Hi! I made a mouth rig that is compatible with anything you put it on, a mouth rig that fulfills it's purpose in any situation. For something you'd think that would require extruding, it doesn't thanks to the Render Depth slider. With the Render Depth slider and alpha glitch, we can "cut" textures, and have control of what's rendered after the cut. Okay, so enough explaining, here are some screenshots! Features: -Easy controls (X scale = Width, Z scale = Height) (Z scale for teeth ro