Jump to content

How to export .MIMODEL model in BlockBench ?


Recommended Posts

Actually, BlockBench has an .MIMODEL Exporter addon inside it.

FLnqwMi.png

But the only problem is your model should be box UV so I will teach you how to change you models in to the box UV.

_________________________________________________

 

Frist, select all your cube (CTRL+A)

Do2RKPi.png

 

Then, click the "Create Texture"(CTRL+SHIFT+T)

xoyfr1m.png

 

Choose your "Pixel Density" and tick the "Box UV" then Confirm

em1ye5W.png

 

It will create a new texture, then save it

olgiLYc.png

 

BlockBench isn't very smart, sometime you need to fix the UV by yourself

fUebrpR.png

zaLpBvZ.png

z4oMn7f.png

 

When everything is done you can export to .MIMODEL

TrBGAle.png

_________________________________________________

DONE

MpPSN0M.png

xTSFE1d.png

GCijF1d.pngVX9SUet.png

Edited by DickyWong
Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    No registered users viewing this page.

  • Create New...