Mr M3m3~Chan 202 Posted April 28 Report Share Posted April 28 On 4/24/2023 at 8:12 AM, Fox Miner said: I still have trust issues... Trust it, I use it and it's really good Fox Miner 1 Link to post Share on other sites More sharing options...
vinnyg0621 1 Posted July 29 Report Share Posted July 29 when's Minecraft 1.20 gonna be supported? CraftyFoxe 1 Link to post Share on other sites More sharing options...
Tapo4ek 0 Posted August 19 Report Share Posted August 19 I am facing the issue described in this thread: https://www.mineimatorforums.com/index.php?/topic/91293-mine-imator-20-bag/ Can you fix this somehow? This is very annoying when rendering. Link to post Share on other sites More sharing options...
Sir_Crafter 0 Posted September 18 Report Share Posted September 18 Hey there, I was wondering if something could be added to the Continuation Build. In the animation program known as Source Filmmaker (SFM) created by Valve, there is a fourth ring, a light blue outer ring, for rotation. This ring is used to rotate an object or part of an object within the screen space instead of along the x, y, and z-axis. It could make achieving certain poses or creating certain movements quite a bit easier, allowing more freedom in what animators want to create. Would it be possible to implement something like this in Mine-imator through this mod? It would save quite a lot of time and hassle for a lot of people, especially when it can be somewhat frustrating at times to be limited by the traditional rotational axes. Link to post Share on other sites More sharing options...
Medicilly_stupid 4 Posted September 20 Report Share Posted September 20 I have a bug that I found with mine imator 2.0. For some reason when my Animation goes past frame 700 or 740 everything just break. For example in my case I was making a animation, and everything started to fly everywhere. And a item that was parented to a right arm wasnt where is should have been Link to post Share on other sites More sharing options...
Aric Horn 9 Posted October 28 Report Share Posted October 28 Hey mbanders this is probably the stupidest question I asked but if I update from Continuation Build 1.0.1 to Mine-imator 2.0.1 will everything be moved over to 2.0.1 seamlessly or will there be potential conflicts? Just wondering because I don’t want to break anything Link to post Share on other sites More sharing options...
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