Hello. So I've recently got mine imator once more, and I don't know why but every time that ive had it.. which is around 8 times, I've always had this problem. It always says "mine imator didn't close properly the last time" or something like that. But this time, I have a new problem. I recently started a new project, I saved it, and then I closed out mine imator because I had to do other stuff. When I wanted to resume the project, I opened up mine imator, and this pops up.
############################################################################################
FATAL ERROR in
action number 1
of Draw Event
for object app:
array_get :: Index [0,6] out of range [1,1]
############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Script_matrix_create (line 13)
called from - gml_Script_vbuffer_render (line 30)
called from - gml_Script_render_world_ground (line 26)
called from - gml_Script_render_world (line 29)
called from - gml_Script_render_low (line 26)
called from - gml_Script_view_update_surface (line 25)
called from - gml_Script_view_update (line 9)
called from - gml_Script_view_draw (line 296)
called from - gml_Script_view_area_draw (line 9)
called from - gml_Script_panel_area_draw (line 51)
called from - gml_Script_window_draw (line 20)
called from - gml_Script_app_event_draw (line 7)
called from - gml_Object_app_Draw_0 (line 0)
please help.
old problem (saying that mine imator didn't close properly the last time it was used)
Crash Report
in Issues and bugs
Posted
Hello. So I've recently got mine imator once more, and I don't know why but every time that ive had it.. which is around 8 times, I've always had this problem. It always says "mine imator didn't close properly the last time" or something like that. But this time, I have a new problem. I recently started a new project, I saved it, and then I closed out mine imator because I had to do other stuff. When I wanted to resume the project, I opened up mine imator, and this pops up.
FATAL ERROR in
action number 1
of Draw Event
for object app:
############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Script_matrix_create (line 13)
called from - gml_Script_vbuffer_render (line 30)
called from - gml_Script_render_world_ground (line 26)
called from - gml_Script_render_world (line 29)
called from - gml_Script_render_low (line 26)
called from - gml_Script_view_update_surface (line 25)
called from - gml_Script_view_update (line 9)
called from - gml_Script_view_draw (line 296)
called from - gml_Script_view_area_draw (line 9)
called from - gml_Script_panel_area_draw (line 51)
called from - gml_Script_window_draw (line 20)
called from - gml_Script_app_event_draw (line 7)
called from - gml_Object_app_Draw_0 (line 0)
In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
9:25:49 PM mineimator_version: 1.1.2
9:25:49 PM gm_runtime: 2.1.2.172
9:25:49 PM YYC: yes
9:25:49 PM working_directory: C:\Users\gnatr\Mine-imator\
9:25:49 PM file_directory: C:\Users\gnatr\AppData\Roaming\Mine_imator\
9:25:49 PM OS: Windows
9:25:49 PM os_version: 655360
9:25:49 PM os_is_network_connected: yes
9:25:49 PM os_get_language: en
9:25:49 PM os_get_region: US
9:25:49 PM USERDOMAIN: DESKTOP-E0LB3HN
9:25:49 PM USERNAME: gnatr
9:25:49 PM USERPROFILE: C:\Users\gnatr
9:25:49 PM APPDATA: C:\Users\gnatr\AppData\Roaming
9:25:49 PM NUMBER_OF_PROCESSORS: 4
9:25:49 PM PROCESSOR_ARCHITECTURE: x86
9:25:49 PM PROCESSOR_IDENTFIER:
9:25:49 PM PROCESSOR_LEVEL: 6
9:25:49 PM PROCESSOR_REVISION: 8e09
9:25:49 PM video_adapter_subsysid: 352325699
9:25:49 PM udid: 90f70d2c-60e2-4e42-8437-801de814b2ef
9:25:49 PM video_adapter_vendorid: 32902
9:25:49 PM video_d3d11_context: 03C64AC4
9:25:49 PM video_d3d11_device: 03C5287C
9:25:49 PM video_adapter_deviceid: 22806
9:25:49 PM video_adapter_sharedsystemmemory: 4160684032
9:25:49 PM video_adapter_revision: 2
9:25:49 PM video_adapter_description: Intel(R) HD Graphics 620
9:25:49 PM video_adapter_dedicatedsystemmemory: 0
9:25:49 PM video_adapter_dedicatedvideomemory: 134217728
9:25:49 PM Old log found
9:25:49 PM External library init
9:25:49 PM External library: Data\file.dll
9:25:49 PM External library: Data\movie.dll
9:25:49 PM External library: movie init
9:25:49 PM No texture library found, using sprite textures
9:25:49 PM External library: Data\window.dll
9:25:53 PM working_directory: C:\Users\gnatr\Mine-imator\
9:25:53 PM Trying to save files
9:25:53 PM surface_save OK
9:25:53 PM texture_create OK
9:25:53 PM file_delete_lib OK
9:25:53 PM Create vertex format
9:25:53 PM Shader init
9:25:53 PM shaders_are_supported: yes
9:25:53 PM shader_high_ssao_depth_normal compiled: yes
9:25:53 PM shader_high_ssao_blur compiled: yes
9:25:53 PM shader_high_ssao compiled: yes
9:25:53 PM shader_high_light_sun compiled: yes
9:25:53 PM shader_high_light_spot compiled: yes
9:25:53 PM shader_high_light_point compiled: yes
9:25:53 PM shader_high_light_night compiled: yes
9:25:53 PM shader_high_light_apply compiled: yes
9:25:53 PM shader_high_fog_apply compiled: yes
9:25:53 PM shader_high_fog compiled: yes
9:25:53 PM shader_high_dof compiled: yes
9:25:53 PM shader_high_aa compiled: yes
9:25:53 PM shader_replace compiled: yes
9:25:53 PM shader_draw_texture compiled: yes
9:25:53 PM shader_depth_point compiled: yes
9:25:53 PM shader_depth compiled: yes
9:25:53 PM shader_color_fog_lights compiled: yes
9:25:53 PM shader_color_fog compiled: yes
9:25:53 PM shader_color_camera compiled: yes
9:25:53 PM shader_border compiled: yes
9:25:53 PM shader_blend compiled: yes
9:25:53 PM shader_alpha_test compiled: yes
9:25:53 PM shader_alpha_fix compiled: yes
9:25:53 PM Make transitions
9:25:53 PM Transitions OK
9:25:53 PM Loading language file: C:\Users\gnatr\Mine-imator\Data\Languages\english.milanguage
9:25:53 PM Windows startup
9:25:53 PM Found key_file: C:\Users\gnatr\Mine-imator\Data\key.midata
9:25:53 PM Loading settings: C:\Users\gnatr\Mine-imator\Data\settings.midata
9:25:53 PM load_format: 25
9:25:53 PM Render init
9:25:53 PM Loading Minecraft assets version: 1.12.2
9:25:53 PM Archive already unzipped, re-using: C:\Users\gnatr\AppData\Roaming\Mine_imator\Minecraft\1.12.2\assets\minecraft\
9:25:53 PM Model textures: load
9:25:54 PM Model textures: done
9:25:54 PM Block textures: load static
9:25:54 PM Block textures: load animated
9:25:54 PM Block textures, blocksize: 16
9:25:54 PM Block textures: static block surface
9:25:54 PM Block textures: static block preview
9:25:54 PM Block textures: animated block surfaces
9:25:54 PM Block textures: animated frames
9:25:54 PM Block textures: animated block preview
9:25:54 PM Block textures: find static block depths
9:25:54 PM Block textures: find animated block depths
9:25:54 PM Block textures: done
9:25:54 PM Item textures: load
9:25:54 PM Item textures: surface
9:25:54 PM Item textures: done
9:25:57 PM Saving block previews: C:\Users\gnatr\Mine-imator\Data\blockpreview.midata
9:25:57 PM Loaded assets successfully
9:25:57 PM Ground vbuffer init
9:25:57 PM Resetting project
9:25:57 PM Destroying instances
9:25:57 PM Project resetted
9:25:57 PM Show popup: startup
9:25:57 PM Using the latest assets
9:26:04 PM Creating project: C:\Users\gnatr\Documents\MINECRAFT ANIMATIONS\Minecraft Survival Games- 1\New Project
9:26:04 PM Resetting project
9:26:04 PM Destroying instances
9:26:04 PM Project resetted
9:26:04 PM Saving project: C:\Users\gnatr\Documents\MINECRAFT ANIMATIONS\Minecraft Survival Games- 1\New Project\New Project.miproject
9:26:04 PM save_folder: C:\Users\gnatr\Documents\MINECRAFT ANIMATIONS\Minecraft Survival Games- 1\New Project
9:26:04 PM load_folder: C:\Users\gnatr\Documents\MINECRAFT ANIMATIONS\Minecraft Survival Games- 1\New Project
9:26:04 PM Project saved
9:26:04 PM Show alert: Project created!, Imported files will be copied into the project folder., -4
9:26:04 PM Saving settings: C:\Users\gnatr\Mine-imator\Data\settings.midata
9:26:08 PM Saving settings: C:\Users\gnatr\Mine-imator\Data\settings.midata
9:26:12 PM Show popup: open
9:26:14 PM Opening project: C:\Users\gnatr\Documents\MINECRAFT ANIMATIONS\Minecraft Survival Games- 1\Minecraft Survival Games- 1\Minecraft Survival Games- 1.miproject
9:26:14 PM load_format: 26
9:26:14 PM Resetting project
9:26:14 PM Destroying instances
9:26:14 PM Project resetted
9:26:14 PM save_folder: C:\Users\gnatr\Documents\MINECRAFT ANIMATIONS\Minecraft Survival Games- 1\Minecraft Survival Games- 1
9:26:14 PM load_folder: C:\Users\gnatr\Documents\MINECRAFT ANIMATIONS\Minecraft Survival Games- 1\Minecraft Survival Games- 1
9:26:14 PM Project loaded