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Found 2 results

  1. ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 4:47:05 PM mineimator_version: 1.2.5 4:47:05 PM gm_runtime: 2.1.5.246 4:47:05 PM YYC: yes 4:47:05 PM working_directory: C:\Users\Maribao's Family\Documents\Mine-imator 1.2.5\ 4:47:05 PM file_directory: C:\Users\Maribao's Family\AppData\Roaming\Mine_imator\ 4:47:05 PM OS: Windows 4:47:05 PM os_version: 655360 4:47:05 PM os_is_network_connected: yes 4:47:05 PM os_get_language: en 4:47:05 PM os_get_region: US 4:47:05 PM USERDOMAIN: DESKTOP-AID6LV8 4:47:05 PM USERNAME: Maribao's Family 4:47:05 PM USERPROFILE: C:\Users\Maribao's Family 4:47:05 PM APPDATA: C:\Users\Maribao's Family\AppData\Roaming 4:47:05 PM NUMBER_OF_PROCESSORS: 4 4:47:05 PM PROCESSOR_ARCHITECTURE: x86 4:47:05 PM PROCESSOR_IDENTFIER: 4:47:05 PM PROCESSOR_LEVEL: 6 4:47:05 PM PROCESSOR_REVISION: 3a09 4:47:05 PM video_adapter_subsysid: 401805372 4:47:05 PM udid: a6582978-1111-4061-ae2d-512778324c64 4:47:05 PM video_adapter_vendorid: 32902 4:47:05 PM video_d3d11_context: 03E46EFC 4:47:05 PM video_d3d11_device: 03E45CD4 4:47:05 PM video_adapter_deviceid: 358 4:47:05 PM video_adapter_sharedsystemmemory: 1845493760 4:47:05 PM video_adapter_revision: 9 4:47:05 PM video_adapter_description: Intel(R) HD Graphics 4000 4:47:05 PM video_adapter_dedicatedsystemmemory: 0 4:47:05 PM video_adapter_dedicatedvideomemory: 33554432 4:47:05 PM Old log found 4:47:05 PM External library init 4:47:05 PM External library: Data\file.dll 4:47:06 PM External library: Data\movie.dll 4:47:06 PM External library: movie init 4:47:06 PM External library: Data\window.dll 4:47:06 PM External library: Data\math.dll 4:47:08 PM working_directory: C:\Users\Maribao's Family\Documents\Mine-imator 1.2.5\ 4:47:08 PM Trying to save files 4:47:08 PM surface_save OK 4:47:08 PM texture_create OK 4:47:08 PM file_delete_lib OK 4:47:08 PM Create vertex format 4:47:08 PM Shader init 4:47:08 PM shaders_are_supported: yes 4:47:08 PM shader_distort compiled: yes 4:47:08 PM shader_ca compiled: yes 4:47:08 PM shader_high_light_desaturate compiled: yes 4:47:08 PM shader_noise compiled: yes 4:47:08 PM shader_vignette compiled: yes 4:47:08 PM shader_color_correction compiled: yes 4:47:08 PM shader_blur compiled: yes 4:47:08 PM shader_add compiled: yes 4:47:08 PM shader_high_bloom_threshold compiled: yes 4:47:08 PM shader_color_glow compiled: yes 4:47:08 PM shader_high_ssao_depth_normal compiled: yes 4:47:08 PM shader_high_ssao_blur compiled: yes 4:47:08 PM shader_high_ssao compiled: yes 4:47:08 PM shader_high_light_sun compiled: yes 4:47:08 PM shader_high_light_spot compiled: yes 4:47:08 PM shader_high_light_point_shadowless compiled: yes 4:47:08 PM shader_high_light_point compiled: yes 4:47:08 PM shader_high_light_night compiled: yes 4:47:08 PM shader_high_light_apply compiled: yes 4:47:08 PM shader_high_fog_apply compiled: yes 4:47:08 PM shader_high_fog compiled: yes 4:47:08 PM shader_high_dof_coc_blur compiled: yes 4:47:08 PM shader_high_dof_coc compiled: yes 4:47:08 PM shader_high_dof compiled: yes 4:47:08 PM shader_high_aa compiled: yes 4:47:08 PM shader_replace compiled: yes 4:47:08 PM shader_draw_texture compiled: yes 4:47:08 PM shader_depth_point compiled: yes 4:47:08 PM shader_depth compiled: yes 4:47:08 PM shader_color_fog_lights compiled: yes 4:47:08 PM shader_color_fog compiled: yes 4:47:08 PM shader_color_camera compiled: yes 4:47:08 PM shader_border compiled: yes 4:47:08 PM shader_blend compiled: yes 4:47:08 PM shader_alpha_test compiled: yes 4:47:08 PM shader_alpha_fix compiled: yes 4:47:08 PM Loading legacy file 4:47:08 PM Make transitions 4:47:08 PM Transitions OK 4:47:08 PM Loading language file: C:\Users\Maribao's Family\Documents\Mine-imator 1.2.5\Data\Languages\english.milanguage 4:47:08 PM Windows startup 4:47:09 PM Loading settings: C:\Users\Maribao's Family\Documents\Mine-imator 1.2.5\Data\settings.midata 4:47:09 PM load_format: 28 4:47:09 PM Render init 4:47:09 PM Loading Minecraft assets version: 1.14.4 4:47:10 PM Archive already unzipped, re-using: C:\Users\Maribao's Family\AppData\Roaming\Mine_imator\Minecraft_unzip\1.14.4\assets\minecraft\ 4:47:10 PM Model textures: load 4:47:13 PM Model textures: done 4:47:13 PM Block textures: load static 4:47:14 PM Block textures: load animated 4:47:15 PM Block textures, blocksize: 16 4:47:15 PM Block textures: static block surface 4:47:15 PM Block textures: static block preview 4:47:15 PM Block textures: animated block surfaces 4:47:15 PM Block textures: animated frames 4:47:15 PM Block textures: animated block preview 4:47:15 PM Block textures: find static block depths 4:47:15 PM Block textures: find animated block depths 4:47:15 PM Block textures: done 4:47:15 PM Item textures: load 4:47:16 PM Item textures: surface 4:47:16 PM Item textures: done 4:47:16 PM Particle textures: load 4:47:16 PM Particle textures: legacy sheets 4:47:16 PM Particle textures: done 4:48:40 PM Saving block previews: C:\Users\Maribao's Family\Documents\Mine-imator 1.2.5\Data\blockpreview.midata 4:48:40 PM Loaded assets successfully 4:48:43 PM Ground vbuffer init 4:48:43 PM Resetting project 4:48:43 PM Destroying instances 4:48:43 PM Project resetted 4:48:43 PM Show popup: startup 4:48:45 PM Using the latest assets 4:48:56 PM Opening project: C:\Users\Maribao's Family\Documents\Mine-imator 1.2.5\Projects\New Project\New Project.miproject 4:48:56 PM load_format: 32 4:48:56 PM Resetting project 4:48:56 PM Destroying instances 4:48:56 PM Project resetted 4:48:56 PM save_folder: C:\Users\Maribao's Family\Documents\Mine-imator 1.2.5\Projects\New Project 4:48:56 PM load_folder: C:\Users\Maribao's Family\Documents\Mine-imator 1.2.5\Projects\New Project 4:48:56 PM Project loaded 4:48:57 PM Saving settings: C:\Users\Maribao's Family\Documents\Mine-imator 1.2.5\Data\settings.midata 4:49:02 PM Show alert: Upgrade Mine-imator, Remove the watermark on exports., 93 4:49:02 PM Show popup: exportmovie 4:49:17 PM Export movie: C:\Users\Maribao's Family\Pictures\New Project.mp4 4:49:17 PM Format: mp4 4:49:17 PM Bitrate: 2500000 4:49:17 PM Framerate: 30 4:49:17 PM Audio: yes 4:49:17 PM High Quality: yes 4:49:17 PM Size: 1280, 720
  2. Mine-imator log, please paste this into your bug report! 2:11:47 AM version: 1.0.4 (official) 2:11:47 AM gm_version: 1.4.1542 2:11:47 AM build date: 11/19/2015 1:33:35 PM 2:11:47 AM YYC: yes 2:11:47 AM LAA: no 2:11:47 AM OS: Windows_NT 2:11:47 AM USERDOMAIN: DEVNET 2:11:47 AM USERNAME: battl 2:11:47 AM USERPROFILE: C:\Users\battl 2:11:47 AM APPDATA: C:\Users\battl\AppData\Roaming 2:11:47 AM video_adapter_0_name: Intel(R) HD Graphics 2:11:47 AM video_adapter_1_driver_version_low: 658260 2:11:47 AM video_adapter_1_name: Intel(R) HD Graphics 2:11:47 AM video_adapter_0_driver_version_high: 524303 2:11:47 AM video_adapter_0_device_name: \\.\DISPLAY2 2:11:47 AM video_adapter_1_driver_version_high: 524303 2:11:47 AM video_adapter_0_driver_version_low: 658260 2:11:47 AM video_adapter_1_device_identifier: {D7B78E66-4306-11CF-CC78-7B24A2C2C535} 2:11:47 AM video_adapter_0_device_identifier: {D7B78E66-4306-11CF-CC78-7B24A2C2C535} 2:11:47 AM os_version: 393218 2:11:47 AM os_is_network_connected: yes 2:11:47 AM os_get_language: en 2:11:47 AM os_get_region: US 2:11:47 AM working_directory: C:\Users\battl\Downloads\Mine-imator\Mine-imator\ 2:11:47 AM file_directory: C:\Users\battl\AppData\Roaming\Mine_imator\ 2:11:47 AM Old log found 2:11:47 AM DLL init 2:11:47 AM file.dll 2:11:47 AM gzunzip.dll 2:11:47 AM movie.dll 2:11:47 AM Movie init 2:11:47 AM window.dll 2:11:47 AM texture.dll 2:11:47 AM Texture init 2:11:52 AM exe_directory: C:\Users\battl\Downloads\Mine-imator\Mine-imator\ 2:11:52 AM Trying to save files 2:11:52 AM surface_save OK 2:11:52 AM texture_create OK 2:11:52 AM file_delete_dll OK 2:11:52 AM Shader init 2:11:52 AM shaders_are_supported: yes 2:11:53 AM shader_high_ssao_blur compiled: no 2:11:53 AM Shader compilation failed
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