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[FATAL ERROR] while Importing JSON files on Mine-imator version 2.0 Pre-release 4


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1. The log:

22:05:42 Mine-imator version 2.0 Pre-release 4 (2022-07-29)
22:05:42 Platform: Windows x64
22:05:42 Executable: 64-bit
22:05:42 OS: Windows 10 Version 2009
22:05:42 working_directory: C:/Users/Cliente/Documents/Mine-imator 2.0 Pre-release 4/
22:05:42 user_directory: C:/Users/Cliente/Documents/Mine-imator 2.0 Pre-release 4/Data/
22:05:42 DPI: 120
22:05:42 OpenMP max threads: 2
22:05:42 Found temporary folder C:/Users/Cliente/AppData/Local/Temp/Mine-imator_tmp/
22:05:42 Minecraft saves: C:/Users/Cliente/AppData/Roaming/.minecraft/saves
22:05:42 Graphics device: Intel(R) HD Graphics 610
22:05:42 Load resources
22:05:44 Resources loaded
22:05:44 Initialize OpenAL
22:05:44 Audio is supported
22:05:44 Create vertex format
22:05:44 Shader init
22:05:44 shaders_are_supported: yes
22:05:44 shader_distort compiled: yes
22:05:44 shader_ca compiled: yes
22:05:44 shader_high_light_desaturate compiled: yes
22:05:44 shader_noise compiled: yes
22:05:44 shader_vignette compiled: yes
22:05:44 shader_color_correction compiled: yes
22:05:44 shader_blur compiled: yes
22:05:44 shader_add compiled: yes
22:05:44 shader_high_bloom_threshold compiled: yes
22:05:44 shader_color_glow compiled: yes
22:05:44 shader_high_ssao_depth_normal compiled: yes
22:05:44 shader_high_ssao_blur compiled: yes
22:05:44 shader_high_ssao compiled: yes
22:05:44 shader_high_light_sun compiled: yes
22:05:44 shader_high_light_spot compiled: yes
22:05:44 shader_high_light_point_shadowless compiled: yes
22:05:44 shader_high_light_point compiled: yes
22:05:44 shader_high_light_night compiled: yes
22:05:44 shader_high_light_apply compiled: yes
22:05:44 shader_high_fog_apply compiled: yes
22:05:44 shader_high_fog compiled: yes
22:05:44 shader_high_dof_coc_blur compiled: yes
22:05:44 shader_high_dof_coc compiled: yes
22:05:44 shader_high_dof compiled: yes
22:05:44 shader_high_aa compiled: yes
22:05:44 shader_replace compiled: yes
22:05:44 shader_draw_texture compiled: yes
22:05:44 shader_depth_point compiled: yes
22:05:44 shader_depth compiled: yes
22:05:44 shader_color_fog_lights compiled: yes
22:05:44 shader_color_fog compiled: yes
22:05:44 shader_color_camera compiled: yes
22:05:44 shader_border compiled: yes
22:05:44 shader_blend compiled: yes
22:05:44 shader_alpha_test compiled: yes
22:05:44 shader_alpha_fix compiled: yes
22:05:44 Loading legacy file
22:05:44 Make transitions
22:05:44 Transitions OK
22:05:44 Loading language file: C:/Users/Cliente/Documents/Mine-imator 2.0 Pre-release 4/Data/Languages/english.milanguage
22:05:45 Found key_file: C:/Users/Cliente/Documents/Mine-imator 2.0 Pre-release 4/Data/key.midata
22:05:45 Loading settings: C:/Users/Cliente/Documents/Mine-imator 2.0 Pre-release 4/Data/settings.midata
22:05:45 load_format: 28
22:05:45 Render init
22:05:45 Loading Minecraft assets version: 1.18
22:05:45 Archive already unzipped, re-using: C:/Users/Cliente/AppData/Local/Temp/Mine-imator_tmp/Minecraft_unzip/1.18/assets/minecraft/
22:05:45 Model textures: load
22:05:48 Model textures: done
22:05:48 Block textures: load static
22:05:52 Block textures: load animated
22:05:52 Block textures, blocksize: 16
22:05:52 Block textures: static block surface
22:05:52 Block textures: static block preview
22:05:52 Block textures: animated block surfaces
22:05:52 Block textures: animated frames
22:05:52 Block textures: animated block preview
22:05:52 Block textures: find static block depths
22:05:52 Block textures: find animated block depths
22:05:52 Block textures: done
22:05:52 Item textures: load
22:05:55 Item textures: surface
22:05:55 Item textures: done
22:05:55 Particle textures: load
22:05:55 Particle textures: legacy sheets
22:05:55 Particle textures: done
22:06:06 Loaded assets successfully
22:06:06 Moved 399 sprites to texture pages: 0.0368812s
22:06:06 Ground vbuffer init
22:06:06 Resetting project
22:06:06 Destroying instances
22:06:07 Project resetted
22:06:07 Show popup: startup
22:06:07 [WARNING] List: Attempting to access out of list bounds at index -1 in CppProject::List::Value:29
22:06:07 Using the latest assets
22:06:10 Opening project: C:/Users/Cliente/Documents/Mine-imator 2.0 Pre-release 4/Projects/New Project6/New Project6.miproject
22:06:10 load_format: 33
22:06:10 Resetting project
22:06:10 Destroying instances
22:06:10 Project resetted
22:06:10 save_folder: C:/Users/Cliente/Documents/Mine-imator 2.0 Pre-release 4/Projects/New Project6
22:06:10 load_folder: C:/Users/Cliente/Documents/Mine-imator 2.0 Pre-release 4/Projects/New Project6
22:06:10 Project loaded
22:06:11 Saving settings: C:/Users/Cliente/Documents/Mine-imator 2.0 Pre-release 4/Data/settings.midata
22:06:29 Opening model: C:/Users/Cliente/Documents/Mine-imator 1.2.9/armas rig/arthuria/golden_sword.json
22:06:29 Action: action_res_model_load
22:06:29 Add resource: model
22:06:29 filename: golden_sword.json
22:06:29 [FATAL ERROR] Invalid id 0
in CppProject::Asset::Find:86
 

2. How to reproduce the error:

just try to import a JSON file.

3. The project file:

it's not relevant, i tried 7 times in different projects it always happens.

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