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How to export .MIMODEL model in BlockBench ?


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Actually, BlockBench has an .MIMODEL Exporter addon inside it.

FLnqwMi.png

But the only problem is your model should be box UV so I will teach you how to change you models in to the box UV.

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Frist, select all your cube (CTRL+A)

Do2RKPi.png

 

Then, click the "Create Texture"(CTRL+SHIFT+T)

xoyfr1m.png

 

Choose your "Pixel Density" and tick the "Box UV" then Confirm

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It will create a new texture, then save it

olgiLYc.png

 

BlockBench isn't very smart, sometime you need to fix the UV by yourself

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When everything is done you can export to .MIMODEL

TrBGAle.png

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DONE

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Edited by DickyWong
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