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Found 1 result

  1. Hello, I am CodingGuardian, I would like to talk about a problem ALOT of people have encountered, here is how it goes, Once you download the Mine-imator there is a little bug/glitch when you crash and it has happened to me, i have no idea what to do about it....it told me to: Mine-imator log, please paste this into your bug report! 7:59:50 AM version: 1.0.5 7:59:50 AM gm_version: 1.4.1690 7:59:50 AM build date: 1/13/2016 3:11:39 PM 7:59:50 AM YYC: yes 7:59:50 AM LAA: yes 7:59:50 AM working_directory: C:\Users\Tom\Mine-imator\ 7:59:50 AM file_directory: C:\Users\Tom\AppData\Roaming\Mine_imator\ 7:59:50 AM OS: Windows_NT 7:59:50 AM os_version: 393218 7:59:50 AM os_is_network_connected: yes 7:59:50 AM os_get_language: en 7:59:50 AM os_get_region: US 7:59:50 AM USERDOMAIN: Tom-Richard 7:59:50 AM USERNAME: Tom 7:59:50 AM USERPROFILE: C:\Users\Tom 7:59:50 AM APPDATA: C:\Users\Tom\AppData\Roaming 7:59:50 AM NUMBER_OF_PROCESSORS: 2 7:59:50 AM PROCESSOR_ARCHITECTURE: x86 7:59:50 AM PROCESSOR_IDENTFIER: 7:59:50 AM PROCESSOR_LEVEL: 6 7:59:50 AM PROCESSOR_REVISION: 3a09 7:59:50 AM video_adapter_0_name: Intel(R) HD Graphics 7:59:50 AM video_adapter_0_driver_version_high: 655378 7:59:50 AM video_adapter_0_device_name: \\.\DISPLAY1 7:59:50 AM video_adapter_0_driver_version_low: 658705 7:59:50 AM DLL init 7:59:50 AM file.dll 7:59:50 AM movie.dll 7:59:50 AM Movie init 7:59:50 AM window.dll 7:59:50 AM texture.dll 7:59:50 AM Texture init 7:59:50 AM exe_directory: C:\Users\Tom\Mine-imator\ 7:59:50 AM Trying to save files 7:59:50 AM surface_save OK 7:59:50 AM texture_create OK 7:59:50 AM file_delete_dll OK 7:59:50 AM Shader init 7:59:50 AM shaders_are_supported: yes 7:59:50 AM shader_high_ssao_blur compiled: yes 7:59:50 AM shader_high_ssao compiled: yes 7:59:50 AM shader_high_ssao_depth_normal compiled: yes 7:59:50 AM shader_high_light_apply compiled: yes 7:59:50 AM shader_high_light_night compiled: yes 7:59:50 AM shader_high_light_point compiled: yes 7:59:50 AM shader_high_light_spot compiled: yes 7:59:50 AM shader_high_light_sun compiled: yes 7:59:50 AM shader_high_fog_apply compiled: yes 7:59:50 AM shader_high_fog compiled: yes 7:59:50 AM shader_high_dof compiled: yes 7:59:50 AM shader_high_aa compiled: yes 7:59:50 AM shader_replace compiled: yes 7:59:50 AM shader_draw_texture compiled: yes 7:59:50 AM shader_depth compiled: yes 7:59:50 AM shader_color_fog_lights compiled: yes 7:59:50 AM shader_color_fog compiled: yes 7:59:50 AM shader_blend_fog compiled: yes 7:59:50 AM shader_blend compiled: yes 7:59:50 AM shader_border compiled: yes 7:59:50 AM Create vertex format 7:59:50 AM Render init 7:59:50 AM Ground model init 7:59:50 AM Character models init 7:59:50 AM Windows init 7:59:50 AM Lists init 7:59:50 AM Load language file: C:\Users\Tom\Mine-imator\Data\Languages\english.txt 7:59:50 AM Make transitions 7:59:51 AM Transitions OK 7:59:51 AM Globals init 7:59:51 AM Opening pack from folder: C:\Users\Tom\Mine-imator\Data\Textures\ 7:59:51 AM mob_texture 7:59:51 AM block_texture 7:59:52 AM colormap_grass_texture 7:59:52 AM colormap_foliage_texture 7:59:52 AM item_texture 7:59:52 AM particles_texture 7:59:52 AM block_preview_texture 7:59:52 AM sun_texture 7:59:52 AM moonphases_texture 7:59:52 AM moon_texture 7:59:52 AM clouds_texture 7:59:52 AM Pack opened 7:59:52 AM Loading settings: C:\Users\Tom\Mine-imator\Data\settings.file 7:59:52 AM load_format: 3 7:59:52 AM Loading recent: C:\Users\Tom\Mine-imator\Data\recent.file 7:59:52 AM Loading closed alerts: C:\Users\Tom\Mine-imator\Data\alerts.file 7:59:52 AM Startup OK 7:59:52 AM Resetting project 7:59:52 AM Destroying instances 7:59:52 AM Project resetted 7:59:52 AM Show popup: startup 7:59:52 AM HTTP: []
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