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Lack of limit of loaded resources causes crash


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In Mineimator there is a certain limit of resources you can load before the project crashes the next time you will load it. I had it numbered down to a particular size but right I can't remember the post where I reported this.

So we would need that the program tells you you have hit the limit of maximun amount of resources before you keep adding stuff, otherwise you save your project, you think its ok but when you load it again it will not open.

It would be cool to have more availible resources in any case but as far as I remember I think it was a limit of once again it being a 32bit executable.

 

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