Jump to content

Ghost1111

Members
  • Posts

    1
  • Joined

  • Last visited

  • Posts

    1
  • Joined

  • Last visited

About Ghost1111

  • Rank
    Newbie
    Newbie
  1. Invalid id 141288 in CppProject::Asset::Find:86 Version: 2.0.2 (Windows 10 Version 2009) 19:43:27 Mine-imator version 2.0.2 (2023.11.12) 19:43:27 Platform: Windows x64 19:43:27 Executable: 64-bit 19:43:27 OS: Windows 10 Version 2009 19:43:27 working_directory: C:/Users/Timofei/Mine-imator/ 19:43:27 user_directory: C:/Users/Timofei/Mine-imator/Data/ 19:43:27 DPI: 96 19:43:27 OpenMP max threads: 16 19:43:27 Found temporary folder C:/Users/Timofei/AppData/Roaming/Mine-imator/ 19:43:27 Minecraft saves: C:/Users/Timofei/AppData/Roaming/.minecraft/saves 19:43:27 Graphics device: NVIDIA GeForce RTX 3050 19:43:27 Load resources 19:43:28 Resources loaded 19:43:28 Initialize OpenAL 19:43:28 Audio is supported 19:43:28 Create vertex format 19:43:28 Shader init 19:43:28 shaders_are_supported: yes 19:43:28 shader_high_glint compiled: yes 19:43:28 shader_clip compiled: yes 19:43:28 shader_tonemap compiled: yes 19:43:28 shader_high_indirect_blur compiled: yes 19:43:28 shader_high_raytrace_resolve compiled: yes 19:43:28 shader_high_raytrace compiled: yes 19:43:28 shader_high_subsurface_scatter compiled: yes 19:43:28 shader_high_subsurface compiled: yes 19:43:28 shader_high_material compiled: yes 19:43:28 shader_high_depth_normal compiled: yes 19:43:28 shader_high_samples_unpack compiled: yes 19:43:28 shader_high_samples_add compiled: yes 19:43:28 shader_high_lighting_apply compiled: yes 19:43:28 shader_distort compiled: yes 19:43:28 shader_ca compiled: yes 19:43:28 shader_noise compiled: yes 19:43:28 shader_vignette compiled: yes 19:43:28 shader_color_correction compiled: yes 19:43:28 shader_blur compiled: yes 19:43:28 shader_add compiled: yes 19:43:28 shader_high_bloom_threshold compiled: yes 19:43:28 shader_color_glow compiled: yes 19:43:28 shader_high_ssao compiled: yes 19:43:28 shader_high_light_sun compiled: yes 19:43:28 shader_high_light_spot compiled: yes 19:43:28 shader_high_light_point_shadowless compiled: yes 19:43:28 shader_high_light_point compiled: yes 19:43:28 shader_high_fog_apply compiled: yes 19:43:28 shader_high_fog compiled: yes 19:43:28 shader_high_dof_coc_blur compiled: yes 19:43:28 shader_high_dof_coc compiled: yes 19:43:28 shader_high_dof compiled: yes 19:43:28 shader_replace_alpha compiled: yes 19:43:28 shader_replace compiled: yes 19:43:28 shader_draw_texture compiled: yes 19:43:28 shader_depth_point compiled: yes 19:43:28 shader_depth_ortho compiled: yes 19:43:28 shader_depth compiled: yes 19:43:28 shader_color_fog_lights compiled: yes 19:43:28 shader_color_fog compiled: yes 19:43:28 shader_color_camera compiled: yes 19:43:28 shader_palette compiled: yes 19:43:28 shader_outline compiled: yes 19:43:28 shader_border compiled: yes 19:43:28 shader_blend compiled: yes 19:43:28 shader_alpha_test compiled: yes 19:43:28 shader_alpha_fix compiled: yes 19:43:28 Loading legacy file 19:43:28 Make transitions 19:43:28 Transitions OK 19:43:28 Loading language file: C:/Users/Timofei/Mine-imator/Data/Languages/english.milanguage 19:43:28 Windows startup 19:43:28 Found key_file: C:/Users/Timofei/Mine-imator/Data/key.midata 19:43:28 Loading settings: C:/Users/Timofei/Mine-imator/Data/settings.midata 19:43:28 load_format: 29 19:43:28 Loading languages: C:/Users/Timofei/Mine-imator/Data/languages.midata 19:43:28 load_format: undefined 19:43:28 Render init 19:43:28 Loading Minecraft assets version: 1.20.2 19:43:28 Archive already unzipped, re-using: C:/Users/Timofei/AppData/Roaming/Mine-imator/Minecraft_unzip/1.20.2/assets/minecraft/ 19:43:28 Model textures: load 19:43:29 Model textures: done 19:43:29 Block textures: diffuse, load static 19:43:30 Block textures: diffuse, load animated 19:43:30 Block textures, blocksize: diffuse, 16 19:43:30 Block textures: static block surface 19:43:30 Block textures: static block preview 19:43:30 Block textures: diffuse, animated block surfaces 19:43:30 Block textures: diffuse, animated frames 19:43:30 Block textures: animated block preview 19:43:30 Block textures: find static block depths 19:43:30 Block textures: find animated block depths 19:43:30 Block textures: diffuse, done 19:43:30 Block textures all: done 19:43:30 Item textures: diffuse, load 19:43:31 Item textures: surface 19:43:31 Item textures: diffuse, done 19:43:31 Particle textures: load 19:43:31 Particle textures: legacy sheets 19:43:31 Particle textures: done 19:43:36 Loaded assets successfully 19:43:36 Moved 1969 sprites to texture pages: 0.1156412s 19:43:36 Ground vbuffer init 19:43:36 Resetting project 19:43:36 Destroying instances 19:43:36 Project resetted 19:43:36 Using the latest assets 19:43:37 Opening project: C:/Users/Timofei/Mine-imator/Projects/Forest 5/Forest 5.miproject 19:43:37 load_format: 34 19:43:37 Resetting project 19:43:37 Destroying instances 19:43:38 Project resetted 19:43:38 save_folder: C:/Users/Timofei/Mine-imator/Projects/Forest 5 19:43:38 load_folder: C:/Users/Timofei/Mine-imator/Projects/Forest 5 19:43:38 load_format: 34 19:43:38 Unzip block mesh cache: 0.3705357s 19:43:38 Read block mesh cache: 0.1512433s 19:43:38 Project loaded 19:43:39 Decoded C:/Users/Timofei/Mine-imator/Projects/Forest 5/forest-lullaby-110624.mp3 into 6114816 samples: 0.2125202s 19:43:39 Updating recent list 19:43:44 Action Set variable: action_bench_shape_type, 0, 3, 1 19:43:45 Action: action_bench_create 19:43:45 Created: lightsource 19:43:47 Action: action_tl_select 19:43:48 Action: action_tl_frame_pos_xyz 19:43:50 Action: action_tl_frame_pos_xyz 19:43:51 Action: action_tl_frame_pos_xyz 19:43:53 Action: action_tl_select 19:43:54 Action: action_tl_select 19:43:55 Action: action_tl_frame_scale_all_axis 19:44:00 Action: action_tl_frame_pos_xyz 19:44:01 Action: action_tl_frame_pos 19:44:02 Action: action_tl_frame_pos_xyz 19:44:05 Action: action_tl_frame_pos_xyz 19:44:06 Action: action_tl_frame_pos_xyz 19:44:18 Action: action_tl_duplicate 19:44:20 Action: action_tl_frame_pos_xyz 19:44:22 Action: action_tl_frame_pos_xyz 19:44:23 Action: action_tl_frame_pos_xyz 19:44:30 Action: action_tl_deselect_all 19:44:31 Action: action_tl_select_area 19:44:32 Action: action_tl_duplicate 19:44:34 Action: action_tl_frame_pos_xyz 19:44:38 Action: action_tl_frame_pos_xyz 19:44:44 Action: action_tl_select 19:44:44 Action: action_tl_select 19:44:45 Action: action_tl_frame_pos_xyz 19:44:46 Action: action_tl_frame_pos_xyz 19:44:47 Action: action_tl_select 19:44:47 Action: action_tl_deselect_all 19:44:49 Action: action_tl_select 19:45:02 Action: action_tl_deselect_all 19:45:02 Action: action_tl_keyframes_select_area 19:45:03 Action: action_tl_deselect_all 19:45:03 Action: action_tl_keyframes_select_area 19:45:04 Action: action_tl_deselect_all 19:45:04 Action: action_tl_keyframes_select_area 19:45:05 Action: action_tl_deselect_all 19:45:05 Action: action_tl_keyframes_select_area 19:45:07 Action: action_tl_keyframes_move_done 19:45:07 Action: action_tl_deselect_all 19:45:07 Action: action_tl_select 19:45:22 Action: action_tl_deselect_all 19:45:23 Action: action_tl_select_area 19:45:24 Action: action_tl_duplicate 19:45:26 Action: action_tl_frame_pos_xyz 19:45:27 Action: action_tl_frame_pos_xyz 19:45:29 Action: action_tl_frame_pos_xyz 19:45:32 Action: action_tl_deselect_all 19:45:33 Action: action_tl_select 19:45:35 Action: action_tl_select 19:45:37 Action: action_tl_select 19:45:41 Action: action_tl_select 19:45:46 Saving project: C:/Users/Timofei/Mine-imator/Projects/Forest 5/Forest 5.miproject 19:45:46 save_folder: C:/Users/Timofei/Mine-imator/Projects/Forest 5 19:45:46 load_folder: C:/Users/Timofei/Mine-imator/Projects/Forest 5 19:45:46 Project saved 19:45:46 New toast: Project saved successfully!, positive 19:45:46 Updating recent list 19:45:49 Action: action_tl_select 19:45:55 Action: action_tl_frame_ik_target 19:45:57 Undo: tl_value_set 19:46:00 Action: action_tl_select 19:46:08 Action: action_tl_select 19:46:16 Action: action_tl_select 19:46:20 Action: action_tl_frame_ik_target 19:46:24 Action: action_tl_frame_ik_target_angle 19:46:25 [FATAL ERROR] Invalid id 161726 in CppProject::Asset::Find:86 Always after i add ik the mine-imator had crashed
  • Recently Browsing   0 members

    No registered users viewing this page.

  • Create New...