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Air Block

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Everything posted by Air Block

  1. Yeah, sure, there's shadows, but just because there's shadows doesn't mean it's that realistic. It's kind of hard explaining it for me, but the Ambient occlusion in mine imator right now is just buh. I'll just show you the image I made in photoshop: http://oi60.tinypic.com/17efb8.jpg (sorry, the image to url thing on this site is not working for me) The Ambient Occlusion in the software is pretty much a solid color. Defferent sides of the cube will have the same color when the Ambient Occlusion is apply to it. When it's under a shadow is the worst. Here's another Image on what I'm talking about: http://th03.deviantart.net/fs70/PRE/f/2014/146/9/4/simon_and_lewis_by_lachlangaming-d7jso8d.png (look at the dark side of the blocks that shadows are casting over, they should not be a solid color, it's just kind of gross). I hope no one is confuse about this. I know I'm bad at explaining things, but I just want some improvement on the lighting and the Ambient Occlusion.
  2. Is that true? And if it is, then can you tell me what happen or why this happen.
  3. I'm sorry I'm not perfect
  4. Air Block

    Snow Golem Rig

    I notice there is no Snow Golem in Mine Imator (well, there is a snow man). So I made this rig. Well, all I did is replace the snowman head with pumpkin, yes, I put so much effort in this rig ᕦ( ͡°╭͜ʖ╮͡° )ᕤ http://www.mediafire.com/download/a6uzlddvz1d01k4/Snow+Golem.object
  5. I used yours and my fps drop to 2 frame per second, normaly, it's 40 fps for me.
  6. Ok when I type fad like F.N.A.F (without dots), it pulls up fad. or fad, why is that? I meant Five.Nights.At.Mike's Mikes? What is going on? Five, Nights, at, F.R.E.D.D.Y's what I'm talking about.
  7. I'm planning to make fad 4 (Minecraft Animated), and I need riggers to build them. I seen one (Nightmare Bonny), but can someone make all of them please?
  8. First, lets take a look on what I'm talking about: http://oi57.tinypic.com/25rmm4z.jpg It looks like the collision works by bouncing off from the center rather then bouncing off the face of the polygon. Just pointing this out.
  9. This could be a problem if you character is walking in a specific deration.
  10. I made a list of things I feel what needed to be added to this that I can't really make with After Effects: - Add reflection (or maybe a reflection texture map, like this) - Any Object should able to emmite light (You can just parent the light source to the object, and set the brightness up) - When exporting terrain, each block should be editeble - Add Advance shading - Improve the field of view blur (or if anyone have a setting for that, then show me please). - Fast mode (which where you can turn off texture or set a limite to how far the terrain renders but in the finel rendering, the full terain is shown. Fogs don't really work for that) - IK rigging (if you ever something like blender before, then you'll understand what I'm talking about) I can't think of anything else... OK, for the reflection, it does not need to look like that, it could be simple reflections.
  11. no I'm not. I'm talking about the shadow kind of stuff.
  12. I know I can just mess with the settings. But I just don't like the contrast of the textures. It just looks ugly. Even worse on lighting. Oh and any suggestions I can do to make the shadows look nicer without running out of RAM?
  13. I know you said this already and it's in the to do list. But to make better animation to synce it in as well, I think you should considering focusing on sound clips next. I found it very importent for animation. I know I can just use Adobe Primure (mispelling) to add sound, but thats when I finish the animation.
  14. I can add motion blur with After effects. I need to rotoscope the subject and CC Force Motion Blur
  15. Yeah, Motion Blur will look great on animation. Also, please add armor and sound clips sometime this summer. I know it was on your to do list, but can you at least get that in sometime before school starts. Thanks.
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