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kiddoxc

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  1. Upvote
    kiddoxc reacted to david in Dev update #8: The end?   
    Hi folks.

    In these final hours of 2015, I'd like to start off this topic with a personal and sincere THANK YOU to everyone who has given generous donations the last couple of months via the upgrade page. The amount of support you guys have shown is unbelievable, and will definitely keep the site and forums alive and well for a long time to come!
    This project, from its beginnings in 2012 up to today has been a total roller coaster. I'd like to give another THANK YOU to everyone who has been patient with me all these years, testing out the program, reporting bugs and above all, making awesome content. I've seen some crazy stuff that often greatly exceeded my expectations of what was possible with this (seemingly simple) tool.
    This community has seen multiple buggy demos, exciting teasers of new features and several silent hiatuses, but you have always been supportive and encouraging, which I believe is the key reason behind where the program is today. You have given me an unique opportunity to sharpen my programming skills and be able to finally release a semi-professional product, all by myself. Without your feedback, I wouldn't have the motivation to push my limits, and we'd all be stuck with version 0.1.
    With that being said, I can currently say that I'm satisfied where Mine-imator is today, feature-wise. Most of the stuff I set out to add into the program has been done, and adding even more would (at least in my opinion) be overkill for a novice-friendly animation studio based on a game made entirely out of cubes.

    "But what's with the title?", you ask? "The end? Does this mean no more Mine-imator? What about my epic animation plans? " 
     
    Dry up those tears, reader! Mine-imator won't be going anywhere anytime soon! As long as I have a way of hosting a download link and nobody from Microsoft threatening to sue me for creating this, anyone can download Mine-imator freely and create awesome stuff. What I mean is that it is time for me to move on to other things. Developing a 3D animation studio in GameMaker has become a pain, and I feel that I've already accomplished what I set out to do with this particular project.
    What will I be making after this? I'm not entirely sure myself. I have a couple of bizarre video ideas that I'm tinkering with (nothing Minecraft related), but it will be a while until I have something worth showing. Regardless of what I decide to create, whether it be animations, games or more helpful tools like Mine-imator, you will be able to find it on Stuff by David and via my YouTube channel.
     
    That is all for now. Let's hope for an awesome 2016, and keep on Mine-imating!
  2. Upvote
    kiddoxc reacted to NewlyKunG in Breaking block particle   
    Breaking block particle
     

     
    Download : http://www.mediafire.com/download/1wngw6hsqnt4fwc/Breaking+block+particle.rar

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