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Mine-imator log, please paste this into your bug report!
5:54:47 PM version: 1.0.5
5:54:47 PM gm_version: 1.4.1690
5:54:47 PM build date: 13/01/2016 3:11:39 PM
5:54:47 PM YYC: yes
5:54:47 PM LAA: yes
5:54:47 PM working_directory: C:\Users\Benny Private\Mine-imator\
5:54:47 PM file_directory: C:\Users\Benny Private\AppData\Roaming\Mine_imator\
5:54:47 PM OS: Windows_NT
5:54:47 PM os_version: 393217
5:54:47 PM os_is_network_connected: yes
5:54:47 PM os_get_language: en
5:54:47 PM os_get_region: CA
5:54:47 PM USERDOMAIN: manye-PC
5:54:47 PM USERNAME: Benny Private
5:54:47 PM USERPROFILE: C:\Users\Benny Private
5:54:47 PM APPDATA: C:\Users\Benny Private\AppData\Roaming
5:54:47 PM NUMBER_OF_PROCESSORS: 4
5:54:47 PM PROCESSOR_ARCHITECTURE: x86
5:54:47 PM PROCESSOR_IDENTFIER: 
5:54:47 PM PROCESSOR_LEVEL: 6
5:54:47 PM PROCESSOR_REVISION: 2505
5:54:47 PM video_adapter_0_name: Intel(R) HD Graphics
5:54:47 PM video_adapter_0_driver_version_high: 524303
5:54:47 PM video_adapter_0_device_name: \\.\DISPLAY1
5:54:47 PM video_adapter_0_driver_version_low: 657542
5:54:47 PM DLL init
5:54:47 PM file.dll
5:54:47 PM movie.dll
5:54:47 PM Movie init
5:54:47 PM window.dll
5:54:47 PM texture.dll
5:54:47 PM Texture init
5:54:47 PM exe_directory: C:\Users\Benny Private\Mine-imator\
5:54:47 PM Trying to save files
5:54:47 PM surface_save OK
5:54:47 PM texture_create OK
5:54:47 PM file_delete_dll OK
5:54:47 PM Shader init
5:54:47 PM shaders_are_supported: yes
5:54:47 PM shader_high_ssao_blur compiled: yes
5:54:47 PM shader_high_ssao compiled: yes
5:54:47 PM shader_high_ssao_depth_normal compiled: yes
5:54:47 PM shader_high_light_apply compiled: yes
5:54:47 PM shader_high_light_night compiled: yes
5:54:47 PM shader_high_light_point compiled: yes
5:54:47 PM shader_high_light_spot compiled: yes
5:54:47 PM shader_high_light_sun compiled: yes
5:54:47 PM shader_high_fog_apply compiled: yes
5:54:47 PM shader_high_fog compiled: yes
5:54:47 PM shader_high_dof compiled: yes
5:54:47 PM shader_high_aa compiled: yes
5:54:47 PM shader_replace compiled: yes
5:54:47 PM shader_draw_texture compiled: yes
5:54:47 PM shader_depth compiled: yes
5:54:47 PM shader_color_fog_lights compiled: yes
5:54:47 PM shader_color_fog compiled: yes
5:54:47 PM shader_blend_fog compiled: yes
5:54:47 PM shader_blend compiled: yes
5:54:47 PM shader_border compiled: yes
5:54:47 PM Create vertex format
5:54:47 PM Render init
5:54:47 PM Ground model init
5:54:47 PM Character models init
5:54:47 PM Windows init
5:54:47 PM Lists init
5:54:47 PM Load language file: C:\Users\Benny Private\Mine-imator\Data\Languages\english.txt
5:54:47 PM Make transitions
5:54:47 PM Transitions OK
5:54:47 PM Globals init
5:54:47 PM Opening pack from folder: C:\Users\Benny Private\Mine-imator\Data\Textures\
5:54:47 PM mob_texture
5:54:48 PM block_texture
5:54:49 PM colormap_grass_texture
5:54:49 PM colormap_foliage_texture
5:54:49 PM item_texture
5:54:49 PM particles_texture
5:54:49 PM block_preview_texture
5:54:49 PM sun_texture
5:54:49 PM moonphases_texture
5:54:49 PM moon_texture
5:54:49 PM clouds_texture
5:54:49 PM Pack opened
5:54:49 PM Found key_file: C:\Users\Benny Private\Mine-imator\Data\key.file
5:54:49 PM Loading settings: C:\Users\Benny Private\Mine-imator\Data\settings.file
5:54:49 PM load_format: 3
5:54:49 PM Loading recent: C:\Users\Benny Private\Mine-imator\Data\recent.file
5:54:49 PM Loading closed alerts: C:\Users\Benny Private\Mine-imator\Data\alerts.file
5:54:49 PM Startup OK
5:54:49 PM Resetting project
5:54:49 PM Destroying instances
5:54:49 PM Project resetted
5:54:49 PM Show popup: startup
5:54:50 PM HTTP: []
5:54:52 PM Opening project: C:\Users\Benny Private\Mine-imator\Projects\Face Rig (My Skin)\Sing.mproj
5:54:52 PM load_folder: C:\Users\Benny Private\Mine-imator\Projects\Face Rig (My Skin)
5:54:52 PM load_format: 12
5:54:52 PM Resetting project
5:54:52 PM Destroying instances
5:54:52 PM Project resetted
5:54:52 PM save_folder: C:\Users\Benny Private\Mine-imator\Projects\Face Rig (My Skin)
5:54:52 PM load_iid_offset: 0
5:54:52 PM Templates: 8
5:54:52 PM Timelines: 17
5:54:52 PM Resources: 2
5:54:52 PM Get template iids
5:54:52 PM Get particle type iids
5:54:52 PM Get keyframe iids
5:54:52 PM Get timeline iids
5:54:52 PM Build trees
5:54:52 PM Update program
5:54:52 PM Project loaded
5:54:56 PM Action: action_tl_select_single
5:54:56 PM Action: cam_control_move
5:55:01 PM Action: action_tl_extend
5:55:02 PM Action: action_tl_extend
5:55:03 PM Action: action_tl_select
5:55:04 PM Action: action_tl_select
5:55:08 PM Action: action_tl_frame_pos
5:55:10 PM Undo: tl_value_set
5:55:15 PM Action: action_tl_frame_pos
5:55:38 PM Action: action_tl_select_single
5:55:38 PM Action: cam_control_move
5:55:39 PM Action: action_tl_frame_pos
5:55:41 PM Action: cam_control_move
5:55:43 PM Action: action_tl_select
5:55:48 PM Action: action_tl_frame_pos
5:55:53 PM Action: action_tl_select_single
5:55:53 PM Action: cam_control_move
5:55:56 PM Action: action_tl_select
5:56:01 PM Action: action_tl_frame_pos
5:56:13 PM Action: action_tl_select_single
5:56:13 PM Action: cam_control_move
5:56:14 PM Action: action_tl_frame_pos
5:56:16 PM Action: cam_control_move
 

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