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Inverse Kinematics compatibility


Alder
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Question

So far it seems inverse kinematics only works with pre-made models and specifically only arms and legs?

Is there a way to get it to work with custom modelbench rigs? and if not, is that something planned for the future?

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Currently Mine-Imator 2.0 does have support for custom model IK. As of right now it is just a hidden feature within .mimodel properties. Opening the model with a coding tool/app will allow access to the models geometry code. I'm pretty positive a small update will happen with modelbench to allow for custom model IK.

I recommend checking out this tutorial by Jossimations on how to get custom model IK working. 

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