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Lighting glitch in render


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So, I've been working on an animation for awhile. And well I've just noticed how the lighting in the scene starts to glitch only in the render. I haven't seen this before in other scenes/projects- and this happens with or without bleedlight. I just have two pointlights in the scene, but making them invisible does not stop this from happening. (in the image I made them invisible) And sunlight is off. I have no idea how to fix it and it happens through out the whole scene i'm making- please help! (nothing is z-fighting) -I hope this is enough info.DjaxwxoZmebU6AbCHcrU4CJew-wX796C7HjNxsGn

Edited by AnExistingWilliam
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On 11/17/2021 at 2:28 PM, Fox Miner said:

I think I might know what you're talking about but I am not really sure because the image isn't working, try using Imgur! And if you don't know how to use it here is a nice and friendly help topic!

 

Oh I see, heres an imgur version. And by the way, in the meantime I've been working on the same animation more and discovered many more glitching in either the background or camera effects. But it's always the same looking z-fighting light or whatever it would be. And another thing, I've also found out that the glitch in the image here looks to be some bug with the ambient- since if i turn the ambient colorless the glitching is gone on textures. (bleedlight / pointlights turned on in this image. Doesn't make a difference still though)Ni4ddCg.png

Edited by AnExistingWilliam
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