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Er3fes

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About Er3fes

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    Er3fes-HD
  1. I startet mine-imator selcted my resource pack the i createt a ender dragon when i selceted his wings the mine-imator crashed Herds The Log : Mine-imator log, please paste this into your bug report! 10:50:29 version: 1.0.4 (official laa) 10:50:29 gm_version: 1.4.1542 10:50:29 build date: 19.11.2015 22:08:24 10:50:29 YYC: yes 10:50:29 LAA: yes 10:50:29 OS: Windows_NT 10:50:29 USERDOMAIN: DESKTOP-H6O392B 10:50:29 USERNAME: flori 10:50:29 USERPROFILE: C:\Users\flori 10:50:29 APPDATA: C:\Users\flori\AppData\Roaming 10:50:29 video_adapter_0_name: NVIDIA GeForce GTX 550 Ti 10:50:29 video_adapter_1_driver_version_low: 858111 10:50:29 video_adapter_1_name: NVIDIA GeForce GTX 550 Ti 10:50:29 video_adapter_0_driver_version_high: 655378 10:50:29 video_adapter_0_device_name: \\.\DISPLAY2 10:50:29 video_adapter_1_driver_version_high: 655378 10:50:29 video_adapter_0_driver_version_low: 858111 10:50:29 video_adapter_1_device_identifier: {D7B71E3E-5104-11CF-0D4C-5B351CC2C735} 10:50:29 video_adapter_0_device_identifier: {D7B71E3E-5104-11CF-0D4C-5B351CC2C735} 10:50:29 os_version: 393218 10:50:29 os_is_network_connected: yes 10:50:29 os_get_language: de 10:50:29 os_get_region: DE 10:50:29 working_directory: C:\Users\flori\AppData\Roaming\Mine-imator\ 10:50:29 file_directory: C:\Users\flori\AppData\Roaming\Mine_imator\ 10:50:29 Old log found 10:50:29 DLL init 10:50:29 file.dll 10:50:29 gzunzip.dll 10:50:29 movie.dll 10:50:29 Movie init 10:50:29 window.dll 10:50:29 texture.dll 10:50:29 Texture init 10:50:31 exe_directory: C:\Users\flori\AppData\Roaming\Mine-imator\ 10:50:31 Trying to save files 10:50:31 surface_save OK 10:50:31 texture_create OK 10:50:31 file_delete_dll OK 10:50:31 Shader init 10:50:31 shaders_are_supported: yes 10:50:31 shader_high_ssao_blur compiled: yes 10:50:31 shader_high_ssao compiled: yes 10:50:31 shader_high_ssao_depth_normal compiled: yes 10:50:31 shader_high_light_apply compiled: yes 10:50:31 shader_high_light_night compiled: yes 10:50:31 shader_high_light_point compiled: yes 10:50:31 shader_high_light_spot compiled: yes 10:50:31 shader_high_light_sun compiled: yes 10:50:31 shader_high_fog_apply compiled: yes 10:50:31 shader_high_fog compiled: yes 10:50:31 shader_high_dof compiled: yes 10:50:31 shader_high_aa compiled: yes 10:50:31 shader_replace compiled: yes 10:50:31 shader_draw_texture compiled: yes 10:50:31 shader_depth compiled: yes 10:50:31 shader_color_fog_lights compiled: yes 10:50:31 shader_color_fog compiled: yes 10:50:31 shader_blend_fog compiled: yes 10:50:31 shader_blend compiled: yes 10:50:31 shader_border compiled: yes 10:50:31 Create vertex format 10:50:31 Render init 10:50:31 Ground model init 10:50:31 Character models init 10:50:31 Windows init 10:50:31 Lists init 10:50:31 Load language file: C:\Users\flori\AppData\Roaming\Mine-imator\Other\Languages\english.txt 10:50:31 Make transitions 10:50:31 linear 10:50:31 instant 10:50:31 easeinquad 10:50:31 easeoutquad 10:50:31 easeinoutquad 10:50:31 easeincubic 10:50:31 easeoutcubic 10:50:31 easeinoutcubic 10:50:31 easeinquart 10:50:31 easeoutquart 10:50:31 easeinoutquart 10:50:31 easeinquint 10:50:31 easeoutquint 10:50:31 easeinoutquint 10:50:31 easeinsine 10:50:31 easeoutsine 10:50:31 easeinoutsine 10:50:31 easeinexpo 10:50:31 easeoutexpo 10:50:31 easeinoutexpo 10:50:31 easeincirc 10:50:31 easeoutcirc 10:50:31 easeinoutcirc 10:50:31 easeinelastic 10:50:31 easeoutelastic 10:50:31 easeinoutelastic 10:50:31 easeinback 10:50:31 easeoutback 10:50:31 easeinoutback 10:50:31 easeinbounce 10:50:31 easeoutbounce 10:50:31 easeinoutbounce 10:50:31 linear 10:50:31 instant 10:50:31 easeinquad 10:50:31 easeoutquad 10:50:31 easeinoutquad 10:50:31 easeincubic 10:50:31 easeoutcubic 10:50:31 easeinoutcubic 10:50:32 easeinquart 10:50:32 easeoutquart 10:50:32 easeinoutquart 10:50:32 easeinquint 10:50:32 easeoutquint 10:50:32 easeinoutquint 10:50:32 easeinsine 10:50:32 easeoutsine 10:50:32 easeinoutsine 10:50:32 easeinexpo 10:50:32 easeoutexpo 10:50:32 easeinoutexpo 10:50:32 easeincirc 10:50:32 easeoutcirc 10:50:32 easeinoutcirc 10:50:32 easeinelastic 10:50:32 easeoutelastic 10:50:32 easeinoutelastic 10:50:32 easeinback 10:50:32 easeoutback 10:50:32 easeinoutback 10:50:32 easeinbounce 10:50:32 easeoutbounce 10:50:32 easeinoutbounce 10:50:32 Transitions OK 10:50:32 Globals init 10:50:32 Opening pack from folder: C:\Users\flori\AppData\Roaming\Mine-imator\Other\Textures\ 10:50:32 mob_texture 10:50:32 block_texture 10:50:33 colormap_grass_texture 10:50:33 colormap_foliage_texture 10:50:33 item_texture 10:50:33 particles_texture 10:50:33 block_preview_texture 10:50:33 sun_texture 10:50:33 moonphases_texture 10:50:33 moon_texture 10:50:33 clouds_texture 10:50:33 Pack opened 10:50:33 Found key_file: C:\Users\flori\AppData\Roaming\Mine-imator\Other\key.file 10:50:33 Loading settings: C:\Users\flori\AppData\Roaming\Mine-imator\Other\settings.file 10:50:33 load_format: 3 10:50:33 Loading recent: C:\Users\flori\AppData\Roaming\Mine-imator\Other\recent.file 10:50:33 Loading closed alerts: C:\Users\flori\AppData\Roaming\Mine-imator\Other\alerts.file 10:50:33 Startup OK 10:50:33 Resetting project 10:50:33 Destroying instances 10:50:33 Project resetted 10:50:33 Show popup: startup 10:50:34 Opening project: C:\Users\flori\AppData\Roaming\Mine-imator\Projects\!00 Abo Special\!00 Abo Special.mproj 10:50:34 load_folder: C:\Users\flori\AppData\Roaming\Mine-imator\Projects\!00 Abo Special 10:50:34 load_format: 10 10:50:34 Resetting project 10:50:34 Destroying instances 10:50:34 Project resetted 10:50:34 save_folder: C:\Users\flori\AppData\Roaming\Mine-imator\Projects\!00 Abo Special 10:50:34 load_iid_offset: 0 10:50:34 Templates: 5 10:50:34 Timelines: 46 10:50:34 Resources: 2 10:50:34 Get template iids 10:50:34 Get particle type iids 10:50:34 Get keyframe iids 10:50:34 Get timeline iids 10:50:34 Update program 10:50:34 Project loaded 10:50:35 Action: action_tl_select 10:50:59 Add resource: pack 10:50:59 filename: PureBDcraft 128x MC18.zip 10:50:59 filename_out: PureBDcraft 128x MC18 10:50:59 load_folder: C:\Users\flori\AppData\Roaming\.minecraft\resourcepacks 10:50:59 save_folder: C:\Users\flori\AppData\Roaming\Mine-imator\Projects\!00 Abo Special 10:50:59 Action Load resource: action_bench_block_tex, C:\Users\flori\AppData\Roaming\.minecraft\resourcepacks\PureBDcraft 128x MC18.zip 10:50:59 Unzipping 10:51:03 Unzipping: C:\Users\flori\AppData\Roaming\Mine_imator\tmp.zip 10:51:08 Load images 10:51:12 Create block sheet 10:51:12 Block size: 128 10:51:16 Create item sheet 10:51:16 Item size: 128 10:51:17 Create mob textures 10:51:17 Size: 512 10:51:31 Pack load OK 10:51:35 Action: action_tl_keyframes_remove 10:51:37 Action: action_tl_remove 10:51:42 Action Load resource: action_bench_char_skin, 10:51:49 Action: action_bench_create 10:51:49 Created: char 10:51:53 Action: action_tl_select 10:51:56 Action: action_tl_extend 10:51:58 Action: action_tl_select 10:51:59 Action: action_tl_extend 10:52:00 Action: action_tl_select
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