ever since i undid to many things at once (i think it was that) and the program crashed, i just cannot get on it at all, please help me.
the log:
12:30:23 version: 1.0.4 (official)
12:30:23 gm_version: 1.4.1542
12:30:23 build date: 19/11/2015 19:33:35
12:30:23 YYC: yes
12:30:23 LAA: no
12:30:23 OS: Windows_NT
12:30:23 USERDOMAIN: LUCKYMINER98_PC
12:30:23 USERNAME: luckyminer98
12:30:23 USERPROFILE: C:\Users\luckyminer98
12:30:23 APPDATA: C:\Users\luckyminer98\AppData\Roaming
12:30:23 video_adapter_0_name: Intel(R) HD Graphics Family
12:30:23 video_adapter_0_driver_version_high: 655378
12:30:23 video_adapter_0_device_name: \\.\DISPLAY1
12:30:23 video_adapter_0_driver_version_low: 658772
12:30:23 os_version: 393218
12:30:23 os_is_network_connected: yes
12:30:23 os_get_language: en
12:30:23 os_get_region: GB
12:30:23 working_directory: C:\Users\luckyminer98\Mine-imator\
12:30:23 file_directory: C:\Users\luckyminer98\AppData\Roaming\Mine_imator\
12:30:23 Old log found
12:30:23 DLL init
12:30:23 file.dll
12:30:23 gzunzip.dll
12:30:23 movie.dll
12:30:23 Movie init
12:30:23 window.dll
12:30:23 texture.dll
12:30:23 Texture init
12:30:34 open_url: http://www.mineimatorforums.com/index.php?/forum/51-mine-imator-issues-and-bugs/
12:30:34 open_url: C:\Users\luckyminer98\AppData\Roaming\Mine_imator\log_previous.txt
12:30:35 exe_directory: C:\Users\luckyminer98\Mine-imator\
12:30:35 Trying to save files
12:30:35 surface_save OK
12:30:35 texture_create OK
12:30:35 file_delete_dll OK
12:30:35 Shader init
12:30:35 shaders_are_supported: yes
12:30:35 shader_high_ssao_blur compiled: yes
12:30:35 shader_high_ssao compiled: yes
12:30:35 shader_high_ssao_depth_normal compiled: yes
12:30:35 shader_high_light_apply compiled: yes
12:30:35 shader_high_light_night compiled: yes
12:30:35 shader_high_light_point compiled: yes
12:30:35 shader_high_light_spot compiled: yes
12:30:35 shader_high_light_sun compiled: yes
12:30:35 shader_high_fog_apply compiled: yes
12:30:35 shader_high_fog compiled: yes
12:30:35 shader_high_dof compiled: yes
12:30:35 shader_high_aa compiled: yes
12:30:35 shader_replace compiled: yes
12:30:35 shader_draw_texture compiled: yes
12:30:35 shader_depth compiled: yes
12:30:35 shader_color_fog_lights compiled: yes
12:30:35 shader_color_fog compiled: yes
12:30:35 shader_blend_fog compiled: yes
12:30:35 shader_blend compiled: yes
12:30:35 shader_border compiled: yes
12:30:35 Create vertex format
12:30:35 Render init
12:30:35 Ground model init
12:30:35 Character models init
12:30:35 Windows init
12:30:35 Lists init
12:30:35 Load language file: C:\Users\luckyminer98\Mine-imator\Other\Languages\english.txt
12:30:35 Make transitions
12:30:35 linear
12:30:35 instant
12:30:35 easeinquad
12:30:35 easeoutquad
12:30:35 easeinoutquad
12:30:35 easeincubic
12:30:35 easeoutcubic
12:30:35 easeinoutcubic
12:30:35 easeinquart
12:30:35 easeoutquart
12:30:35 easeinoutquart
12:30:35 easeinquint
12:30:35 easeoutquint
12:30:35 easeinoutquint
12:30:35 easeinsine
12:30:35 easeoutsine
12:30:35 easeinoutsine
12:30:35 easeinexpo
12:30:35 easeoutexpo
12:30:35 easeinoutexpo
12:30:35 easeincirc
12:30:35 easeoutcirc
12:30:35 easeinoutcirc
12:30:35 easeinelastic
12:30:35 easeoutelastic
12:30:35 easeinoutelastic
12:30:35 easeinback
12:30:35 easeoutback
12:30:35 easeinoutback
12:30:35 easeinbounce
12:30:35 easeoutbounce
12:30:35 easeinoutbounce
12:30:35 linear
12:30:35 instant
12:30:35 easeinquad
12:30:35 easeoutquad
12:30:35 easeinoutquad
12:30:35 easeincubic
12:30:35 easeoutcubic
12:30:35 easeinoutcubic
12:30:35 easeinquart
12:30:35 easeoutquart
12:30:35 easeinoutquart
12:30:35 easeinquint
12:30:36 easeoutquint
12:30:36 easeinoutquint
12:30:36 easeinsine
12:30:36 easeoutsine
12:30:36 easeinoutsine