Jump to content
Message added by TopicLocker3000

This topic was automatically locked after 6 months of inactivity. If you are the topic owner, please contact a moderator to have it unlocked.

Recommended Posts

hello when i open mine imator it says that the proram was shut down the wrong way and then it says microsoft visual ++ error and that it was terminated a weird way.

 

here is the code

Mine-imator log, please paste this into your bug report!
13:32:53 version: 1.0.4 (official)
13:32:53 gm_version: 1.4.1542
13:32:53 build date: 2015-11-19 20:33:35
13:32:53 YYC: yes
13:32:53 LAA: no
13:32:53 OS: Windows_NT
13:32:53 USERDOMAIN: HUGOSDATOR
13:32:53 USERNAME: Hugo
13:32:53 USERPROFILE: C:\Users\Hugo
13:32:53 APPDATA: C:\Users\Hugo\AppData\Roaming
13:32:53 video_adapter_0_name: Intel(R) HD Graphics
13:32:53 video_adapter_0_driver_version_high: 655378
13:32:53 video_adapter_0_device_name: \\.\DISPLAY1
13:32:53 video_adapter_0_driver_version_low: 658768
13:32:53 os_version: 393218
13:32:53 os_is_network_connected: yes
13:32:53 os_get_language: sv
13:32:53 os_get_region: SE
13:32:53 working_directory: C:\Users\Hugo\Mine-imator\
13:32:53 file_directory: C:\Users\Hugo\AppData\Roaming\Mine_imator\
13:32:53 Old log found
13:32:53 DLL init
13:32:53 file.dll
13:32:53 gzunzip.dll
13:32:53 movie.dll
13:32:53 Movie init
13:32:53 window.dll
13:32:53 texture.dll
13:32:53 Texture init
13:33:03 open_url: http://www.mineimatorforums.com/index.php?/forum/51-mine-imator-issues-and-bugs/
13:33:03 open_url: C:\Users\Hugo\AppData\Roaming\Mine_imator\log_previous.txt
13:33:03 exe_directory: C:\Users\Hugo\Mine-imator\
13:33:03 Trying to save files
13:33:03 surface_save OK
13:33:03 texture_create OK
13:33:03 file_delete_dll OK
13:33:03 Shader init
13:33:03 shaders_are_supported: yes
13:33:03 shader_high_ssao_blur compiled: yes
13:33:03 shader_high_ssao compiled: yes
13:33:03 shader_high_ssao_depth_normal compiled: yes
13:33:03 shader_high_light_apply compiled: yes
13:33:03 shader_high_light_night compiled: yes
13:33:03 shader_high_light_point compiled: yes
13:33:03 shader_high_light_spot compiled: yes
13:33:03 shader_high_light_sun compiled: yes
13:33:03 shader_high_fog_apply compiled: yes
13:33:03 shader_high_fog compiled: yes
13:33:03 shader_high_dof compiled: yes
13:33:03 shader_high_aa compiled: yes
13:33:03 shader_replace compiled: yes
13:33:03 shader_draw_texture compiled: yes
13:33:03 shader_depth compiled: yes
13:33:03 shader_color_fog_lights compiled: yes
13:33:03 shader_color_fog compiled: yes
13:33:03 shader_blend_fog compiled: yes
13:33:03 shader_blend compiled: yes
13:33:03 shader_border compiled: yes
13:33:03 Create vertex format
13:33:03 Render init
13:33:04 Ground model init
13:33:04 Character models init
13:33:04 Windows init
13:33:04 Lists init
13:33:04 Load language file: C:\Users\Hugo\Mine-imator\Other\Languages\english.txt
13:33:04 Make transitions
13:33:04 linear
13:33:04 instant
13:33:04 easeinquad
13:33:04 easeoutquad
13:33:04 easeinoutquad
13:33:04 easeincubic
13:33:04 easeoutcubic
13:33:04 easeinoutcubic
13:33:04 easeinquart
13:33:04 easeoutquart
13:33:04 easeinoutquart
13:33:04 easeinquint
13:33:04 easeoutquint

 

 

Link to post
Share on other sites

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    No registered users viewing this page.

  • Create New...