13:19 easeoutquart
13:13:19 easeinoutquart
13:13:19 easeinquint
13:13:19 easeoutquint
13:13:19 easeinoutquint
13:13:19 easeinsine
13:13:19 easeoutsine
13:13:19 easeinoutsine
13:13:19 easeinexpo
13:13:19 easeoutexpo
13:13:19 easeinoutexpo
13:13:19 easeincirc
13:13:19 easeoutcirc
13:13:19 easeinoutcirc
13:13:19 easeinelastic
13:13:19 easeoutelastic
13:13:19 easeinoutelastic
13:13:19 easeinback
13:13:19 easeoutback
13:13:19 easeinoutback
13:13:19 easeinbounce
13:13:19 easeoutbounce
13:13:19 easeinoutbounce
13:13:19 Transitions OK
13:13:19 Globals init
13:13:19 Opening pack from folder: C:\Users\Luke\Mine-imator\Other\Textures\
13:13:19 mob_texture
13:13:19 block_texture
13:13:19 colormap_grass_texture
13:13:19 colormap_foliage_texture
13:13:19 item_texture
13:13:19 particles_texture
13:13:19 block_preview_texture
13:13:19 sun_texture
13:13:19 moonphases_texture
13:13:19 moon_texture
13:13:19 clouds_texture
13:13:19 Pack opened
13:13:19 Loading settings: C:\Users\Luke\Mine-imator\Other\settings.file
13:13:19 load_format: 3
13:13:19 Loading recent: C:\Users\Luke\Mine-imator\Other\recent.file
13:13:19 Loading closed alerts: C:\Users\Luke\Mine-imator\Other\alerts.file
13:13:19 Startup OK
13:13:19 Resetting project
13:13:19 Destroying instances
13:13:19 Project resetted
13:13:19 Show popup: startup
13:13:26 Opening project: C:\Users\Luke\Mine-imator\Projects\Funz\Knife Throwing Battle\Knife Throwing Battle.mproj
13:13:26 load_folder: C:\Users\Luke\Mine-imator\Projects\Funz\Knife Throwing Battle
13:13:26 load_format: 10
13:13:26 Resetting project
13:13:26 Destroying instances
13:13:26 Project resetted
13:13:26 save_folder: C:\Users\Luke\Mine-imator\Projects\Funz\Knife Throwing Battle
13:13:26 load_iid_offset: 0
13:13:26 Templates: 6
13:13:26 Timelines: 17
13:13:26 Resources: 1
13:13:26 Get template iids
13:13:26 Get particle type iids
13:13:26 Get keyframe iids
13:13:26 Get timeline iids
13:13:26 Update program
13:13:26 Project loaded
13:13:28 Action: action_tl_select
13:13:29 Action: action_tl_select
13:13:36 Action: action_tl_deselect_all
13:13:37 Action: action_tl_deselect_all
13:13:37 Action: action_tl_deselect_all
13:13:38 Action: action_tl_select
13:13:39 Action: action_tl_select
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it helped thanks
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Mine-imator log, please paste this into your bug report!
22:44:33 version: 1.0.4 (official)
22:44:33 gm_version: 1.4.1542
22:44:33 build date: 11/19/2015 11:33:35
22:44:33 YYC: yes
22:44:33 LAA: no
22:44:33 OS: Windows_NT
22:44:33 USERDOMAIN: LUKESGAMINGPC
22:44:33 USERNAME: Luke
22:44:33 USERPROFILE: C:\Users\Luke
22:44:33 APPDATA: C:\Users\Luke\AppData\Roaming
22:44:33 video_adapter_0_name: Intel(R) HD Graphics 5500
22:44:34 video_adapter_0_driver_version_high: 655378
22:44:34 video_adapter_0_device_name: \\.\DISPLAY1
22:44:34 video_adapter_0_driver_version_low: 987296
22:44:34 os_version: 393218
22:44:34 os_is_network_connected: yes
22:44:34 os_get_language: en
22:44:34 os_get_region: US
22:44:34 working_directory: C:\Users\Luke\Mine-imator\
22:44:34 file_directory: C:\Users\Luke\AppData\Roaming\Mine_imator\
22:44:34 Old log found
22:44:34 DLL init
22:44:34 file.dll
22:44:34 gzunzip.dll
22:44:34 movie.dll
22:44:34 Movie init
22:44:34 window.dll
22:44:34 texture.dll
22:44:34 Texture init
22:44:36 exe_directory: C:\Users\Luke\Mine-imator\
22:44:36 Trying to save files
22:44:36 surface_save OK
22:44:36 texture_create OK
22:44:36 file_delete_dll OK
22:44:36 Shader init
22:44:36 shaders_are_supported: yes
22:44:36 shader_high_ssao_blur compiled: yes
22:44:36 shader_high_ssao compiled: yes
22:44:36 shader_high_ssao_depth_normal compiled: yes
22:44:36 shader_high_light_apply compiled: yes
22:44:36 shader_high_light_night compiled: yes
22:44:36 shader_high_light_point compiled: yes
22:44:36 shader_high_light_spot compiled: yes
22:44:36 shader_high_light_sun compiled: yes
22:44:36 shader_high_fog_apply compiled: yes
22:44:36 shader_high_fog compiled: yes
22:44:36 shader_high_dof compiled: yes
22:44:36 shader_high_aa compiled: yes
22:44:36 shader_replace compiled: yes
22:44:36 shader_draw_texture compiled: yes
22:44:36 shader_depth compiled: yes
22:44:36 shader_color_fog_lights compiled: yes
22:44:36 shader_color_fog compiled: yes
22:44:36 shader_blend_fog compiled: yes
22:44:36 shader_blend compiled: yes
22:44:36 shader_border compiled: yes
22:44:36 Create vertex format
22:44:36 Render init
22:44:36 Ground model init
22:44:36 Character models init
22:44:36 Windows init
22:44:36 Lists init
22:44:36 Load language file: C:\Users\Luke\Mine-imator\Other\Languages\english.txt
22:44:36 Make transitions
22:44:36 linear
22:44:36 instant
22:44:36 easeinquad
22:44:36 easeoutquad
22:44:36 easeinoutquad
22:44:36 easeincubic
22:44:36 easeoutcubic
22:44:36 easeinoutcubic
22:44:36 easeinquart
22:44:36 easeoutquart
22:44:36 easeinoutquart
22:44:36 easeinquint
22:44:36 easeoutquint
22:44:36 easeinoutquint
22:44:36 easeinsine
22:44:36 easeoutsine
22:44:36 easeinoutsine
22:44:36 easeinexpo
22:44:36 easeoutexpo
22:44:36 easeinoutexpo
22:44:36 easeincirc
22:44:36 easeoutcirc
22:44:36 easeinoutcirc
22:44:36 easeinelastic
22:44:36 easeoutelastic
22:44:36 easeinoutelastic
22:44:36 easeinback
22:44:36 easeoutback
22:44:36 easeinoutback
22:44:36 easeinbounce
22:44:36 easeoutbounce
22:44:36 easeinoutbounce
22:44:36 linear
22:44:36 instant
22:44:36 easeinquad
22:44:36 easeoutquad
22:44:36 easeinoutquad
22:44:36 easeincubic
22:44:36 easeoutcubic
22:44:36 easeinoutcubic
22:44:36 easeinquart
22:44:36 easeoutquart
22:44:36 easeinoutquart
22:44:36 easeinquint
22:44:36 easeoutquint
22:44:36 easeinoutquint
22:44:36 easeinsine
22:44:36 easeoutsine
22:44:36 easeinoutsine
22:44:36 easeinexpo
22:44:36 easeoutexpo
22:44:36 easeinoutexpo
22:44:36 easeincirc
22:44:36 easeoutcirc
22:44:36 easeinoutcirc
22:44:36 easeinelastic
22:44:36 easeoutelastic
22:44:36 easeinoutelastic
22:44:36 easeinback
22:44:36 easeoutback
22:44:36 easeinoutback
22:44:36 easeinbounce
22:44:36 easeoutbounce
22:44:36 easeinoutbounce
22:44:36 Transitions OK
22:44:36 Globals init
22:44:36 Opening pack from folder: C:\Users\Luke\Mine-imator\Other\Textures\
22:44:36 mob_texture
22:44:36 block_texture
22:44:36 colormap_grass_texture
22:44:36 colormap_foliage_texture
22:44:36 item_texture
22:44:36 particles_texture
22:44:36 block_preview_texture
22:44:36 sun_texture
22:44:36 moonphases_texture
22:44:36 moon_texture
22:44:36 clouds_texture
22:44:36 Pack opened
22:44:36 Loading settings: C:\Users\Luke\Mine-imator\Other\settings.file
22:44:36 load_format: 3
22:44:36 Loading recent: C:\Users\Luke\Mine-imator\Other\recent.file
22:44:36 Loading closed alerts: C:\Users\Luke\Mine-imator\Other\alerts.file
22:44:36 Startup OK
22:44:36 Resetting project
22:44:36 Destroying instances
22:44:36 Project resetted
22:44:36 Show popup: startup
22:44:43 Opening project: C:\Users\Luke\Mine-imator\Projects\Funz\Knife Throwing Battle\Knife Throwing Battle.mproj
22:44:43 load_folder: C:\Users\Luke\Mine-imator\Projects\Funz\Knife Throwing Battle
22:44:43 load_format: 10
22:44:44 Resetting project
22:44:44 Destroying instances
22:44:44 Project resetted
22:44:44 save_folder: C:\Users\Luke\Mine-imator\Projects\Funz\Knife Throwing Battle
22:44:44 load_iid_offset: 0
22:44:44 Templates: 6
22:44:44 Timelines: 17
22:44:44 Resources: 1
22:44:44 Get template iids
22:44:44 Get particle type iids
22:44:44 Get keyframe iids
22:44:44 Get timeline iids
22:44:44 Update program
22:44:44 Project loaded
22:44:46 Action: action_tl_select
22:44:47 Action: action_tl_select
Help Please D:
-
Mine-imator log, please paste this into your bug report!
22:30:05 version: 1.0.4 (official)
22:30:05 gm_version: 1.4.1542
22:30:05 build date: 11/19/2015 11:33:35
22:30:05 YYC: yes
22:30:05 LAA: no
22:30:05 OS: Windows_NT
22:30:05 USERDOMAIN:
22:30:05 USERNAME:
22:30:05 USERPROFILE:
22:30:05 APPDATA: C:
22:30:05 video_adapter_0_name: Intel(R) HD Graphics 5500
22:30:05 video_adapter_0_driver_version_high: 655378
22:30:05 video_adapter_0_device_name: \\.\DISPLAY1
22:30:05 video_adapter_0_driver_version_low: 987296
22:30:05 os_version: 393218
22:30:05 os_is_network_connected: yes
22:30:05 os_get_language: en
22:30:05 os_get_region: US
22:30:05 working_directory: C:\Users\Rub\Mine-imator\
22:30:05 file_directory: C:\Users\Rub\AppData\Roaming\Mine_imator\
22:30:05 Old log found
22:30:05 DLL init
22:30:05 file.dll
22:30:05 gzunzip.dll
22:30:05 movie.dll
22:30:05 Movie init
22:30:05 window.dll
22:30:05 texture.dll
22:30:05 Texture init
22:30:06 exe_directory: C:\Users\Luke\Mine-imator\
22:30:06 Trying to save files
22:30:06 surface_save OK
22:30:06 texture_create OK
22:30:06 file_delete_dll OK
22:30:06 Shader init
22:30:06 shaders_are_supported: yes
22:30:06 shader_high_ssao_blur compiled: yes
22:30:06 shader_high_ssao compiled: yes
22:30:06 shader_high_ssao_depth_normal compiled: yes
22:30:06 shader_high_light_apply compiled: yes
22:30:06 shader_high_light_night compiled: yes
22:30:06 shader_high_light_point compiled: yes
22:30:06 shader_high_light_spot compiled: yes
22:30:06 shader_high_light_sun compiled: yes
22:30:06 shader_high_fog_apply compiled: yes
22:30:06 shader_high_fog compiled: yes
22:30:06 shader_high_dof compiled: yes
22:30:06 shader_high_aa compiled: yes
22:30:06 shader_replace compiled: yes
22:30:06 shader_draw_texture compiled: yes
22:30:06 shader_depth compiled: yes
22:30:06 shader_color_fog_lights compiled: yes
22:30:06 shader_color_fog compiled: yes
22:30:06 shader_blend_fog compiled: yes
22:30:06 shader_blend compiled: yes
22:30:06 shader_border compiled: yes
22:30:06 Create vertex format
22:30:06 Render init
22:30:06 Ground model init
22:30:06 Character models init
22:30:06 Windows init
22:30:06 Lists init
22:30:06 Load language file: C:\Users\Luke\Mine-imator\Other\Languages\english.txt
22:30:06 Make transitions
22:30:06 linear
22:30:06 instant
22:30:06 easeinquad
22:30:06 easeoutquad
22:30:06 easeinoutquad
22:30:06 easeincubic
22:30:06 easeoutcubic
22:30:06 easeinoutcubic
22:30:06 easeinquart
22:30:06 easeoutquart
22:30:06 easeinoutquart
22:30:06 easeinquint
22:30:06 easeoutquint
22:30:06 easeinoutquint
22:30:06 easeinsine
22:30:06 easeoutsine
22:30:06 easeinoutsine
22:30:06 easeinexpo
22:30:06 easeoutexpo
22:30:06 easeinoutexpo
22:30:06 easeincirc
22:30:06 easeoutcirc
22:30:06 easeinoutcirc
22:30:06 easeinelastic
22:30:06 easeoutelastic
22:30:07 easeinoutelastic
22:30:07 easeinback
22:30:07 easeoutback
22:30:07 easeinoutback
22:30:07 easeinbounce
22:30:07 easeoutbounce
22:30:07 easeinoutbounce
22:30:07 linear
22:30:07 instant
22:30:07 easeinquad
22:30:07 easeoutquad
22:30:07 easeinoutquad
22:30:07 easeincubic
22:30:07 easeoutcubic
22:30:07 easeinoutcubic
22:30:07 easeinquart
22:30:07 easeoutquart
22:30:07 easeinoutquart
22:30:07 easeinquint
22:30:07 easeoutquint
22:30:07 easeinoutquint
22:30:07 easeinsine
22:30:07 easeoutsine
22:30:07 easeinoutsine
22:30:07 easeinexpo
22:30:07 easeoutexpo
22:30:07 easeinoutexpo
22:30:07 easeincirc
22:30:07 easeoutcirc
22:30:07 easeinoutcirc
22:30:07 easeinelastic
22:30:07 easeoutelastic
22:30:07 easeinoutelastic
22:30:07 easeinback
22:30:07 easeoutback
22:30:07 easeinoutback
22:30:07 easeinbounce
22:30:07 easeoutbounce
22:30:07 easeinoutbounce
22:30:07 Transitions OK
22:30:07 Globals init
22:30:07 Opening pack from folder: C:\Users\Luke\Mine-imator\Other\Textures\
22:30:07 mob_texture
22:30:07 block_texture
22:30:07 colormap_grass_texture
22:30:07 colormap_foliage_texture
22:30:07 item_texture
22:30:07 particles_texture
22:30:07 block_preview_texture
22:30:07 sun_texture
22:30:07 moonphases_texture
22:30:07 moon_texture
22:30:07 clouds_texture
22:30:07 Pack opened
22:30:07 Loading settings: C:\Users\Luke\Mine-imator\Other\settings.file
22:30:07 load_format: 3
22:30:07 Loading recent: C:\Users\Luke\Mine-imator\Other\recent.file
22:30:07 Loading closed alerts: C:\Users\Luke\Mine-imator\Other\alerts.file
22:30:07 Startup OK
22:30:07 Resetting project
22:30:07 Destroying instances
22:30:07 Project resetted
22:30:07 Show popup: startup
22:30:18 Opening project: C:\Users\Luke\Mine-imator\Projects\Funz\Knife Throwing Battle\Knife Throwing Battle.mproj
22:30:18 load_folder: C:\Users\Luke\Mine-imator\Projects\Funz\Knife Throwing Battle
22:30:18 load_format: 10
22:30:18 Resetting project
22:30:18 Destroying instances
22:30:18 Project resetted
22:30:18 save_folder: C:\Users\Luke\Mine-imator\Projects\Funz\Knife Throwing Battle
22:30:18 load_iid_offset: 0
22:30:18 Templates: 6
22:30:18 Timelines: 17
22:30:18 Resources: 1
22:30:18 Get template iids
22:30:18 Get particle type iids
22:30:18 Get keyframe iids
22:30:18 Get timeline iids
22:30:18 Update program
22:30:18 Project loaded
22:30:19 Action: action_tl_select
22:30:20 Action: action_tl_select
22:30:22 Saving project: C:\Users\Luke\Mine-imator\Projects\Funz\Knife Throwing Battle\Knife Throwing Battle.mproj
22:30:22 load_folder: C:\Users\Luke\Mine-imator\Projects\Funz\Knife Throwing Battle
22:30:22 save_folder: C:\Users\Luke\Mine-imator\Projects\Funz\Knife Throwing Battle
22:30:22 Project saved
22:30:22 Show alert: Project saved!, , 78
22:30:24 Saving project: C:\Users\Luke\Mine-imator\Projects\Funz\Knife Throwing Battle\Knife Throwing Battle.mproj
22:30:24 load_folder: C:\Users\Luke\Mine-imator\Projects\Funz\Knife Throwing Battle
22:30:24 save_folder: C:\Users\Luke\Mine-imator\Projects\Funz\Knife Throwing Battle
22:30:24 Project saved
22:30:24 Show alert: Project saved!, , 78
22:30:27 Saving project: C:\Users\Luke\Mine-imator\Projects\Funz\Knife Throwing Battle\Knife Throwing Battle.mproj
22:30:27 load_folder: C:\Users\Luke\Mine-imator\Projects\Funz\Knife Throwing Battle
22:30:27 save_folder: C:\Users\Luke\Mine-imator\Projects\Funz\Knife Throwing Battle
22:30:27 Project saved
22:30:27 Show alert: Project saved!, , 78
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Cant Move Arm Without Crashing
in Issues and bugs
Posted
Mine-imator log, please paste this into your bug report!
14:17:32 version: 1.0.4 (official)
14:17:32 gm_version: 1.4.1542
14:17:32 build date: 11/19/2015 11:33:35
14:17:32 YYC: yes
14:17:32 LAA: no
14:17:32 OS: Windows_NT
14:17:32 USERDOMAIN: LUKESGAMINGPC
14:17:32 USERNAME: Luke
14:17:32 USERPROFILE: C:\Users\Luke
14:17:32 APPDATA: C:\Users\Luke\AppData\Roaming
14:17:32 video_adapter_0_name: Intel(R) HD Graphics 5500
14:17:32 video_adapter_0_driver_version_high: 655378
14:17:32 video_adapter_0_device_name: \\.\DISPLAY1
14:17:32 video_adapter_0_driver_version_low: 987296
14:17:32 os_version: 393218
14:17:32 os_is_network_connected: yes
14:17:32 os_get_language: en
14:17:32 os_get_region: US
14:17:32 working_directory: C:\Users\Luke\Mine-imator\
14:17:32 file_directory: C:\Users\Luke\AppData\Roaming\Mine_imator\
14:17:32 Old log found
14:17:32 DLL init
14:17:32 file.dll
14:17:32 gzunzip.dll
14:17:32 movie.dll
14:17:32 Movie init
14:17:32 window.dll
14:17:32 texture.dll
14:17:32 Texture init
14:17:33 exe_directory: C:\Users\Luke\Mine-imator\
14:17:33 Trying to save files
14:17:33 surface_save OK
14:17:33 texture_create OK
14:17:33 file_delete_dll OK
14:17:33 Shader init
14:17:33 shaders_are_supported: yes
14:17:33 shader_high_ssao_blur compiled: yes
14:17:33 shader_high_ssao compiled: yes
14:17:33 shader_high_ssao_depth_normal compiled: yes
14:17:33 shader_high_light_apply compiled: yes
14:17:33 shader_high_light_night compiled: yes
14:17:33 shader_high_light_point compiled: yes
14:17:33 shader_high_light_spot compiled: yes
14:17:33 shader_high_light_sun compiled: yes
14:17:33 shader_high_fog_apply compiled: yes
14:17:33 shader_high_fog compiled: yes
14:17:33 shader_high_dof compiled: yes
14:17:33 shader_high_aa compiled: yes
14:17:33 shader_replace compiled: yes
14:17:33 shader_draw_texture compiled: yes
14:17:33 shader_depth compiled: yes
14:17:33 shader_color_fog_lights compiled: yes
14:17:33 shader_color_fog compiled: yes
14:17:33 shader_blend_fog compiled: yes
14:17:33 shader_blend compiled: yes
14:17:33 shader_border compiled: yes
14:17:33 Create vertex format
14:17:33 Render init
14:17:33 Ground model init
14:17:33 Character models init
14:17:33 Windows init
14:17:33 Lists init
14:17:33 Load language file: C:\Users\Luke\Mine-imator\Other\Languages\english.txt
14:17:33 Make transitions
14:17:33 linear
14:17:33 instant
14:17:33 easeinquad
14:17:33 easeoutquad
14:17:33 easeinoutquad
14:17:33 easeincubic
14:17:33 easeoutcubic
14:17:33 easeinoutcubic
14:17:33 easeinquart
14:17:33 easeoutquart
14:17:33 easeinoutquart
14:17:33 easeinquint
14:17:33 easeoutquint
14:17:33 easeinoutquint
14:17:33 easeinsine
14:17:33 easeoutsine
14:17:33 easeinoutsine
14:17:33 easeinexpo
14:17:33 easeoutexpo
14:17:33 easeinoutexpo
14:17:33 easeincirc
14:17:33 easeoutcirc
14:17:33 easeinoutcirc
14:17:33 easeinelastic
14:17:33 easeoutelastic
14:17:33 easeinoutelastic
14:17:33 easeinback
14:17:33 easeoutback
14:17:33 easeinoutback
14:17:33 easeinbounce
14:17:33 easeoutbounce
14:17:33 easeinoutbounce
14:17:33 linear
14:17:33 instant
14:17:33 easeinquad
14:17:33 easeoutquad
14:17:33 easeinoutquad
14:17:33 easeincubic
14:17:33 easeoutcubic
14:17:33 easeinoutcubic
14:17:33 easeinquart
14:17:33 easeoutquart
14:17:33 easeinoutquart
14:17:33 easeinquint
14:17:33 easeoutquint
14:17:33 easeinoutquint
14:17:33 easeinsine
14:17:33 easeoutsine
14:17:33 easeinoutsine
14:17:33 easeinexpo
14:17:33 easeoutexpo
14:17:33 easeinoutexpo
14:17:33 easeincirc
14:17:33 easeoutcirc
14:17:33 easeinoutcirc
14:17:33 easeinelastic
14:17:33 easeoutelastic
14:17:33 easeinoutelastic
14:17:33 easeinback
14:17:33 easeoutback
14:17:33 easeinoutback
14:17:33 easeinbounce
14:17:33 easeoutbounce
14:17:33 easeinoutbounce
14:17:33 Transitions OK
14:17:33 Globals init
14:17:33 Opening pack from folder: C:\Users\Luke\Mine-imator\Other\Textures\
14:17:33 mob_texture
14:17:33 block_texture
14:17:34 colormap_grass_texture
14:17:34 colormap_foliage_texture
14:17:34 item_texture
14:17:34 particles_texture
14:17:34 block_preview_texture
14:17:34 sun_texture
14:17:34 moonphases_texture
14:17:34 moon_texture
14:17:34 clouds_texture
14:17:34 Pack opened
14:17:34 Loading settings: C:\Users\Luke\Mine-imator\Other\settings.file
14:17:34 load_format: 3
14:17:34 Loading recent: C:\Users\Luke\Mine-imator\Other\recent.file
14:17:34 Loading closed alerts: C:\Users\Luke\Mine-imator\Other\alerts.file
14:17:34 Startup OK
14:17:34 Resetting project
14:17:34 Destroying instances
14:17:34 Project resetted
14:17:34 Show popup: startup
14:19:46 Opening project: C:\Users\Luke\Mine-imator\Projects\Funz\E\E.mproj
14:19:46 load_folder: C:\Users\Luke\Mine-imator\Projects\Funz\E
14:19:46 load_format: 10
14:19:46 Resetting project
14:19:46 Destroying instances
14:19:46 Project resetted
14:19:46 save_folder: C:\Users\Luke\Mine-imator\Projects\Funz\E
14:19:46 load_iid_offset: 0
14:19:46 Templates: 4
14:19:46 Timelines: 18
14:19:46 Resources: 2
14:19:46 Get template iids
14:19:46 Get particle type iids
14:19:46 Get keyframe iids
14:19:46 Get timeline iids
14:19:46 Update program
14:19:46 Project loaded
14:19:49 Action: action_tl_select
14:19:50 Action: action_tl_select