Jump to content

Script to shift custom coordinates to spawn


Recommended Posts

I spent a while looking for my builds in Mine-imator because they could be very very far from spawn and (as far as I can tell) there is no teleport feature. To fix this I wrote a script that will make a copy of your world and shift the coordinates you set (and a radius of blocks around them) to your worlds spawn so that when you import this level.dat data as scenery Mine-imator will render your builds first (because the script replaces spawn with whatever was at the coords you chose). 

This makes it easy to make animations at many different locations very quickly.

If anyone would like to try it, all you'd need is basic knowledge of GitHub and VS Code. Any feedback would be really appreciated; it's the first program like this that I've made.

https://github.com/amfairley/minecraft_spawn_reset

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    No registered users viewing this page.

  • Create New...