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      READ: Mine-imator forum rules   07/14/15

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      Download the Mine-imator 1.1.0 pre-release   10/02/17

      We finally have a brand new Mine-imator version with lots of exciting features ready for testing! Full 1.1.0 coming soon! http://www.mineimatorforums.com/index.php?/topic/67766-mine-imator-110-pre-release/  
    • david

      PRE-RELEASE 2 IS OUT!   10/16/17

      Pre-release 2 is available and your bugs should (hopefully) be fixed! --> http://www.mineimatorforums.com/index.php?/topic/67766-mine-imator-110-pre-release/
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david

Mine-imator Beta version 0.4

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Mine-imator Beta 0.4 was released on 2012.08.28.
  • Added mobs:
    • Skeleton, Creeper, Spider, Enderman, Slime, Ghast, Zombie Pigman, Chicken, Cow, Mooshroom, Pig, Sheep, Squid, Villager, Ocelot, Wolf, Iron Golem and Snowman/Golem
  • Added a "Skins" folder with skins for all the different models
  • Added automatic walking generation (Right click on a keyframe)
  • Added x,y and z scaling
  • Added a overlay value for characters/objects
  • Added a tempo modifier in the camera timeline
  • Slightly changed file format to account for the above changes
  • Unchecking the "Visible" checkbox of a character/object now only hides it from the timeline
  • Increased performance when not playing
  • Updated Disco.mani
  • Fixed a glitch with the scrollbars when loading a new file

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