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0M3GAA

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About 0M3GAA

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    Obsidian Knight
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  • Member Title
    Obsidian Knight
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    Male
  1. I have to agree, and if anything, it could simply be a toggle-able option if much more fuss about it occurs.
  2. 0M3GAA

    Amputations

    Hello. Is there any way to disconnect the head/limbs from the body of a creature? I mean completely disconnect, because I know how to alter the location of specific body parts. I mean that with all the parts, even being (insert large number) blocks away from each other, if I move the body in any direction, the head and arms equivalently move. Is there any way to disengage the invisible connection? Thank you for your assistance in advance.
  3. Is it possible to add modpack items in that are not normal blocks, such as creatures or things? Through my reasoning (and tell me if I am wrong), the models and whatnot are already in the mod, so they would not need to be recreated, and only need to be added to the "entity list." If this is the case, I recommend a feature where we put a mod file into the program, it sweeps it for model folders, and adds them to the models list. The skins could be applied as any non-default skin is applied. If this is not the case, then mark this off as incoherent rambling and alert me to my mistake please.
  4. Added video to first post, and I made a youtube account found here: http://www.youtube.com/user/Th30M3GAA?feature=mhee
  5. I probably will sometime today, but I am simple-minded enough to not know how to put the video up regardless. If you would tell me how to, I would greatly appreciate it.
  6. Here it is: http://www.youtube.com/watch?v=NGA2SrwsAao&feature=youtu.be
  7. Okay, I did not realize it pulled straight from the minecraft file. Thanks. Thread Closed.
  8. Hello. I propose a button which simply says something along the lines of "Snap-to-grid," which would auto-align blocks and provide a more accurate 'minecrafty' look. You could select a series of objects, and then click the button, aligning them on the grid.
  9. Any help on where the terrain.png is located?
  10. Hello. I just recently downloaded this (amazing) program. I do have a question though. I searched through the help section and a topic mentioned editing the terrain.png for new textures (as one would do in normal minecraft), but I cannot find the terrain.png in the files. Also, if I do change the texture pack, and say I changed a sword to a scythe, will the model change to reflect that, as in applying the new shape? Thanks in advance.
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