Jump to content

Mine-imator crashes when opening animations


Message added by TopicLocker3000

This topic was automatically locked after 6 months of inactivity. If you are the topic owner, please contact a moderator to have it unlocked.

Recommended Posts

Hi, I'm FranckTheMiner and I was making a few animations, but they are ALWAYS CRASHING and I don't know why... I have a laptop, with a NVIDIA GTX 860M, running with 2Gb of VRam, 8 Gb of Ram, 1TB of disk space ( about 90 GB left, and if you need more info, just ask me... By the way, the animations that crashed are attached, and here is the crashlog

Spoiler

Mine-imator log, please paste this into your bug report!
5:28:03 PM version: 1.0.4 (official)
5:28:03 PM gm_version: 1.4.1542
5:28:03 PM build date: 11/19/2015 7:33:35 PM
5:28:03 PM YYC: yes
5:28:03 PM LAA: no
5:28:03 PM OS: Windows_NT
5:28:03 PM USERDOMAIN: PC_DE_BOSS
5:28:03 PM USERNAME: Francisco
5:28:03 PM USERPROFILE: C:\Users\Francisco
5:28:03 PM APPDATA: C:\Users\Francisco\AppData\Roaming
5:28:03 PM video_adapter_0_name: NVIDIA GeForce GTX 860M 
5:28:03 PM video_adapter_0_driver_version_high: 655378
5:28:03 PM video_adapter_0_device_name: \\.\DISPLAY1
5:28:03 PM video_adapter_0_driver_version_low: 857330
5:28:03 PM os_version: 393218
5:28:03 PM os_is_network_connected: yes
5:28:03 PM os_get_language: en
5:28:03 PM os_get_region: US
5:28:03 PM working_directory: C:\Users\Francisco\Mine-imator\
5:28:03 PM file_directory: C:\Users\Francisco\AppData\Roaming\Mine_imator\
5:28:03 PM Old log found
5:28:03 PM DLL init
5:28:03 PM file.dll
5:28:03 PM gzunzip.dll
5:28:03 PM movie.dll
5:28:03 PM Movie init
5:28:04 PM window.dll
5:28:04 PM texture.dll
5:28:04 PM Texture init
5:28:05 PM exe_directory: C:\Users\Francisco\Mine-imator\
5:28:05 PM Trying to save files
5:28:05 PM surface_save OK
5:28:05 PM texture_create OK
5:28:05 PM file_delete_dll OK
5:28:05 PM Shader init
5:28:05 PM shaders_are_supported: yes
5:28:05 PM shader_high_ssao_blur compiled: yes
5:28:05 PM shader_high_ssao compiled: yes
5:28:05 PM shader_high_ssao_depth_normal compiled: yes
5:28:05 PM shader_high_light_apply compiled: yes
5:28:05 PM shader_high_light_night compiled: yes
5:28:05 PM shader_high_light_point compiled: yes
5:28:05 PM shader_high_light_spot compiled: yes
5:28:05 PM shader_high_light_sun compiled: yes
5:28:05 PM shader_high_fog_apply compiled: yes
5:28:05 PM shader_high_fog compiled: yes
5:28:05 PM shader_high_dof compiled: yes
5:28:05 PM shader_high_aa compiled: yes
5:28:05 PM shader_replace compiled: yes
5:28:05 PM shader_draw_texture compiled: yes
5:28:05 PM shader_depth compiled: yes
5:28:05 PM shader_color_fog_lights compiled: yes
5:28:05 PM shader_color_fog compiled: yes
5:28:05 PM shader_blend_fog compiled: yes
5:28:05 PM shader_blend compiled: yes
5:28:05 PM shader_border compiled: yes
5:28:05 PM Create vertex format
5:28:05 PM Render init
5:28:05 PM Ground model init
5:28:05 PM Character models init
5:28:05 PM Windows init
5:28:05 PM Lists init
5:28:05 PM Load language file: C:\Users\Francisco\Mine-imator\Other\Languages\english.txt
5:28:06 PM Make transitions
5:28:06 PM linear
5:28:06 PM instant
5:28:06 PM easeinquad
5:28:06 PM easeoutquad
5:28:06 PM easeinoutquad
5:28:06 PM easeincubic
5:28:06 PM easeoutcubic
5:28:06 PM easeinoutcubic
5:28:06 PM easeinquart
5:28:06 PM easeoutquart
5:28:06 PM easeinoutquart
5:28:06 PM easeinquint
5:28:06 PM easeoutquint
5:28:06 PM easeinoutquint
5:28:06 PM easeinsine
5:28:06 PM easeoutsine
5:28:06 PM easeinoutsine
5:28:06 PM easeinexpo
5:28:06 PM easeoutexpo
5:28:06 PM easeinoutexpo
5:28:06 PM easeincirc
5:28:06 PM easeoutcirc
5:28:06 PM easeinoutcirc
5:28:06 PM easeinelastic
5:28:06 PM easeoutelastic
5:28:06 PM easeinoutelastic
5:28:06 PM easeinback
5:28:06 PM easeoutback
5:28:06 PM easeinoutback
5:28:06 PM easeinbounce
5:28:06 PM easeoutbounce
5:28:06 PM easeinoutbounce
5:28:06 PM linear
5:28:06 PM instant
5:28:06 PM easeinquad
5:28:06 PM easeoutquad
5:28:06 PM easeinoutquad
5:28:06 PM easeincubic
5:28:06 PM easeoutcubic
5:28:06 PM easeinoutcubic
5:28:06 PM easeinquart
5:28:06 PM easeoutquart
5:28:06 PM easeinoutquart
5:28:06 PM easeinquint
5:28:06 PM easeoutquint
5:28:06 PM easeinoutquint
5:28:06 PM easeinsine
5:28:06 PM easeoutsine
5:28:06 PM easeinoutsine
5:28:06 PM easeinexpo
5:28:06 PM easeoutexpo
5:28:06 PM easeinoutexpo
5:28:06 PM easeincirc
5:28:06 PM easeoutcirc
5:28:06 PM easeinoutcirc
5:28:06 PM easeinelastic
5:28:06 PM easeoutelastic
5:28:06 PM easeinoutelastic
5:28:06 PM easeinback
5:28:06 PM easeoutback
5:28:06 PM easeinoutback
5:28:06 PM easeinbounce
5:28:06 PM easeoutbounce
5:28:06 PM easeinoutbounce
5:28:06 PM Transitions OK
5:28:06 PM Globals init
5:28:06 PM Opening pack from folder: C:\Users\Francisco\Mine-imator\Other\Textures\
5:28:06 PM mob_texture
5:28:06 PM block_texture
5:28:06 PM colormap_grass_texture
5:28:06 PM colormap_foliage_texture
5:28:07 PM item_texture
5:28:07 PM particles_texture
5:28:07 PM block_preview_texture
5:28:07 PM sun_texture
5:28:07 PM moonphases_texture
5:28:07 PM moon_texture
5:28:07 PM clouds_texture
5:28:07 PM Pack opened
5:28:07 PM Found key_file: C:\Users\Francisco\Mine-imator\Other\key.file
5:28:07 PM Loading settings: C:\Users\Francisco\Mine-imator\Other\settings.file
5:28:07 PM load_format: 3
5:28:07 PM Load language file: C:\Users\Francisco\Mine-imator\Languages\english.txt
5:28:07 PM Adding missing words
5:28:07 PM Startup OK
5:28:07 PM Resetting project
5:28:07 PM Destroying instances
5:28:07 PM Project resetted
5:28:07 PM Show popup: startup
5:30:10 PM Opening project: C:\Users\Francisco\Mine-imator\Projects\GTA\GTA.mproj
5:30:10 PM load_folder: C:\Users\Francisco\Mine-imator\Projects\GTA
5:30:10 PM load_format: 10
5:30:10 PM Resetting project
5:30:10 PM Destroying instances
5:30:10 PM Project resetted
5:30:10 PM save_folder: C:\Users\Francisco\Mine-imator\Projects\GTA
5:30:10 PM load_iid_offset: 0
5:30:10 PM Templates: 2
5:30:10 PM Timelines: 2
5:30:10 PM Resources: 2
5:30:10 PM Get template iids
5:30:10 PM Get particle type iids
5:30:10 PM Get keyframe iids
5:30:10 PM Get timeline iids
5:30:10 PM Update program
5:30:10 PM Project loaded
 


Dropbox for the animations (are on dropbox because I couldn't link it here, and are all on a .rar)

Edited by FranckTheMiner
Found the crashlog and forgot to attach animations XD
Link to post
Share on other sites

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    No registered users viewing this page.

  • Create New...