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Mine-Imator UI glitching when using schematics, affects render as well


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Hi, my team and I are trying to do a few environment shots with Mine-Imator, but we have a big problem.

The issue occurs after importing a larger schematic. The whole mine-imator interface starts to glitch out, which wouldn't be that big of a deal, but it turns out it also affects the renderer.

Here is one of the frames from the rendered animation:
https://drive.google.com/file/d/1EVE0gv0c2rQwXQnOvsuFBDH60Jg1Wluw/view?usp=sharing

And here is another one:
https://drive.google.com/file/d/1Up03gEbRTHQKjvC1sWWlPW3HhIQpj55s/view?usp=sharing

We doubt it's the graphical card problem, since we bought a new pc a few months ago, with not too bad specs.

We suspect that we may be using too large schematics for Mine-Imator to handle.

Anyway, we would be very happy if anyone can let us know if they found a solution, or even a workaround for this issue.

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