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When entering Mine-imator, it gives this error, what should I do?


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A fatal error has occurred!

Invalid id -1

in CppProject: :Asset: : Find:71 Version: 2.0.0 (Windows 10 Version 2009)

Please report the error on the Mine-imator forums along with the log file contents and instructions how to recreate the error message. If the issue occurs with a certain project file, please upload the project folder as well and include a link to it in your topic.

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14:52:54 Mine-imator version 2.0.0 (2023.03.01)
14:52:54 Platform: Windows x64
14:52:54 Executable: 64-bit
14:52:54 OS: Windows 10 Version 2009
14:52:54 working_directory: C:/Users/pavsu/Mine-imator/
14:52:54 user_directory: C:/Users/pavsu/Mine-imator/Data/
14:52:54 DPI: 96
14:52:54 OpenMP max threads: 12
14:52:54 Found temporary folder C:/Users/pavsu/AppData/Roaming/Mine-imator/
14:52:54 Minecraft saves: C:/Users/pavsu/AppData/Roaming/.minecraft/saves
14:52:54 Graphics device: NVIDIA GeForce GTX 1660
14:52:54 Load resources
14:52:56 Resources loaded
14:52:56 Initialize OpenAL
14:52:56 Audio is supported
14:52:56 Create vertex format
14:52:56 Shader init
14:52:56 shaders_are_supported: yes
14:52:56 shader_clip compiled: yes
14:52:56 shader_tonemap compiled: yes
14:52:56 shader_high_indirect_blur compiled: yes
14:52:56 shader_high_raytrace_resolve compiled: yes
14:52:56 shader_high_raytrace compiled: yes
14:52:56 shader_high_subsurface_scatter compiled: yes
14:52:56 shader_high_subsurface compiled: yes
14:52:56 shader_high_material compiled: yes
14:52:56 shader_high_depth_normal compiled: yes
14:52:56 shader_high_samples_unpack compiled: yes
14:52:56 shader_high_samples_add compiled: yes
14:52:56 shader_high_lighting_apply compiled: yes
14:52:56 shader_distort compiled: yes
14:52:56 shader_ca compiled: yes
14:52:56 shader_noise compiled: yes
14:52:56 shader_vignette compiled: yes
14:52:56 shader_color_correction compiled: yes
14:52:56 shader_blur compiled: yes
14:52:56 shader_add compiled: yes
14:52:56 shader_high_bloom_threshold compiled: yes
14:52:56 shader_color_glow compiled: yes
14:52:56 shader_high_ssao compiled: yes
14:52:56 shader_high_light_sun compiled: yes
14:52:56 shader_high_light_spot compiled: yes
14:52:56 shader_high_light_point_shadowless compiled: yes
14:52:56 shader_high_light_point compiled: yes
14:52:56 shader_high_fog_apply compiled: yes
14:52:56 shader_high_fog compiled: yes
14:52:56 shader_high_dof_coc_blur compiled: yes
14:52:56 shader_high_dof_coc compiled: yes
14:52:56 shader_high_dof compiled: yes
14:52:56 shader_replace_alpha compiled: yes
14:52:56 shader_replace compiled: yes
14:52:56 shader_draw_texture compiled: yes
14:52:56 shader_depth_point compiled: yes
14:52:56 shader_depth_ortho compiled: yes
14:52:56 shader_depth compiled: yes
14:52:56 shader_color_fog_lights compiled: yes
14:52:56 shader_color_fog compiled: yes
14:52:56 shader_color_camera compiled: yes
14:52:56 shader_border compiled: yes
14:52:56 shader_blend compiled: yes
14:52:56 shader_alpha_test compiled: yes
14:52:56 shader_alpha_fix compiled: yes
14:52:56 Loading legacy file
14:52:56 Make transitions
14:52:56 Transitions OK
14:52:56 Loading language file: C:/Users/pavsu/Mine-imator/Data/Languages/english.milanguage
14:52:56 Windows startup
14:52:56 [FATAL ERROR] Invalid id -1
in CppProject::Asset::Find:71
 

 

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