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Mine-imator log, please paste this into your bug report!
2:07:11 AM version: 1.0.4 (official)
2:07:11 AM gm_version: 1.4.1542
2:07:11 AM build date: 11/19/2015 1:33:35 PM
2:07:11 AM YYC: yes
2:07:11 AM LAA: no
2:07:11 AM OS: Windows_NT
2:07:11 AM USERDOMAIN: HEADPHONE
2:07:11 AM USERNAME: Headphone MC
2:07:11 AM USERPROFILE: C:\Users\Headphone MC
2:07:11 AM APPDATA: C:\Users\Headphone MC\AppData\Roaming
2:07:11 AM video_adapter_0_name: NVIDIA GeForce GT 730
2:07:12 AM video_adapter_0_driver_version_high: 655378
2:07:12 AM video_adapter_0_device_name: \\.\DISPLAY1
2:07:12 AM video_adapter_0_driver_version_low: 858111
2:07:12 AM os_version: 393218
2:07:12 AM os_is_network_connected: yes
2:07:12 AM os_get_language: en
2:07:12 AM os_get_region: US
2:07:12 AM working_directory: C:\Users\Headphone MC\Mine-imator\
2:07:12 AM file_directory: C:\Users\Headphone MC\AppData\Roaming\Mine_imator\
2:07:12 AM Old log found
2:07:12 AM DLL init
2:07:12 AM file.dll
2:07:12 AM gzunzip.dll
2:07:12 AM movie.dll
2:07:12 AM Movie init
2:07:12 AM window.dll
2:07:12 AM texture.dll
2:07:12 AM Texture init
2:07:13 AM open_url: http://www.mineimatorforums.com/index.php?/forum/51-mine-imator-issues-and-bugs/
2:07:13 AM open_url: C:\Users\Headphone MC\AppData\Roaming\Mine_imator\log_previous.txt
2:07:13 AM exe_directory: C:\Users\Headphone MC\Mine-imator\
2:07:13 AM Trying to save files
2:07:13 AM surface_save OK
2:07:13 AM texture_create OK
2:07:13 AM file_delete_dll OK
2:07:13 AM Shader init
2:07:13 AM shaders_are_supported: yes
2:07:13 AM shader_high_ssao_blur compiled: yes
2:07:13 AM shader_high_ssao compiled: yes
2:07:13 AM shader_high_ssao_depth_normal compiled: yes
2:07:13 AM shader_high_light_apply compiled: yes
2:07:13 AM shader_high_light_night compiled: yes
2:07:13 AM shader_high_light_point compiled: yes
2:07:13 AM shader_high_light_spot compiled: yes
2:07:13 AM shader_high_light_sun compiled: yes
2:07:13 AM shader_high_fog_apply compiled: yes
2:07:13 AM shader_high_fog compiled: yes
2:07:13 AM shader_high_dof compiled: yes
2:07:13 AM shader_high_aa compiled: yes
2:07:13 AM shader_replace compiled: yes
2:07:13 AM shader_draw_texture compiled: yes
2:07:13 AM shader_depth compiled: yes
2:07:13 AM shader_color_fog_lights compiled: yes
2:07:13 AM shader_color_fog compiled: yes
2:07:13 AM shader_blend_fog compiled: yes
2:07:13 AM shader_blend compiled: yes
2:07:13 AM shader_border compiled: yes
2:07:13 AM Create vertex format
2:07:13 AM Render init
2:07:13 AM Ground model init
2:07:13 AM Character models init
2:07:14 AM Windows init
2:07:14 AM Lists init
2:07:14 AM Load language file: C:\Users\Headphone MC\Mine-imator\Other\Languages\english.txt
2:07:14 AM Make transitions
2:07:14 AM linear
2:07:14 AM instant
2:07:14 AM easeinquad
2:07:14 AM easeoutquad
2:07:14 AM easeinoutquad
2:07:14 AM easeincubic
2:07:14 AM easeoutcubic
2:07:14 AM easeinoutcubic
2:07:14 AM easeinquart
2:07:14 AM easeoutquart
2:07:14 AM easeinoutquart
2:07:14 AM easeinquint
2:07:14 AM easeoutquint
2:07:14 AM easeinoutquint
2:07:14 AM easeinsine
2:07:14 AM easeoutsine
2:07:14 AM easeinoutsine
2:07:14 AM easeinexpo
2:07:14 AM easeoutexpo
2:07:14 AM easeinoutexpo
2:07:14 AM easeincirc
2:07:14 AM easeoutcirc
2:07:14 AM easeinoutcirc
2:07:14 AM easeinelastic
2:07:14 AM easeoutelastic
2:07:14 AM easeinoutelastic
2:07:14 AM easeinback
2:07:14 AM easeoutback
2:07:14 AM easeinoutback
2:07:14 AM easeinbounce
2:07:14 AM easeoutbounce
2:07:14 AM easeinoutbounce
2:07:14 AM linear
2:07:14 AM instant
2:07:14 AM easeinquad
2:07:14 AM easeoutquad
2:07:14 AM easeinoutquad
2:07:14 AM easeincubic
2:07:14 AM easeoutcubic
2:07:14 AM easeinoutcubic
2:07:14 AM easeinquart
2:07:14 AM easeoutquart
2:07:14 AM easeinoutquart
2:07:14 AM easeinquint
2:07:14 AM easeoutquint
2:07:14 AM easeinoutquint
2:07:14 AM easeinsine
2:07:14 AM easeoutsine
2:07:14 AM easeinoutsine
2:07:14 AM easeinexpo
2:07:14 AM easeoutexpo
2:07:14 AM easeinoutexpo
2:07:14 AM easeincirc
2:07:14 AM easeoutcirc
2:07:14 AM easeinoutcirc
2:07:15 AM easeinelastic
2:07:15 AM easeoutelastic
2:07:15 AM easeinoutelastic
2:07:15 AM easeinback
2:07:15 AM easeoutback
2:07:15 AM easeinoutback
2:07:15 AM easeinbounce
2:07:15 AM easeoutbounce
2:07:15 AM easeinoutbounce
2:07:15 AM Transitions OK
2:07:15 AM Globals init
2:07:15 AM Opening pack from folder: C:\Users\Headphone MC\Mine-imator\Other\Textures\
2:07:15 AM mob_texture
2:07:15 AM block_texture
2:07:15 AM colormap_grass_texture
2:07:15 AM colormap_foliage_texture
2:07:15 AM item_texture
2:07:15 AM particles_texture
2:07:15 AM block_preview_texture
2:07:15 AM sun_texture
2:07:15 AM moonphases_texture
2:07:15 AM moon_texture
2:07:15 AM clouds_texture
2:07:15 AM Pack opened
2:07:15 AM Found key_file: C:\Users\Headphone MC\Mine-imator\Other\key.file
2:07:15 AM Loading settings: C:\Users\Headphone MC\Mine-imator\Other\settings.file
2:07:15 AM load_format: 3
2:07:15 AM Loading recent: C:\Users\Headphone MC\Mine-imator\Other\recent.file
2:07:15 AM Loading closed alerts: C:\Users\Headphone MC\Mine-imator\Other\alerts.file
2:07:15 AM Startup OK
2:07:15 AM Resetting project
2:07:15 AM Destroying instances
2:07:15 AM Project resetted
2:07:15 AM Show popup: startup
2:08:43 AM Creating project: C:\Users\Headphone MC\Videos\The Zombie and Pig
2:08:43 AM Resetting project
2:08:43 AM Destroying instances
2:08:43 AM Project resetted
2:08:43 AM Saving project: C:\Users\Headphone MC\Videos\The Zombie and Pig\The Zombie and Pig.mproj
2:08:43 AM load_folder: C:\Users\Headphone MC\Videos\The Zombie and Pig
2:08:43 AM save_folder: C:\Users\Headphone MC\Videos\The Zombie and Pig
2:08:43 AM Project saved
2:08:43 AM Show alert: Project created!, Imported files will be copied into the project folder., 0
2:08:55 AM Action: action_bench_create
2:08:55 AM Created: char
2:08:57 AM Action: action_tl_deselect_all
2:09:01 AM Action: action_tl_select
2:09:02 AM Action: action_tl_select
2:09:25 AM Action: action_tl_select
2:09:30 AM Action: action_tl_deselect_all
2:09:55 AM Action: action_bench_create
2:09:55 AM Created: char
2:09:59 AM Action: action_tl_select
2:10:15 AM Action: action_tl_select
2:10:44 AM Action: action_tl_select
2:10:51 AM Action: action_tl_select
2:11:07 AM Action: action_bench_create
2:11:07 AM Created: item
2:11:11 AM Action: action_tl_select
2:11:17 AM Action: action_tl_deselect_all
2:11:18 AM Action: action_tl_select
2:11:30 AM Action: action_tl_deselect_all
2:11:33 AM Action: action_tl_select
2:12:07 AM Action: action_tl_deselect_all
2:12:08 AM Action: action_tl_select
2:12:20 AM Action: action_tl_deselect_all
2:12:20 AM Action: action_tl_keyframes_select_area
2:12:22 AM Action: action_tl_keyframes_cut
2:12:24 AM Action: action_tl_select
2:12:30 AM Action: action_tl_select
2:12:34 AM Action: action_tl_select
2:12:36 AM Action: action_tl_deselect_all
2:12:37 AM Action: action_tl_select
2:12:41 AM Action: action_tl_duplicate
2:12:59 AM Action Set variable: action_background_sky_time, -45, -48.81, 1
2:13:08 AM Action: action_bench_create
2:13:08 AM Created: spotlight
2:13:11 AM Action: action_tl_select
2:13:21 AM Action Set variable: action_background_sky_time, -6.77, -8.13, 1
2:13:30 AM Action Set variable: action_background_sky_rotation, 0, 0, 1
2:13:35 AM Action Set variable: action_background_sky_time, -169.48, -169.48, 1
2:13:55 AM Action: action_tl_deselect_all
2:14:05 AM Action: action_tl_select
2:14:21 AM Action: action_tl_deselect_all
2:14:29 AM Action Set variable: action_background_sky_time, 100.10, 100.10, 1
2:14:40 AM Action: action_tl_deselect_all
2:14:55 AM Action: action_tl_select

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