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aanomalousproductions

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About aanomalousproductions

  • Rank
    Newbie
    Newbie

Profile Information

  • Member Title
    Music Producer and Animator
  • Gender
    Male
  • Interests
    Music production, Animation, Content Creation
  • Minecraft username
    aanomalous

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  1. Hi there, I've seen a few questions like this already and from what I've seen; 1.20 assets are currently not supported by Mine-Imator. As another person has said in specific, "Mine-Imator simply doesn't "understand" 1.20 worlds." To further elaborate, there's a dropdown in Mine-Imator that allows you to choose the game version of Minecraft that you'd like the application to operate from. As of now, said dropdown only goes as far as game version 1.19.3. People have experienced all types of bugs when trying to import their worlds from game version 1.20 regardless. Bugs have ranged as far as their worlds going transparent, to simply not loading at all. However, as a long-winded alternative. You can try and make 1.20 models (trees, items, etc.) in Modelbench and import them from there until Mine-Imator has official support for version 1.20. Hope this helps!
  2. In order to get smooth bending, do the following: - Go to Project properties - Open the Render Settings dropdown - Choose the "Custom" preset - Scroll down until you find "Models and Scenery" - Under "Limb bending Style" click "Realistic" That should solve your problem! Here's an image so you can better understand what you're looking for:
  3. I've encountered an issue where particle spawners do not work at all. I can change all the settings around and see how they would function in the library preview, but none of the particles ever appear in the actual scene. Here is a screenshot to better see the issue, any help is much appreciated! EDIT: Problem Solved! I did some testing a found that certain particle types (i.e. snow, rain, etc.) only begin to spawn as you go further down the timeline.
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