Popular Post mbanders 3.5k Posted April 1 Popular Post Report Share Posted April 1 (edited) NOTICE: This mod is currently deprecated. All important features have made their way into vanilla Mine-imator 2.0.1, use this instead for now. Hey guys, I'm here to surprise everybody with the first ever mod for Mine-imator 2.0.0, which I call the... Continuation Build What this mod mostly does is fix a few issues that me and the other beta testers never caught during Mine-imator 2.0's development cycle. But do be on the lookout for a couple of kewl little features I slipped in ;). Please enjoy it! Download (Windows x64 .zip): https://www.mediafire.com/file/5y9b1tg5z05vuri/Mine-imator_2.0.0_Continuation_Build_1.0.1.zip/file Please note that this mod has not been compiled or tested outside of Windows 64. The source code is available here in case any real modders wanna compile this for other systems (or build their own mods on top of this ). https://github.com/mbandersmc/Mine-imator-2.0.0-Continuation-Build Version 1.0.1 (Apr 20th, 2023), changes since 1.0.0: Features Added 'backfaces' tag for .mimodel parts, allowing them to have "Show backfaces" enabled by default. Added custom frame rate export option. Readded Author field to New project and Save as popups. Changes Blocky bending is now supported for Y-axis only limbs. Bugfixes Fixed crash when using custom JSON models as particles. Fixed clouds being affected by fog even when fog is disabled (when ground is disabled). Fixed inverse kinematics option appearing for some incompatible parts. Older changelogs: Spoiler Version 1.0.0 (Apr 1st, 2023), changes since Mine-imator 2.0.0: Download (Windows x64 .zip): https://www.mediafire.com/file/u2rlcwq241rblf4/Mine-imator_2.0.0_Continuation_Build_1.0.0.zip/file Features Added Speed / Pitch setting for sounds in audio timelines. Added support for more unicode characters in Minecraft font. Shape texture offset, repeat, and mirror options are now visible when a material or normal map is applied. Signs in imported worlds now have a 'text_scale' field (defined in .midata file). Splash screen now shows which Minecraft assets version is being loaded. Added a ? somewhere. Go find it. Changes Rotation wheels now snap to 0.000001 instead of 0.1 when snapping is disabled. Updated Minecraft assets to 1.19.4. Individual blocks for Iron Bars, Glass Panes, Fences, Walls, Chorus Plants, Fire, and Tripwire can now be fully customized in the workbench. Custom item slot interpolation is now floored instead of rounded. Updated 'unknown_pack' image. Updated credits. Bugfixes Fixed lens dirt glow not working. Fixed lens dirt not being affected by distort and chromatic aberration. Fixed sounds with extended end time not repeating in animation playback. Fixed custom fog object color not being animatable with environment timelines. Fixed custom fog object color toggle not being saved. Fixed Randomize blocks setting for blocks not being saved. Fixed material map and normal map settings for items not being saved. Fixed texture repeat fields for shapes resetting to 0 instead of 1. Fixed minutes counter in timeline timer not resetting when an hour has passed. Fixed Subsurface scattering Blur quality of 0 breaking certain render passes. Fixed some minor issues with block texture animations. Edited October 28 by mbanders come back later maybe Axolotl, Em Z PH, TheRealMariobros1045 and 29 others 22 1 1 8 Link to post Share on other sites More sharing options...
ChristofuPH 120 Posted April 1 Report Share Posted April 1 Got Pranked Link to post Share on other sites More sharing options...
WinnythailandFX 91 Posted April 1 Report Share Posted April 1 finally, the custom fog is now saved Link to post Share on other sites More sharing options...
AryaN_87 1 Posted April 1 Report Share Posted April 1 got some trust issues on this specific day bruh Link to post Share on other sites More sharing options...
LordKillo 42 Posted April 1 Report Share Posted April 1 !!!!!!! Link to post Share on other sites More sharing options...
Loulou-Senpai 3 Posted April 1 Report Share Posted April 1 I got trust issues today. I don’t know what I should do. Link to post Share on other sites More sharing options...
InfiniteNightZ 3 Posted April 1 Report Share Posted April 1 Guess who has trust issues? Link to post Share on other sites More sharing options...
Oh_Sans 69 Posted April 1 Report Share Posted April 1 that's real actually Link to post Share on other sites More sharing options...
TheHypnoAlien 36 Posted April 1 Report Share Posted April 1 Guess Who Has Trust Issues Link to post Share on other sites More sharing options...
Em Z PH 61 Posted April 1 Report Share Posted April 1 thanks mbanders for fixing some buggos Cable_HHH 1 Link to post Share on other sites More sharing options...
Mr M3m3~Chan 202 Posted April 1 Report Share Posted April 1 Is this actually real because it is currently April 1st and I am terrified ChristofuPH 1 Link to post Share on other sites More sharing options...
ChristofuPH 120 Posted April 1 Report Share Posted April 1 On 4/1/2023 at 9:13 PM, Mr M3m3~Chan said: Is this actually real because it is currently April 1st and I am terrified Dude its real https://gyazo.com/c5a517ff278febf022478b9e04ff8afe Mr M3m3~Chan 1 Link to post Share on other sites More sharing options...
Alone_Creeper 0 Posted April 1 Report Share Posted April 1 Guess who has trust issues Link to post Share on other sites More sharing options...
KvaGram 3 Posted April 1 Report Share Posted April 1 presuming this is not an april fools mod, could you please compile a linux version? Link to post Share on other sites More sharing options...
Draco63 643 Posted April 1 Report Share Posted April 1 mmm ye s very real i am sure Link to post Share on other sites More sharing options...
TheXKing360 223 Posted April 1 Report Share Posted April 1 I forgot it was april, I got fooled hard Link to post Share on other sites More sharing options...
SharkFinFace 3 Posted April 1 Report Share Posted April 1 Some o' y'all are thinking you got pranked, but I'm here to reassure this is real. I've actually been keeping an eye on his GitHub for some time now. And mbanders, if it reading, I have a suggestion: Glowing signs. And thanks for the continuation. Link to post Share on other sites More sharing options...
mbanders 3.5k Posted April 20 Author Report Share Posted April 20 1.0.1 is out horray Link to post Share on other sites More sharing options...
WinnythailandFX 91 Posted April 20 Report Share Posted April 20 yaaa Link to post Share on other sites More sharing options...
CanIIA 1.1k Posted April 20 Report Share Posted April 20 CUSTOM FRAME RATE EXPORT, LES GOOOOOO Link to post Share on other sites More sharing options...
SharkFinFace 3 Posted April 20 Report Share Posted April 20 The custom frame rate got be thinking: didn't the amount of samples that could be taken get decreased during one of the pre-releases (Pre-release 6)? Could the amount of samples also be customized? Also, can instructions be made on how to compile? I have GameMaker 2. Link to post Share on other sites More sharing options...
Animotions 5 Posted April 20 Report Share Posted April 20 There is a bug with the Depth of field. I think it happens when the program wants to smooth the blur but it gets darker. I don't know how explain it but it happens when I turn the blur size and the edge highlight all the way up. Link to post Share on other sites More sharing options...
moniker 67 Posted April 23 Report Share Posted April 23 (edited) I've reported some bugs which were never fixed, hopefully you can look into it: And here's some suggestions: Edited April 23 by moniker CanIIA 1 Link to post Share on other sites More sharing options...
mbanders 3.5k Posted April 23 Author Report Share Posted April 23 On 4/22/2023 at 7:28 PM, moniker said: I've reported some bugs which were never fixed, hopefully you can look into it: And here's some suggestions: Nimi 1 Link to post Share on other sites More sharing options...
Fox Miner 3.5k Posted April 24 Report Share Posted April 24 I still have trust issues... CanIIA 1 Link to post Share on other sites More sharing options...
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