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C++ Error, crash on startup.


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Hello there. Whenever I try to open Mine-imator it gives me an error, then closes. Here is the error and crash report.

 

 

Error: Runtime Error!

          Program:

 

          This application has requested  the Runtime to terminate it in an 

          unusual way.

          Please contact the application's support team for for information.

 

 

Error Log:

Mine-imator log, please paste this into your bug report!
1:25:10 PM version: 1.0.2 (official 2)
1:25:10 PM gm_version: 1.4.1514
1:25:10 PM build date: 11/7/2015 10:55:33 AM
1:25:10 PM YYC: yes
1:25:10 PM OS: Windows_NT
1:25:10 PM USERDOMAIN: HOME
1:25:10 PM USERNAME: Max
1:25:10 PM USERPROFILE: C:\Users\Max.HOME
1:25:10 PM APPDATA: C:\Users\Max.HOME\AppData\Roaming
1:25:10 PM video_adapter_0_name: NVIDIA GeForce GT 610
1:25:10 PM video_adapter_0_driver_version_high: 589842
1:25:10 PM video_adapter_0_device_name: \\.\DISPLAY1
1:25:10 PM video_adapter_0_driver_version_low: 852665
1:25:10 PM os_version: 393216
1:25:10 PM os_is_network_connected: yes
1:25:10 PM os_get_language: en
1:25:10 PM os_get_region: US
1:25:10 PM working_directory: C:\Users\Max.HOME\Desktop\Mine-imator\
1:25:10 PM file_directory: C:\Users\Max.HOME\AppData\Roaming\Mine_imator\
1:25:10 PM Old log found
1:25:10 PM DLL init
1:25:10 PM file.dll
1:25:10 PM gzunzip.dll
1:25:10 PM movie.dll
1:25:10 PM Movie init
1:25:10 PM window.dll
1:25:10 PM texture.dll
1:25:10 PM Texture init
1:25:11 PM exe_directory: C:\Users\Max.HOME\Desktop\Mine-imator\
1:25:11 PM Trying to save files
1:25:11 PM Files saved
1:25:11 PM Shader init
1:25:11 PM shaders_are_supported: yes
1:25:11 PM shader_high_ssao_blur compiled: yes
1:25:11 PM shader_high_ssao compiled: yes
1:25:11 PM shader_high_ssao_depth_normal compiled: yes
1:25:11 PM shader_high_light_apply compiled: yes
1:25:11 PM shader_high_light_night compiled: yes
1:25:11 PM shader_high_light_point compiled: yes
1:25:11 PM shader_high_light_spot compiled: yes
1:25:11 PM shader_high_light_sun compiled: yes
1:25:11 PM shader_high_fog_apply compiled: yes
1:25:11 PM shader_high_fog compiled: yes
1:25:11 PM shader_high_dof compiled: yes
1:25:11 PM shader_high_aa compiled: yes
1:25:11 PM shader_replace compiled: yes
1:25:11 PM shader_draw_texture compiled: yes
1:25:11 PM shader_depth compiled: yes
1:25:11 PM shader_color_fog_lights compiled: yes
1:25:11 PM shader_color_fog compiled: yes
1:25:11 PM shader_blend_fog compiled: yes
1:25:11 PM shader_blend compiled: yes
1:25:11 PM shader_border compiled: yes
1:25:11 PM Create vertex format
1:25:11 PM Render init
1:25:11 PM Ground model init
1:25:11 PM Character models init
1:25:11 PM Windows init
1:25:11 PM Lists init
1:25:11 PM Load language file: C:\Users\Max.HOME\Desktop\Mine-imator\Other\Languages\english.txt
1:25:11 PM Make transitions
 

 

 

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