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NWKN1

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About NWKN1

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    Titan
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  • Birthday September 26

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    Titan
  • Minecraft username
    NWKN1
  1. NWKN1

    DirectX download path

    Thanks, but when I use any path, Mine-imator still doesn't work. I pasted a log here: Mine-imator log, please paste this into your bug report! 1:01:51 PM version: 1.0.4 (official) 1:01:51 PM gm_version: 1.4.1542 1:01:51 PM build date: 11/19/2015 2:33:35 PM 1:01:51 PM YYC: yes 1:01:51 PM LAA: no 1:01:51 PM OS: Windows_NT 1:01:51 PM USERDOMAIN: DESKTOP-TOK0V9A 1:01:51 PM USERNAME: Natha 1:01:51 PM USERPROFILE: C:\Users\Natha 1:01:51 PM APPDATA: C:\Users\Natha\AppData\Roaming 1:01:51 PM video_adapter_0_name: Intel(R) HD Graphics 3000 1:01:51 PM video_adapter_0_driver_version_high: 589841 1:01:51 PM video_adapter_0_device_name: \\.\DISPLAY1 1:01:51 PM video_adapter_0_driver_version_low: 659589 1:01:51 PM os_version: 393218 1:01:51 PM os_is_network_connected: yes 1:01:51 PM os_get_language: en 1:01:51 PM os_get_region: US 1:01:51 PM working_directory: C:\Users\Natha\Mine-imator\ 1:01:51 PM file_directory: C:\Users\Natha\AppData\Roaming\Mine_imator\ 1:01:51 PM Old log found 1:01:51 PM DLL init 1:01:51 PM file.dll 1:01:51 PM gzunzip.dll 1:01:51 PM movie.dll 1:01:51 PM Movie init 1:01:51 PM window.dll 1:01:51 PM texture.dll 1:01:51 PM Texture init 1:01:52 PM exe_directory: C:\Users\Natha\Mine-imator\ 1:01:52 PM Trying to save files 1:01:52 PM surface_save OK 1:01:52 PM texture_create OK 1:01:52 PM file_delete_dll OK 1:01:52 PM Shader init 1:01:52 PM shaders_are_supported: yes 1:01:52 PM shader_high_ssao_blur compiled: no 1:01:52 PM Shader compilation failed 1:01:52 PM open_url: http://www.microsoft.com/en-us/download/confirmation.aspx?id=8109
  2. NWKN1

    DirectX download path

    When I launch mine-imator, It gives me a message that says I need to install DirectX. I downloaded the installer but it asks me to pick a path to install DirectX. Should i go with any path or is there a specific path i must use? Thanks, NWKN1
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