Hello everyone! I'm fairly new to Mine-imator, this is my first day finding the program and I'm already hooked! Previously I tried to make animations with blender, but it felt too complex to get the hang of.
I watched some tutorials, did a lot of reading, and managed to make a few of my own rigs for props.
Also - it seems that there are three ways to build rigs:
#1 - Build it piece by piece from Mine-imator - add block, attach it, etc. (like pupils, eyebrows, etc.) Which is good for REALLY small things. (otherwise too much work for detail)
#2 - Use the item.png to make portions of the rig. (top, side, front - views.. etc.) And again this seems to work well for small - medium sized objects.
#3 - Build something in your MC world. Copy it with MCEdit, upload it as a schematic, color it using the terrain.png, and then scale size to for use. If
My question though, is there any minimize/expand button to hide everything in a rig?
I'm going to be using a fair amount of props + characters in some animations, so I think it would be hard keeping track of +50 things (NOT including their children objects)
One thing I am considering - just making a "static" version of the rig, and another one that has the parts for when it's used. And ONLY using the non-static version when it's needed. Unless anyone has any better suggestions?