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Found 3 results

  1. Whenever I try to make particles spawn, it will crash, and sometimes when I try to delete something, Please Help! -------------------------------------------------------------------------- Mine-imator log, please paste this into your bug report! 16:57:55 version: 1.0.4 (official) 16:57:55 gm_version: 1.4.1542 16:57:55 build date: 19/11/2015 19:33:35 16:57:55 YYC: yes 16:57:55 LAA: no 16:57:55 OS: Windows_NT 16:57:55 USERDOMAIN: DESKTOP-ES8S2ON 16:57:55 USERNAME: Ryan Grundy 16:57:55 USERPROFILE: C:\Users\Ryan Grundy 16:57:55 APPDATA: C:\Users\Ryan Grundy\AppData\Roaming 16:57:55 video_adapter_0_name: AMD Radeon HD 8470D 16:57:55 video_adapter_0_driver_version_high: 524305 16:57:55 video_adapter_0_device_name: \\.\DISPLAY1 16:57:55 video_adapter_0_driver_version_low: 656764 16:57:55 os_version: 393218 16:57:55 os_is_network_connected: yes 16:57:55 os_get_language: en 16:57:55 os_get_region: GB 16:57:55 working_directory: C:\Users\Ryan Grundy\Downloads\Mine-imator\Mine-imator\ 16:57:55 file_directory: C:\Users\Ryan Grundy\AppData\Roaming\Mine_imator\ 16:57:55 Old log found 16:57:55 DLL init 16:57:55 file.dll 16:57:55 gzunzip.dll 16:57:55 movie.dll 16:57:55 Movie init 16:57:55 window.dll 16:57:55 texture.dll 16:57:55 Texture init 16:57:58 exe_directory: C:\Users\Ryan Grundy\Downloads\Mine-imator\Mine-imator\ 16:57:58 Trying to save files 16:57:58 surface_save OK 16:57:58 texture_create OK 16:57:58 file_delete_dll OK 16:57:58 Shader init 16:57:58 shaders_are_supported: yes 16:57:58 shader_high_ssao_blur compiled: yes 16:57:58 shader_high_ssao compiled: yes 16:57:58 shader_high_ssao_depth_normal compiled: yes 16:57:58 shader_high_light_apply compiled: yes 16:57:58 shader_high_light_night compiled: yes 16:57:58 shader_high_light_point compiled: yes 16:57:58 shader_high_light_spot compiled: yes 16:57:58 shader_high_light_sun compiled: yes 16:57:58 shader_high_fog_apply compiled: yes 16:57:58 shader_high_fog compiled: yes 16:57:58 shader_high_dof compiled: yes 16:57:58 shader_high_aa compiled: yes 16:57:58 shader_replace compiled: yes 16:57:58 shader_draw_texture compiled: yes 16:57:58 shader_depth compiled: yes 16:57:58 shader_color_fog_lights compiled: yes 16:57:58 shader_color_fog compiled: yes 16:57:58 shader_blend_fog compiled: yes 16:57:58 shader_blend compiled: yes 16:57:58 shader_border compiled: yes 16:57:58 Create vertex format 16:57:58 Render init 16:57:58 Ground model init 16:57:58 Character models init 16:57:58 Windows init 16:57:58 Lists init 16:57:58 Load language file: C:\Users\Ryan Grundy\Downloads\Mine-imator\Mine-imator\Other\Languages\english.txt 16:57:58 Make transitions 16:57:58 linear 16:57:58 instant 16:57:58 easeinquad 16:57:58 easeoutquad 16:57:58 easeinoutquad 16:57:58 easeincubic 16:57:58 easeoutcubic 16:57:58 easeinoutcubic 16:57:58 easeinquart 16:57:58 easeoutquart 16:57:58 easeinoutquart 16:57:58 easeinquint 16:57:58 easeoutquint 16:57:58 easeinoutquint 16:57:58 easeinsine 16:57:58 easeoutsine 16:57:58 easeinoutsine 16:57:59 easeinexpo 16:57:59 easeoutexpo 16:57:59 easeinoutexpo 16:57:59 easeincirc 16:57:59 easeoutcirc 16:57:59 easeinoutcirc 16:57:59 easeinelastic 16:57:59 easeoutelastic 16:57:59 easeinoutelastic 16:57:59 easeinback 16:57:59 easeoutback 16:57:59 easeinoutback 16:57:59 easeinbounce 16:57:59 easeoutbounce 16:57:59 easeinoutbounce 16:57:59 linear 16:57:59 instant 16:57:59 easeinquad 16:57:59 easeoutquad 16:57:59 easeinoutquad 16:57:59 easeincubic 16:57:59 easeoutcubic 16:57:59 easeinoutcubic 16:57:59 easeinquart 16:57:59 easeoutquart 16:57:59 easeinoutquart 16:57:59 easeinquint 16:57:59 easeoutquint 16:57:59 easeinoutquint 16:57:59 easeinsine 16:57:59 easeoutsine 16:57:59 easeinoutsine 16:57:59 easeinexpo 16:57:59 easeoutexpo 16:57:59 easeinoutexpo 16:57:59 easeincirc 16:57:59 easeoutcirc 16:57:59 easeinoutcirc 16:57:59 easeinelastic 16:57:59 easeoutelastic 16:57:59 easeinoutelastic 16:57:59 easeinback 16:57:59 easeoutback 16:57:59 easeinoutback 16:57:59 easeinbounce 16:57:59 easeoutbounce 16:57:59 easeinoutbounce 16:57:59 Transitions OK 16:57:59 Globals init 16:57:59 Opening pack from folder: C:\Users\Ryan Grundy\Downloads\Mine-imator\Mine-imator\Other\Textures\ 16:57:59 mob_texture 16:57:59 block_texture 16:58:00 colormap_grass_texture 16:58:00 colormap_foliage_texture 16:58:00 item_texture 16:58:00 particles_texture 16:58:00 block_preview_texture 16:58:00 sun_texture 16:58:00 moonphases_texture 16:58:00 moon_texture 16:58:00 clouds_texture 16:58:00 Pack opened 16:58:00 Loading settings: C:\Users\Ryan Grundy\Downloads\Mine-imator\Mine-imator\Other\settings.file 16:58:00 load_format: 3 16:58:00 Loading recent: C:\Users\Ryan Grundy\Downloads\Mine-imator\Mine-imator\Other\recent.file 16:58:00 Loading closed alerts: C:\Users\Ryan Grundy\Downloads\Mine-imator\Mine-imator\Other\alerts.file 16:58:00 Startup OK 16:58:00 Resetting project 16:58:00 Destroying instances 16:58:00 Project resetted 16:58:00 Show popup: startup 16:59:26 Creating project: C:\Users\Ryan Grundy\Downloads\Mine-imator\Mine-imator\Projects\Steves Mansion 16:59:26 Resetting project 16:59:26 Destroying instances 16:59:26 Project resetted 16:59:26 Saving project: C:\Users\Ryan Grundy\Downloads\Mine-imator\Mine-imator\Projects\Steves Mansion\Steves Mansion.mproj 16:59:26 load_folder: C:\Users\Ryan Grundy\Downloads\Mine-imator\Mine-imator\Projects\Steves Mansion 16:59:26 save_folder: C:\Users\Ryan Grundy\Downloads\Mine-imator\Mine-imator\Projects\Steves Mansion 16:59:26 Project saved 16:59:26 Show alert: Project created!, Imported files will be copied into the project folder., 0 16:59:31 Action: action_tl_deselect_all 16:59:33 Action: action_tl_deselect_all 16:59:33 Action: action_tl_deselect_all 16:59:33 Action: action_tl_deselect_all 16:59:35 Action: action_tl_deselect_all 16:59:41 Action: action_bench_create 16:59:41 Created: char 16:59:43 Action: action_tl_select 16:59:48 Action: action_tl_select 16:59:49 Action: action_tl_select 16:59:49 Action: action_tl_select 16:59:50 Action: action_tl_select 16:59:51 Action: action_tl_deselect_all 16:59:52 Action: action_tl_select 17:00:02 Action: action_tl_deselect_all 17:00:15 Action: action_bench_create 17:00:15 Created: scenery 17:00:33 Add resource: schematic 17:00:33 filename: Abandoned house.schematic 17:00:33 filename_out: Abandoned house.schematic 17:00:33 load_folder: C:\Users\Ryan Grundy\Downloads\Mine-imator\Mine-imator\Schematics\Buildings and structures\Buildings 17:00:33 save_folder: C:\Users\Ryan Grundy\Downloads\Mine-imator\Mine-imator\Projects\Steves Mansion 17:00:34 Action Load resource: action_lib_scenery, C:\Users\Ryan Grundy\Downloads\Mine-imator\Mine-imator\Schematics\Buildings and structures\Buildings\Abandoned house.schematic 17:00:34 Loading schematic: C:\Users\Ryan Grundy\Downloads\Mine-imator\Mine-imator\Projects\Steves Mansion\Abandoned house.schematic 17:00:34 Schematic size: 15, 20, 16 17:01:20 Action: action_tl_select 17:01:33 Action: action_tl_deselect_all 17:01:46 Action: action_tl_select 17:01:52 Action: action_tl_deselect_all 17:01:54 Action: action_tl_extend 17:01:55 Action: action_tl_select 17:02:04 Action: action_tl_deselect_all 17:02:08 Action: action_bench_create 17:02:08 Created: surface 17:02:11 Action: action_tl_deselect_all 17:02:11 Action: action_tl_select 17:02:29 Action: action_tl_extend 17:02:33 Action: action_tl_parent 17:02:35 Action: action_tl_deselect_all 17:02:46 Add resource: texture 17:02:46 filename: Steves Mansion!.png 17:02:46 filename_out: Steves Mansion!.png 17:02:46 load_folder: C:\Users\Ryan Grundy\Pictures\Saved Pictures 17:02:46 save_folder: C:\Users\Ryan Grundy\Downloads\Mine-imator\Mine-imator\Projects\Steves Mansion 17:02:46 Action Load resource: action_lib_shape_tex, C:\Users\Ryan Grundy\Pictures\Saved Pictures\Steves Mansion!.png 17:02:53 Action: action_tl_select 17:02:58 Action: action_tl_select 17:03:06 Action: action_tl_select 17:03:09 Action: action_tl_select 17:03:23 Action: action_tl_deselect_all 17:03:25 Action: action_tl_select 17:03:27 Action: action_tl_select 17:05:16 Saving project: C:\Users\Ryan Grundy\Downloads\Mine-imator\Mine-imator\Projects\Steves Mansion\Steves Mansion.mproj 17:05:16 load_folder: C:\Users\Ryan Grundy\Downloads\Mine-imator\Mine-imator\Projects\Steves Mansion 17:05:16 save_folder: C:\Users\Ryan Grundy\Downloads\Mine-imator\Mine-imator\Projects\Steves Mansion 17:05:16 Project saved 17:05:16 Show alert: Project saved!, , 78 17:05:17 Action: action_tl_deselect_all 17:05:41 Saving project: C:\Users\Ryan Grundy\Downloads\Mine-imator\Mine-imator\Projects\Steves Mansion\Steves Mansion.mproj 17:05:41 load_folder: C:\Users\Ryan Grundy\Downloads\Mine-imator\Mine-imator\Projects\Steves Mansion 17:05:41 save_folder: C:\Users\Ryan Grundy\Downloads\Mine-imator\Mine-imator\Projects\Steves Mansion 17:05:41 Project saved 17:05:41 Show popup: newproject 17:05:47 Creating project: C:\Users\Ryan Grundy\Downloads\Mine-imator\Mine-imator\Projects\Egg D 17:05:47 Resetting project 17:05:48 Destroying instances 17:05:48 Project resetted 17:05:48 Saving project: C:\Users\Ryan Grundy\Downloads\Mine-imator\Mine-imator\Projects\Egg D\Egg D.mproj 17:05:48 load_folder: C:\Users\Ryan Grundy\Downloads\Mine-imator\Mine-imator\Projects\Egg D 17:05:48 save_folder: C:\Users\Ryan Grundy\Downloads\Mine-imator\Mine-imator\Projects\Egg D 17:05:48 Project saved 17:05:48 Show alert: Project created!, Imported files will be copied into the project folder., 0 17:05:51 Action: action_bench_create 17:05:51 Created: char 17:05:52 Action: action_tl_deselect_all 17:05:52 Action: action_tl_deselect_all 17:05:53 Action: action_tl_select 17:05:54 Action: action_tl_deselect_all 17:05:55 Action: action_tl_select 17:06:00 Action: action_tl_select 17:06:02 Action: action_tl_select 17:06:04 Action: action_tl_select 17:06:05 Action: action_tl_select 17:06:09 Action: action_tl_select 17:06:15 Action: action_tl_folder 17:06:15 Action: action_tl_parent 17:06:15 Action: action_tl_select 17:06:18 Action: action_tl_extend 17:06:23 Action: action_tl_deselect_all 17:06:24 Action: action_tl_keyframes_select_area 17:06:27 Action: action_tl_select 17:06:28 Action: action_tl_keyframe_create 17:06:29 Action: action_tl_select 17:06:29 Action: action_tl_keyframe_create 17:06:30 Action: action_tl_select 17:06:30 Action: action_tl_keyframe_create 17:06:32 Action: action_tl_deselect_all 17:06:33 Action: action_tl_keyframes_select_area 17:06:37 Action: action_tl_select 17:06:37 Action: action_tl_keyframe_create 17:06:38 Action: action_tl_select 17:06:38 Action: action_tl_keyframe_create 17:06:39 Action: action_tl_select 17:06:39 Action: action_tl_keyframe_create 17:06:40 Action: action_tl_select 17:06:40 Action: action_tl_keyframe_create 17:06:41 Action: action_tl_select 17:06:41 Action: action_tl_keyframe_create 17:06:42 Action: action_tl_select 17:06:42 Action: action_tl_keyframe_create 17:06:43 Action: action_tl_deselect_all 17:06:44 Action: action_tl_keyframes_select_area 17:07:01 Action: action_tl_deselect_all 17:07:04 Action: action_tl_keyframes_select_area 17:07:05 Action: action_tl_select 17:07:06 Action: action_tl_keyframe_create 17:07:07 Action: action_tl_select 17:07:08 Action: action_tl_keyframe_create 17:07:09 Action: action_tl_select 17:07:09 Action: action_tl_keyframe_create 17:07:09 Action: action_tl_select 17:07:10 Action: action_tl_keyframe_create 17:07:11 Action: action_tl_deselect_all 17:07:12 Action: action_tl_keyframes_select_area 17:07:18 Action: action_tl_select 17:07:19 Action: action_tl_select 17:07:20 Action: action_tl_deselect_all 17:07:25 Action: action_tl_keyframes_select_area 17:07:26 Action: action_tl_keyframes_remove 17:07:46 Action: action_tl_select 17:07:57 Show popup: open 17:07:59 Opening project: C:\Users\Ryan Grundy\Downloads\Mine-imator\Mine-imator\Projects\Steves Mansion\Steves Mansion.mproj 17:07:59 load_folder: C:\Users\Ryan Grundy\Downloads\Mine-imator\Mine-imator\Projects\Steves Mansion 17:07:59 load_format: 10 17:07:59 Resetting project 17:07:59 Destroying instances 17:07:59 Project resetted 17:07:59 save_folder: C:\Users\Ryan Grundy\Downloads\Mine-imator\Mine-imator\Projects\Steves Mansion 17:07:59 load_iid_offset: 0 17:07:59 Templates: 3 17:07:59 Timelines: 10 17:07:59 Resources: 2 17:07:59 Get template iids 17:07:59 Get particle type iids 17:07:59 Get keyframe iids 17:07:59 Get timeline iids 17:07:59 Update program 17:07:59 Project loaded 17:07:59 Loading schematic: C:\Users\Ryan Grundy\Downloads\Mine-imator\Mine-imator\Projects\Steves Mansion\Abandoned house.schematic 17:07:59 Schematic size: 15, 20, 16 17:08:01 Action: action_tl_select 17:08:03 Action: action_tl_select 17:08:37 Action: action_tl_select 17:08:47 Action: action_tl_remove --------------------------------------------------- Thanks!
  2. RedRoger

    Finger Rig

    I'm horrible with fingers in mine-imator,so I was wondering if some1 could make a Rig with fingers for my skin Available for ALL versions,(I have my reasons).The skin is under my profile <-----------
  3. When i export meh animation it's just a black screen! Help please?
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