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  1. Hi, it's me Em Z! This isn't mine these are models from the from the famous cit texture pack called Mizuno's 16 Craft (Most of these are json files that I manually imported into Mine-Imator most of the models worked and loaded in while some didn't) There is a reason why some the models won't get imported due to the model not being a Box UV. The textures not being in that arrangement of UV since Mine-Imator only supports one UV format, and these models were made in Blockbench and there are two types of UV Faces, one being the Box UV and the other one being the Per-face UV meaning the textures are facing different directions north, south, west, east, up, and bottom of the model UV. (I did thought of that you could just put the models (the .json files) and the textures in one folder and the models would load as it is but when you try opening those models in Blockbench, models won't load because the textures aren't in the same file path directory as it was where it used to be.) DISCLAIMER: Everything that I said might probably not be true cause I don't really know how it works, i'm just explaining it to how I see it. ---------------------------------------------------------------------------- ---------------------------------------------------------------------------- So how to import the models?: I already did the manual labor so you just have to find the Mizuno CIT Pack (Import Ready).miobject or you can also open the [Mizuno CIT THE BEST WOOHOO] (you better unzip it first lol) ---------------------------------------------------------------------------- These Models were made by: Mizuno Links to the Creator of this pack: - Official Website https://mizunomcmemo.blogspot.com/p/resourcepack.html - Download Page of the Pack https://mizunomcmemo.blogspot.com/p/mizunos-16-craft-cit.html - Twitter / X Account https://twitter.com/m_sebascha ---------------------------------------------------------------------------- Download Here and Read the Instructions
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