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The Log

Spoiler

___ Mine-imator log ___
In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
5:47:25 AM mineimator_version: 1.2.8 (Release Candidate 1)
5:47:25 AM gm_runtime: 2.1.5.246
5:47:25 AM YYC: yes
5:47:25 AM working_directory: C:\Users\XKing\Desktop\Mine-imator folder\
5:47:25 AM file_directory: C:\Users\XKing\AppData\Roaming\Mine_imator\
5:47:25 AM OS: Windows
5:47:25 AM os_version: 655360
5:47:25 AM os_is_network_connected: yes
5:47:25 AM os_get_language: en
5:47:25 AM os_get_region: US
5:47:25 AM USERDOMAIN: DESKTOP-EJL8PR7
5:47:25 AM USERNAME: XKing
5:47:25 AM USERPROFILE: C:\Users\XKing
5:47:25 AM APPDATA: C:\Users\XKing\AppData\Roaming
5:47:25 AM NUMBER_OF_PROCESSORS: 6
5:47:25 AM PROCESSOR_ARCHITECTURE: x86
5:47:25 AM PROCESSOR_IDENTFIER: 
5:47:25 AM PROCESSOR_LEVEL: 6
5:47:25 AM PROCESSOR_REVISION: 9e0d
5:47:25 AM video_adapter_subsysid: 2269843523
5:47:25 AM udid: db00e8ca-7c4d-4eba-a1cd-36a412668829
5:47:25 AM video_adapter_vendorid: 4318
5:47:25 AM video_d3d11_context: 042A3BB0
5:47:25 AM video_d3d11_device: 0437BD0C
5:47:25 AM video_adapter_deviceid: 8583
5:47:25 AM video_adapter_sharedsystemmemory: 1073676288
5:47:25 AM video_adapter_revision: 161
5:47:25 AM video_adapter_description: NVIDIA GeForce GTX 1650 SUPER
5:47:25 AM video_adapter_dedicatedsystemmemory: 0
5:47:25 AM video_adapter_dedicatedvideomemory: 3221225472
5:47:25 AM External library init
5:47:25 AM External library: Data\file.dll
5:47:25 AM External library: Data\movie.dll
5:47:25 AM External library: movie init
5:47:25 AM External library: Data\window.dll
5:47:25 AM External library: Data\math.dll
5:47:25 AM working_directory: C:\Users\XKing\Desktop\Mine-imator folder\
5:47:25 AM Trying to save files
5:47:25 AM surface_save OK
5:47:25 AM texture_create OK
5:47:25 AM file_delete_lib OK
5:47:25 AM Create vertex format
5:47:25 AM Shader init
5:47:25 AM shaders_are_supported: yes
5:47:25 AM shader_distort compiled: yes
5:47:25 AM shader_ca compiled: yes
5:47:25 AM shader_high_light_desaturate compiled: yes
5:47:25 AM shader_noise compiled: yes
5:47:25 AM shader_vignette compiled: yes
5:47:25 AM shader_color_correction compiled: yes
5:47:25 AM shader_blur compiled: yes
5:47:25 AM shader_add compiled: yes
5:47:25 AM shader_high_bloom_threshold compiled: yes
5:47:25 AM shader_color_glow compiled: yes
5:47:25 AM shader_high_ssao_depth_normal compiled: yes
5:47:25 AM shader_high_ssao_blur compiled: yes
5:47:25 AM shader_high_ssao compiled: yes
5:47:25 AM shader_high_light_sun compiled: yes
5:47:25 AM shader_high_light_spot compiled: yes
5:47:25 AM shader_high_light_point_shadowless compiled: yes
5:47:25 AM shader_high_light_point compiled: yes
5:47:25 AM shader_high_light_night compiled: yes
5:47:25 AM shader_high_light_apply compiled: yes
5:47:25 AM shader_high_fog_apply compiled: yes
5:47:25 AM shader_high_fog compiled: yes
5:47:25 AM shader_high_dof_coc_blur compiled: yes
5:47:25 AM shader_high_dof_coc compiled: yes
5:47:25 AM shader_high_dof compiled: yes
5:47:25 AM shader_high_aa compiled: yes
5:47:25 AM shader_replace compiled: yes
5:47:25 AM shader_draw_texture compiled: yes
5:47:25 AM shader_depth_point compiled: yes
5:47:25 AM shader_depth compiled: yes
5:47:25 AM shader_color_fog_lights compiled: yes
5:47:25 AM shader_color_fog compiled: yes
5:47:25 AM shader_color_camera compiled: yes
5:47:25 AM shader_border compiled: yes
5:47:25 AM shader_blend compiled: yes
5:47:25 AM shader_alpha_test compiled: yes
5:47:25 AM shader_alpha_fix compiled: yes
5:47:25 AM Loading legacy file
5:47:25 AM Make transitions
5:47:25 AM Transitions OK
5:47:25 AM Loading language file: C:\Users\XKing\Desktop\Mine-imator folder\Data\Languages\english.milanguage
5:47:25 AM Windows startup
5:47:25 AM Found key_file: C:\Users\XKing\Desktop\Mine-imator folder\Data\key.midata
5:47:25 AM Loading settings: C:\Users\XKing\Desktop\Mine-imator folder\Data\settings.midata
5:47:25 AM load_format: 28
5:47:26 AM Render init
5:47:26 AM Loading Minecraft assets version: 1.17
5:47:27 AM Archive already unzipped, re-using: C:\Users\XKing\AppData\Roaming\Mine_imator\Minecraft_unzip\1.17\assets\minecraft\
5:47:27 AM Model textures: load
5:47:27 AM Model textures: done
5:47:27 AM Block textures: load static
5:47:27 AM Block textures: load animated
5:47:27 AM Block textures, blocksize: 16
5:47:27 AM Block textures: static block surface
5:47:27 AM Block textures: static block preview
5:47:27 AM Block textures: animated block surfaces
5:47:27 AM Block textures: animated frames
5:47:27 AM Block textures: animated block preview
5:47:27 AM Block textures: find static block depths
5:47:27 AM Block textures: find animated block depths
5:47:27 AM Block textures: done
5:47:27 AM Item textures: load
5:47:28 AM Item textures: surface
5:47:28 AM Item textures: done
5:47:28 AM Particle textures: load
5:47:28 AM Particle texture not found: particle/footprint
5:47:28 AM Particle textures: legacy sheets
5:47:28 AM Particle textures: done
5:48:30 AM Saving block previews: C:\Users\XKing\Desktop\Mine-imator folder\Data\blockpreview.midata
5:48:30 AM Loaded assets successfully
5:48:31 AM Ground vbuffer init
5:48:31 AM Resetting project
5:48:31 AM Destroying instances
5:48:31 AM Project resetted
5:48:31 AM Show popup: startup
5:48:33 AM Using the latest assets
8:03:25 AM Opening project: B:\Animation Projacts\Mine-imator\Steve T B P Ep7\Steve T B P Ep7.miproject
8:03:26 AM load_format: 32
8:03:26 AM Resetting project
8:03:26 AM Destroying instances
8:03:26 AM Project resetted
8:03:26 AM save_folder: B:\Animation Projacts\Mine-imator\Steve T B P Ep7
8:03:26 AM load_folder: B:\Animation Projacts\Mine-imator\Steve T B P Ep7
8:03:26 AM Project loaded
8:03:26 AM Loading .schematic: B:\Animation Projacts\Mine-imator\Steve T B P Ep7\Piece of world.schematic
8:03:26 AM Size: { { 14,183,31 },  }
8:03:26 AM Version: 1
8:03:27 AM Loading .schematic: B:\Animation Projacts\Mine-imator\Steve T B P Ep7\Piece of world 2.schematic
8:03:27 AM Size: { { 168,179,28 },  }
8:03:27 AM Version: 1
8:03:31 AM Saving settings: C:\Users\XKing\Desktop\Mine-imator folder\Data\settings.midata
8:13:26 AM Backup: B:\Animation Projacts\Mine-imator\Steve T B P Ep7\Steve T B P Ep7
8:13:26 AM Saving project: B:\Animation Projacts\Mine-imator\Steve T B P Ep7\Steve T B P Ep7.backup1
8:13:26 AM save_folder: B:\Animation Projacts\Mine-imator\Steve T B P Ep7
8:13:26 AM load_folder: B:\Animation Projacts\Mine-imator\Steve T B P Ep7
8:13:26 AM Project saved
8:13:26 AM Backup saved
8:23:26 AM Backup: B:\Animation Projacts\Mine-imator\Steve T B P Ep7\Steve T B P Ep7
8:23:26 AM Saving project: B:\Animation Projacts\Mine-imator\Steve T B P Ep7\Steve T B P Ep7.backup1
8:23:26 AM save_folder: B:\Animation Projacts\Mine-imator\Steve T B P Ep7
8:23:26 AM load_folder: B:\Animation Projacts\Mine-imator\Steve T B P Ep7
8:23:26 AM Project saved
8:23:26 AM Backup saved
8:33:26 AM Backup: B:\Animation Projacts\Mine-imator\Steve T B P Ep7\Steve T B P Ep7
8:33:26 AM Saving project: B:\Animation Projacts\Mine-imator\Steve T B P Ep7\Steve T B P Ep7.backup1
8:33:26 AM save_folder: B:\Animation Projacts\Mine-imator\Steve T B P Ep7
8:33:26 AM load_folder: B:\Animation Projacts\Mine-imator\Steve T B P Ep7
8:33:26 AM Project saved
8:33:26 AM Backup saved
8:43:26 AM Backup: B:\Animation Projacts\Mine-imator\Steve T B P Ep7\Steve T B P Ep7
8:43:26 AM Saving project: B:\Animation Projacts\Mine-imator\Steve T B P Ep7\Steve T B P Ep7.backup1
8:43:26 AM save_folder: B:\Animation Projacts\Mine-imator\Steve T B P Ep7
8:43:26 AM load_folder: B:\Animation Projacts\Mine-imator\Steve T B P Ep7
8:43:26 AM Project saved
8:43:26 AM Backup saved
8:45:04 AM Show popup: open
8:45:06 AM Opening project: B:\Animation Projacts\Mine-imator\All Tuts Project\All Tuts Project.miproject
8:45:06 AM load_format: 32
8:45:06 AM Resetting project
8:45:06 AM Destroying instances
8:45:06 AM Project resetted
8:45:06 AM save_folder: B:\Animation Projacts\Mine-imator\All Tuts Project
8:45:06 AM load_folder: B:\Animation Projacts\Mine-imator\All Tuts Project
8:45:09 AM Project loaded
8:45:14 AM Loading .schematic: B:\Animation Projacts\Mine-imator\All Tuts Project\Piece of Flat 1 Animation 2.schematic
8:45:14 AM Size: { { 1,4,5 },  }
8:45:14 AM Version: 1
8:45:14 AM Loading .schematic: B:\Animation Projacts\Mine-imator\All Tuts Project\Piece of Flat 1 Animation.schematic
8:45:14 AM Size: { { 1,4,5 },  }
8:45:14 AM Version: 1
8:45:14 AM Loading .schematic: B:\Animation Projacts\Mine-imator\All Tuts Project\Piece of Flat Animation World 1.schematic
8:45:14 AM Size: { { 19,18,24 },  }
8:45:14 AM Version: 1
8:45:15 AM Saving settings: C:\Users\XKing\Desktop\Mine-imator folder\Data\settings.midata
8:45:16 AM Action: action_tl_extend
8:45:18 AM Action: action_tl_deselect_all
8:45:21 AM Saving project: B:\Animation Projacts\Mine-imator\All Tuts Project\All Tuts Project.miproject
8:45:21 AM save_folder: B:\Animation Projacts\Mine-imator\All Tuts Project
8:45:21 AM load_folder: B:\Animation Projacts\Mine-imator\All Tuts Project
8:45:22 AM Project saved
8:45:22 AM Show alert: Project saved!, , 84
8:45:22 AM Saving settings: C:\Users\XKing\Desktop\Mine-imator folder\Data\settings.midata
8:45:26 AM Saving settings: C:\Users\XKing\Desktop\Mine-imator folder\Data\settings.midata
8:46:50 AM Action: asset_load
8:46:50 AM Opening asset: C:\Users\XKing\Desktop\Mine-imator Stuff\rigs\Another\Wings\Wings rig by Nurimator\Nurimator wings.miobject
8:46:50 AM load_format: 32
8:46:50 AM save_folder: B:\Animation Projacts\Mine-imator\All Tuts Project
8:46:50 AM load_folder: C:\Users\XKing\Desktop\Mine-imator Stuff\rigs\Another\Wings\Wings rig by Nurimator
8:46:51 AM Asset loaded
8:46:58 AM Action: action_tl_select
8:47:11 AM Action: action_tl_deselect_all
8:47:12 AM Saving project: B:\Animation Projacts\Mine-imator\All Tuts Project\All Tuts Project.miproject
8:47:12 AM save_folder: B:\Animation Projacts\Mine-imator\All Tuts Project
8:47:12 AM load_folder: B:\Animation Projacts\Mine-imator\All Tuts Project
8:47:12 AM Project saved
8:47:12 AM Show alert: Project saved!, , 84
8:47:12 AM Saving settings: C:\Users\XKing\Desktop\Mine-imator folder\Data\settings.midata
8:47:16 AM Saving settings: C:\Users\XKing\Desktop\Mine-imator folder\Data\settings.midata
8:47:20 AM Action: action_tl_select
8:47:24 AM Action: action_tl_frame_rot
8:47:26 AM Undo: tl_value_set
8:47:34 AM Action: action_tl_deselect_all
8:47:35 AM Action: action_tl_keyframes_select_area
8:47:37 AM Action: action_tl_select
8:47:37 AM Action: action_tl_deselect_all
8:47:38 AM Action: action_tl_keyframes_select_area
8:47:39 AM Action: action_tl_deselect_all
8:47:40 AM Action: action_tl_keyframes_select_area
8:47:42 AM Action: action_tl_deselect_all
8:47:44 AM Action: action_tl_keyframes_select_area
8:47:45 AM Action: action_tl_keyframe_deselect
8:47:47 AM Action: action_tl_keyframes_paste
8:47:47 AM Action: action_tl_keyframes_move_done
8:47:49 AM Action: action_tl_deselect_all
8:47:50 AM Saving project: B:\Animation Projacts\Mine-imator\All Tuts Project\All Tuts Project.miproject
8:47:50 AM save_folder: B:\Animation Projacts\Mine-imator\All Tuts Project
8:47:50 AM load_folder: B:\Animation Projacts\Mine-imator\All Tuts Project
8:47:50 AM Project saved
8:47:50 AM Show alert: Project saved!, , 84
8:47:50 AM Saving settings: C:\Users\XKing\Desktop\Mine-imator folder\Data\settings.midata
8:47:54 AM Saving settings: C:\Users\XKing\Desktop\Mine-imator folder\Data\settings.midata
8:48:02 AM Action: action_tl_select
8:48:05 AM Action: action_tl_select
8:48:06 AM Action: action_tl_select
8:48:08 AM Action: action_tl_select
8:48:09 AM Action: action_tl_select
8:49:40 AM Action: action_tl_deselect_all
8:50:11 AM Action: action_tl_extend
8:50:17 AM Action: action_tl_deselect_all
8:50:19 AM Action: action_tl_select_area
8:50:23 AM Action: action_tl_select
8:50:38 AM Show popup: colorpicker
8:50:39 AM Action: action_tl_frame_glow_color
8:50:50 AM Action: action_tl_frame_brightness
8:50:51 AM Action: action_tl_deselect_all
8:51:01 AM Action: action_tl_select
8:51:02 AM Action: action_tl_select
8:51:02 AM Action: action_tl_keyframe_select
8:51:02 AM Action: action_tl_keyframes_move_done
8:51:03 AM Action: action_tl_keyframes_remove
8:51:04 AM Action: action_tl_select
8:51:04 AM Action: action_tl_keyframe_select
8:51:05 AM Action: action_tl_keyframes_move_done
8:51:11 AM Show popup: colorpicker
8:51:11 AM Action: action_tl_frame_glow_color
8:51:21 AM Show popup: colorpicker
8:51:22 AM Action: action_tl_frame_rgb_mul
8:51:31 AM Action: action_tl_deselect_all
8:51:45 AM Action: action_tl_select
8:51:47 AM Action: action_tl_select
8:51:51 AM Action: action_tl_select
8:51:52 AM Action: action_tl_select
8:51:53 AM Action: action_tl_select
8:51:57 AM Action: action_tl_deselect_all
8:52:58 AM Action: action_tl_select
8:52:58 AM Action: action_tl_extend
8:53:04 AM Action: action_tl_duplicate
8:53:04 AM Action: action_tl_duplicate
8:53:05 AM Action: action_tl_duplicate
8:53:07 AM Undo: action_tl_duplicate
8:53:07 AM Undo: action_tl_duplicate
8:53:09 AM Undo: action_tl_duplicate
8:53:11 AM Action: action_tl_duplicate
8:53:12 AM Action: action_tl_extend
8:53:13 AM Action: action_tl_parent
8:53:17 AM Action: action_tl_select
8:53:25 AM Action: action_tl_select
8:53:26 AM Action: action_tl_select
8:53:30 AM Action: action_tl_frame_scale_all
8:55:06 AM Backup: B:\Animation Projacts\Mine-imator\All Tuts Project\All Tuts Project
8:55:06 AM Saving project: B:\Animation Projacts\Mine-imator\All Tuts Project\All Tuts Project.backup1
8:55:06 AM save_folder: B:\Animation Projacts\Mine-imator\All Tuts Project
8:55:06 AM load_folder: B:\Animation Projacts\Mine-imator\All Tuts Project
8:55:06 AM Project saved
8:55:06 AM Backup saved
9:05:06 AM Backup: B:\Animation Projacts\Mine-imator\All Tuts Project\All Tuts Project
9:05:06 AM Saving project: B:\Animation Projacts\Mine-imator\All Tuts Project\All Tuts Project.backup1
9:05:06 AM save_folder: B:\Animation Projacts\Mine-imator\All Tuts Project
9:05:06 AM load_folder: B:\Animation Projacts\Mine-imator\All Tuts Project
9:05:07 AM Project saved
9:05:07 AM Backup saved
9:15:07 AM Backup: B:\Animation Projacts\Mine-imator\All Tuts Project\All Tuts Project
9:15:07 AM Saving project: B:\Animation Projacts\Mine-imator\All Tuts Project\All Tuts Project.backup1
9:15:07 AM save_folder: B:\Animation Projacts\Mine-imator\All Tuts Project
9:15:07 AM load_folder: B:\Animation Projacts\Mine-imator\All Tuts Project
9:15:07 AM Project saved
9:15:07 AM Backup saved
9:16:32 AM Show popup: open
9:16:33 AM Opening project: B:\Animation Projacts\Mine-imator\Steve T B P Ep7\Steve T B P Ep7.miproject
9:16:33 AM load_format: 32
9:16:33 AM Resetting project
9:16:33 AM Destroying instances
9:16:33 AM Project resetted
9:16:33 AM save_folder: B:\Animation Projacts\Mine-imator\Steve T B P Ep7
9:16:33 AM load_folder: B:\Animation Projacts\Mine-imator\Steve T B P Ep7
9:16:33 AM Project loaded
9:16:34 AM Loading .schematic: B:\Animation Projacts\Mine-imator\Steve T B P Ep7\Piece of world.schematic
9:16:34 AM Size: { { 14,183,31 },  }
9:16:34 AM Version: 1
9:16:35 AM Loading .schematic: B:\Animation Projacts\Mine-imator\Steve T B P Ep7\Piece of world 2.schematic
9:16:35 AM Size: { { 168,179,28 },  }
9:16:35 AM Version: 1
9:16:39 AM Saving settings: C:\Users\XKing\Desktop\Mine-imator folder\Data\settings.midata
9:19:37 AM Saving project: B:\Animation Projacts\Mine-imator\Steve T B P Ep7\Steve T B P Ep7.miproject
9:19:37 AM save_folder: B:\Animation Projacts\Mine-imator\Steve T B P Ep7
9:19:37 AM load_folder: B:\Animation Projacts\Mine-imator\Steve T B P Ep7
9:19:37 AM Project saved
9:19:37 AM Show alert: Project saved!, , 84
9:19:37 AM Saving settings: C:\Users\XKing\Desktop\Mine-imator folder\Data\settings.midata
9:19:39 AM Action: action_tl_extend
9:19:41 AM Action: action_tl_extend
9:19:41 AM Action: action_tl_extend
9:19:41 AM Saving settings: C:\Users\XKing\Desktop\Mine-imator folder\Data\settings.midata
9:19:42 AM Action: action_tl_extend
9:19:43 AM Action: action_tl_extend
9:19:43 AM Action: action_tl_extend
9:19:44 AM Action: action_tl_select
9:19:44 AM Action: action_tl_extend
9:19:45 AM Action: action_tl_select
9:19:46 AM Action: action_tl_parent
9:19:46 AM Saving project: B:\Animation Projacts\Mine-imator\Steve T B P Ep7\Steve T B P Ep7.miproject
9:19:46 AM save_folder: B:\Animation Projacts\Mine-imator\Steve T B P Ep7
9:19:46 AM load_folder: B:\Animation Projacts\Mine-imator\Steve T B P Ep7
9:19:46 AM Project saved
9:19:46 AM Show alert: Project saved!, , 84
9:19:46 AM Saving settings: C:\Users\XKing\Desktop\Mine-imator folder\Data\settings.midata
9:19:47 AM Action: action_tl_select
9:19:50 AM Saving settings: C:\Users\XKing\Desktop\Mine-imator folder\Data\settings.midata
9:19:53 AM Action: action_bench_create
9:19:53 AM Created: text
9:19:54 AM Action: action_tl_select
9:19:56 AM Action: action_tl_parent
9:21:05 AM Saving project: B:\Animation Projacts\Mine-imator\Steve T B P Ep7\Steve T B P Ep7.miproject
9:21:05 AM save_folder: B:\Animation Projacts\Mine-imator\Steve T B P Ep7
9:21:05 AM load_folder: B:\Animation Projacts\Mine-imator\Steve T B P Ep7
9:21:05 AM Project saved
9:21:05 AM Show alert: Project saved!, , 84
9:21:05 AM Saving settings: C:\Users\XKing\Desktop\Mine-imator folder\Data\settings.midata
9:21:06 AM Action: action_tl_deselect_all
9:21:09 AM Saving settings: C:\Users\XKing\Desktop\Mine-imator folder\Data\settings.midata
9:21:09 AM Action: action_tl_select
9:21:14 AM Action: action_tl_frame_pos
9:21:17 AM Action: action_tl_frame_pos
9:21:20 AM Action: action_tl_frame_pos
9:21:22 AM Saving project: B:\Animation Projacts\Mine-imator\Steve T B P Ep7\Steve T B P Ep7.miproject
9:21:22 AM save_folder: B:\Animation Projacts\Mine-imator\Steve T B P Ep7
9:21:22 AM load_folder: B:\Animation Projacts\Mine-imator\Steve T B P Ep7
9:21:22 AM Project saved
9:21:22 AM Show alert: Project saved!, , 84
9:21:22 AM Saving settings: C:\Users\XKing\Desktop\Mine-imator folder\Data\settings.midata
9:21:26 AM Saving settings: C:\Users\XKing\Desktop\Mine-imator folder\Data\settings.midata
9:21:28 AM Action: action_tl_deselect_all
9:21:28 AM Saving project: B:\Animation Projacts\Mine-imator\Steve T B P Ep7\Steve T B P Ep7.miproject
9:21:28 AM save_folder: B:\Animation Projacts\Mine-imator\Steve T B P Ep7
9:21:28 AM load_folder: B:\Animation Projacts\Mine-imator\Steve T B P Ep7
9:21:28 AM Project saved
9:21:28 AM Show alert: Project saved!, , 84
9:21:28 AM Saving settings: C:\Users\XKing\Desktop\Mine-imator folder\Data\settings.midata
9:21:29 AM Action: action_tl_select
9:21:32 AM Saving settings: C:\Users\XKing\Desktop\Mine-imator folder\Data\settings.midata
9:21:35 AM Action: action_tl_frame_text
9:26:33 AM Backup: B:\Animation Projacts\Mine-imator\Steve T B P Ep7\Steve T B P Ep7
9:26:33 AM Saving project: B:\Animation Projacts\Mine-imator\Steve T B P Ep7\Steve T B P Ep7.backup1
9:26:33 AM save_folder: B:\Animation Projacts\Mine-imator\Steve T B P Ep7
9:26:33 AM load_folder: B:\Animation Projacts\Mine-imator\Steve T B P Ep7
9:26:33 AM Project saved
9:26:33 AM Backup saved
9:36:33 AM Backup: B:\Animation Projacts\Mine-imator\Steve T B P Ep7\Steve T B P Ep7
9:36:33 AM Saving project: B:\Animation Projacts\Mine-imator\Steve T B P Ep7\Steve T B P Ep7.backup1
9:36:33 AM save_folder: B:\Animation Projacts\Mine-imator\Steve T B P Ep7
9:36:33 AM load_folder: B:\Animation Projacts\Mine-imator\Steve T B P Ep7
9:36:33 AM Project saved
9:36:33 AM Backup saved
9:44:03 AM Action: action_tl_deselect_all
9:44:55 AM Action: action_tl_deselect_all
9:44:56 AM Saving project: B:\Animation Projacts\Mine-imator\Steve T B P Ep7\Steve T B P Ep7.miproject
9:44:56 AM save_folder: B:\Animation Projacts\Mine-imator\Steve T B P Ep7
9:44:56 AM load_folder: B:\Animation Projacts\Mine-imator\Steve T B P Ep7
9:44:56 AM Project saved
9:44:56 AM Show alert: Project saved!, , 84
9:44:56 AM Saving settings: C:\Users\XKing\Desktop\Mine-imator folder\Data\settings.midata
9:44:59 AM Action: action_tl_select
9:45:00 AM Saving settings: C:\Users\XKing\Desktop\Mine-imator folder\Data\settings.midata
9:45:17 AM Action: action_tl_deselect_all
9:45:17 AM Saving project: B:\Animation Projacts\Mine-imator\Steve T B P Ep7\Steve T B P Ep7.miproject
9:45:17 AM save_folder: B:\Animation Projacts\Mine-imator\Steve T B P Ep7
9:45:17 AM load_folder: B:\Animation Projacts\Mine-imator\Steve T B P Ep7
9:45:17 AM Project saved
9:45:17 AM Show alert: Project saved!, , 84
9:45:17 AM Saving settings: C:\Users\XKing\Desktop\Mine-imator folder\Data\settings.midata
9:45:20 AM Action: action_tl_deselect_all
9:45:21 AM Saving settings: C:\Users\XKing\Desktop\Mine-imator folder\Data\settings.midata
9:45:23 AM Action: action_tl_extend
9:45:25 AM Action: action_tl_extend
9:45:25 AM Saving project: B:\Animation Projacts\Mine-imator\Steve T B P Ep7\Steve T B P Ep7.miproject
9:45:25 AM save_folder: B:\Animation Projacts\Mine-imator\Steve T B P Ep7
9:45:25 AM load_folder: B:\Animation Projacts\Mine-imator\Steve T B P Ep7
9:45:25 AM Project saved
9:45:25 AM Show alert: Project saved!, , 84
9:45:25 AM Saving settings: C:\Users\XKing\Desktop\Mine-imator folder\Data\settings.midata
9:45:27 AM Action: action_tl_select
9:45:28 AM Action: action_tl_keyframes_create
9:45:29 AM Saving settings: C:\Users\XKing\Desktop\Mine-imator folder\Data\settings.midata
9:45:32 AM Action: action_tl_frame_text
9:45:51 AM Action: action_tl_keyframes_create
9:45:53 AM Action: action_tl_frame_text
 

 

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here's my crash report! /!\ THIS IS VERY LONG /!\

___ Mine-imator log ___
In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
3:46:52 PM mineimator_version: 1.2.8 (Release Candidate 1)
3:46:52 PM gm_runtime: 2.1.5.246
3:46:52 PM YYC: yes
3:46:52 PM working_directory: C:\Users\dylan\Mine-imator\
3:46:52 PM file_directory: C:\Users\dylan\AppData\Roaming\Mine_imator\
3:46:52 PM OS: Windows
3:46:52 PM os_version: 655360
3:46:52 PM os_is_network_connected: yes
3:46:52 PM os_get_language: en
3:46:52 PM os_get_region: US
3:46:52 PM USERDOMAIN: DESKTOP-LLIHK66
3:46:52 PM USERNAME: dylan
3:46:52 PM USERPROFILE: C:\Users\dylan
3:46:52 PM APPDATA: C:\Users\dylan\AppData\Roaming
3:46:52 PM NUMBER_OF_PROCESSORS: 12
3:46:52 PM PROCESSOR_ARCHITECTURE: x86
3:46:52 PM PROCESSOR_IDENTFIER: 
3:46:52 PM PROCESSOR_LEVEL: 23
3:46:52 PM PROCESSOR_REVISION: 0101
3:46:52 PM video_adapter_subsysid: 928257122
3:46:52 PM udid: 76db48ef-0b5f-4627-9ef3-05e2526136cc
3:46:52 PM video_adapter_vendorid: 4318
3:46:52 PM video_d3d11_context: 04D4ACE8
3:46:52 PM video_d3d11_device: 04D36934
3:46:52 PM video_adapter_deviceid: 7944
3:46:52 PM video_adapter_sharedsystemmemory: 1073676288
3:46:52 PM video_adapter_revision: 161
3:46:52 PM video_adapter_description: NVIDIA GeForce RTX 2060
3:46:52 PM video_adapter_dedicatedsystemmemory: 0
3:46:52 PM video_adapter_dedicatedvideomemory: 3221225472
3:46:52 PM External library init
3:46:52 PM External library: Data\file.dll
3:46:52 PM External library: Data\movie.dll
3:46:52 PM External library: movie init
3:46:52 PM External library: Data\window.dll
3:46:52 PM External library: Data\math.dll
3:46:52 PM working_directory: C:\Users\dylan\Mine-imator\
3:46:52 PM Trying to save files
3:46:52 PM surface_save OK
3:46:52 PM texture_create OK
3:46:52 PM file_delete_lib OK
3:46:52 PM Create vertex format
3:46:52 PM Shader init
3:46:52 PM shaders_are_supported: yes
3:46:52 PM shader_distort compiled: yes
3:46:52 PM shader_ca compiled: yes
3:46:52 PM shader_high_light_desaturate compiled: yes
3:46:52 PM shader_noise compiled: yes
3:46:52 PM shader_vignette compiled: yes
3:46:52 PM shader_color_correction compiled: yes
3:46:52 PM shader_blur compiled: yes
3:46:52 PM shader_add compiled: yes
3:46:52 PM shader_high_bloom_threshold compiled: yes
3:46:52 PM shader_color_glow compiled: yes
3:46:52 PM shader_high_ssao_depth_normal compiled: yes
3:46:52 PM shader_high_ssao_blur compiled: yes
3:46:52 PM shader_high_ssao compiled: yes
3:46:52 PM shader_high_light_sun compiled: yes
3:46:52 PM shader_high_light_spot compiled: yes
3:46:52 PM shader_high_light_point_shadowless compiled: yes
3:46:52 PM shader_high_light_point compiled: yes
3:46:52 PM shader_high_light_night compiled: yes
3:46:52 PM shader_high_light_apply compiled: yes
3:46:52 PM shader_high_fog_apply compiled: yes
3:46:52 PM shader_high_fog compiled: yes
3:46:52 PM shader_high_dof_coc_blur compiled: yes
3:46:52 PM shader_high_dof_coc compiled: yes
3:46:52 PM shader_high_dof compiled: yes
3:46:52 PM shader_high_aa compiled: yes
3:46:52 PM shader_replace compiled: yes
3:46:52 PM shader_draw_texture compiled: yes
3:46:52 PM shader_depth_point compiled: yes
3:46:52 PM shader_depth compiled: yes
3:46:52 PM shader_color_fog_lights compiled: yes
3:46:52 PM shader_color_fog compiled: yes
3:46:52 PM shader_color_camera compiled: yes
3:46:52 PM shader_border compiled: yes
3:46:52 PM shader_blend compiled: yes
3:46:52 PM shader_alpha_test compiled: yes
3:46:52 PM shader_alpha_fix compiled: yes
3:46:52 PM Loading legacy file
3:46:52 PM Make transitions
3:46:52 PM Transitions OK
3:46:52 PM Loading language file: C:\Users\dylan\Mine-imator\Data\Languages\english.milanguage
3:46:53 PM Windows startup
3:46:53 PM Loading settings: C:\Users\dylan\Mine-imator\Data\settings.midata
3:46:53 PM load_format: 28
3:46:53 PM Render init
3:46:53 PM Loading Minecraft assets version: 1.17

so yeah that's it
3:46:53 PM Archive already unzipped, re-using: C:\Users\dylan\AppData\Roaming\Mine_imator\Minecraft_unzip\1.17\assets\minecraft\
3:46:53 PM Model textures: load
 

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On 9/18/2021 at 11:54 PM, dcb_752 said:

here's my crash report! /!\ THIS IS VERY LONG /!\

___ Mine-imator log ___
In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
3:46:52 PM mineimator_version: 1.2.8 (Release Candidate 1)
3:46:52 PM gm_runtime: 2.1.5.246
3:46:52 PM YYC: yes
3:46:52 PM working_directory: C:\Users\dylan\Mine-imator\
3:46:52 PM file_directory: C:\Users\dylan\AppData\Roaming\Mine_imator\
3:46:52 PM OS: Windows
3:46:52 PM os_version: 655360
3:46:52 PM os_is_network_connected: yes
3:46:52 PM os_get_language: en
3:46:52 PM os_get_region: US
3:46:52 PM USERDOMAIN: DESKTOP-LLIHK66
3:46:52 PM USERNAME: dylan
3:46:52 PM USERPROFILE: C:\Users\dylan
3:46:52 PM APPDATA: C:\Users\dylan\AppData\Roaming
3:46:52 PM NUMBER_OF_PROCESSORS: 12
3:46:52 PM PROCESSOR_ARCHITECTURE: x86
3:46:52 PM PROCESSOR_IDENTFIER: 
3:46:52 PM PROCESSOR_LEVEL: 23
3:46:52 PM PROCESSOR_REVISION: 0101
3:46:52 PM video_adapter_subsysid: 928257122
3:46:52 PM udid: 76db48ef-0b5f-4627-9ef3-05e2526136cc
3:46:52 PM video_adapter_vendorid: 4318
3:46:52 PM video_d3d11_context: 04D4ACE8
3:46:52 PM video_d3d11_device: 04D36934
3:46:52 PM video_adapter_deviceid: 7944
3:46:52 PM video_adapter_sharedsystemmemory: 1073676288
3:46:52 PM video_adapter_revision: 161
3:46:52 PM video_adapter_description: NVIDIA GeForce RTX 2060
3:46:52 PM video_adapter_dedicatedsystemmemory: 0
3:46:52 PM video_adapter_dedicatedvideomemory: 3221225472
3:46:52 PM External library init
3:46:52 PM External library: Data\file.dll
3:46:52 PM External library: Data\movie.dll
3:46:52 PM External library: movie init
3:46:52 PM External library: Data\window.dll
3:46:52 PM External library: Data\math.dll
3:46:52 PM working_directory: C:\Users\dylan\Mine-imator\
3:46:52 PM Trying to save files
3:46:52 PM surface_save OK
3:46:52 PM texture_create OK
3:46:52 PM file_delete_lib OK
3:46:52 PM Create vertex format
3:46:52 PM Shader init
3:46:52 PM shaders_are_supported: yes
3:46:52 PM shader_distort compiled: yes
3:46:52 PM shader_ca compiled: yes
3:46:52 PM shader_high_light_desaturate compiled: yes
3:46:52 PM shader_noise compiled: yes
3:46:52 PM shader_vignette compiled: yes
3:46:52 PM shader_color_correction compiled: yes
3:46:52 PM shader_blur compiled: yes
3:46:52 PM shader_add compiled: yes
3:46:52 PM shader_high_bloom_threshold compiled: yes
3:46:52 PM shader_color_glow compiled: yes
3:46:52 PM shader_high_ssao_depth_normal compiled: yes
3:46:52 PM shader_high_ssao_blur compiled: yes
3:46:52 PM shader_high_ssao compiled: yes
3:46:52 PM shader_high_light_sun compiled: yes
3:46:52 PM shader_high_light_spot compiled: yes
3:46:52 PM shader_high_light_point_shadowless compiled: yes
3:46:52 PM shader_high_light_point compiled: yes
3:46:52 PM shader_high_light_night compiled: yes
3:46:52 PM shader_high_light_apply compiled: yes
3:46:52 PM shader_high_fog_apply compiled: yes
3:46:52 PM shader_high_fog compiled: yes
3:46:52 PM shader_high_dof_coc_blur compiled: yes
3:46:52 PM shader_high_dof_coc compiled: yes
3:46:52 PM shader_high_dof compiled: yes
3:46:52 PM shader_high_aa compiled: yes
3:46:52 PM shader_replace compiled: yes
3:46:52 PM shader_draw_texture compiled: yes
3:46:52 PM shader_depth_point compiled: yes
3:46:52 PM shader_depth compiled: yes
3:46:52 PM shader_color_fog_lights compiled: yes
3:46:52 PM shader_color_fog compiled: yes
3:46:52 PM shader_color_camera compiled: yes
3:46:52 PM shader_border compiled: yes
3:46:52 PM shader_blend compiled: yes
3:46:52 PM shader_alpha_test compiled: yes
3:46:52 PM shader_alpha_fix compiled: yes
3:46:52 PM Loading legacy file
3:46:52 PM Make transitions
3:46:52 PM Transitions OK
3:46:52 PM Loading language file: C:\Users\dylan\Mine-imator\Data\Languages\english.milanguage
3:46:53 PM Windows startup
3:46:53 PM Loading settings: C:\Users\dylan\Mine-imator\Data\settings.midata
3:46:53 PM load_format: 28
3:46:53 PM Render init
3:46:53 PM Loading Minecraft assets version: 1.17

so yeah that's it
3:46:53 PM Archive already unzipped, re-using: C:\Users\dylan\AppData\Roaming\Mine_imator\Minecraft_unzip\1.17\assets\minecraft\
3:46:53 PM Model textures: load
 

... that is not the place where you put yours dude ...

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this is y crash report

 

___ Mine-imator log ___
In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
12:48:15 mineimator_version: 1.2.8 (Release Candidate 1)
12:48:15 gm_runtime: 2.1.5.246
12:48:15 YYC: yes
12:48:15 working_directory: C:\Users\DELL\Mine-imator\
12:48:15 file_directory: C:\Users\DELL\AppData\Roaming\Mine_imator\
12:48:15 OS: Windows
12:48:15 os_version: 655360
12:48:15 os_is_network_connected: yes
12:48:15 os_get_language: en
12:48:15 os_get_region: ID
12:48:15 USERDOMAIN: DESKTOP-OMJ1LSR
12:48:15 USERNAME: DELL
12:48:15 USERPROFILE: C:\Users\DELL
12:48:15 APPDATA: C:\Users\DELL\AppData\Roaming
12:48:15 NUMBER_OF_PROCESSORS: 8
12:48:15 PROCESSOR_ARCHITECTURE: x86
12:48:15 PROCESSOR_IDENTFIER: 
12:48:15 PROCESSOR_LEVEL: 23
12:48:15 PROCESSOR_REVISION: 1801
12:48:15 video_adapter_subsysid: 168955944
12:48:15 udid: 93887ca3-edb4-4cdd-affb-7a84c2283bd7
12:48:15 video_adapter_vendorid: 4098
12:48:15 video_d3d11_context: 043DDBA0
12:48:15 video_d3d11_device: 043DB984
12:48:15 video_adapter_deviceid: 5592
12:48:15 video_adapter_sharedsystemmemory: 2161717248
12:48:15 video_adapter_revision: 193
12:48:15 video_adapter_description: AMD Radeon(TM) Graphics
12:48:15 video_adapter_dedicatedsystemmemory: 0
12:48:15 video_adapter_dedicatedvideomemory: 2133184512
12:48:15 Old log found
12:48:15 External library init
12:48:15 External library: Data\file.dll
12:48:15 External library: Data\movie.dll
12:48:15 External library: movie init
12:48:15 External library: Data\window.dll
12:48:15 External library: Data\math.dll
12:48:17 Open URL: https://www.mineimatorforums.com/index.php?/forum/51-mine-imator-issues-and-bugs/
12:48:18 Open URL: C:\Users\DELL\AppData\Roaming\Mine_imator\log_previous.txt
12:48:18 working_directory: C:\Users\DELL\Mine-imator\
12:48:18 Trying to save files
12:48:18 surface_save OK
12:48:18 texture_create OK
12:48:18 file_delete_lib OK
12:48:18 Create vertex format
12:48:18 Shader init
12:48:18 shaders_are_supported: yes
12:48:18 shader_distort compiled: yes
12:48:18 shader_ca compiled: yes
12:48:18 shader_high_light_desaturate compiled: yes
12:48:18 shader_noise compiled: yes
12:48:18 shader_vignette compiled: yes
12:48:18 shader_color_correction compiled: yes
12:48:18 shader_blur compiled: yes
12:48:18 shader_add compiled: yes
12:48:18 shader_high_bloom_threshold compiled: yes
12:48:18 shader_color_glow compiled: yes
12:48:18 shader_high_ssao_depth_normal compiled: yes
12:48:18 shader_high_ssao_blur compiled: yes
12:48:18 shader_high_ssao compiled: yes
12:48:18 shader_high_light_sun compiled: yes
12:48:18 shader_high_light_spot compiled: yes
12:48:18 shader_high_light_point_shadowless compiled: yes
12:48:18 shader_high_light_point compiled: yes
12:48:18 shader_high_light_night compiled: yes
12:48:18 shader_high_light_apply compiled: yes
12:48:18 shader_high_fog_apply compiled: yes
12:48:18 shader_high_fog compiled: yes
12:48:18 shader_high_dof_coc_blur compiled: yes
12:48:18 shader_high_dof_coc compiled: yes
12:48:18 shader_high_dof compiled: yes
12:48:18 shader_high_aa compiled: yes
12:48:18 shader_replace compiled: yes
12:48:18 shader_draw_texture compiled: yes
12:48:18 shader_depth_point compiled: yes
12:48:18 shader_depth compiled: yes
12:48:18 shader_color_fog_lights compiled: yes
12:48:18 shader_color_fog compiled: yes
12:48:18 shader_color_camera compiled: yes
12:48:18 shader_border compiled: yes
12:48:18 shader_blend compiled: yes
12:48:18 shader_alpha_test compiled: yes
12:48:18 shader_alpha_fix compiled: yes
12:48:18 Loading legacy file
12:48:18 Make transitions
12:48:18 Transitions OK
12:48:18 Loading language file: C:\Users\DELL\Mine-imator\Data\Languages\english.milanguage
12:48:19 Windows startup
12:48:19 Loading settings: C:\Users\DELL\Mine-imator\Data\settings.midata
12:48:19 load_format: 28
12:48:19 Render init
12:48:19 Loading Minecraft assets version: 1.17
12:48:20 Archive already unzipped, re-using: C:\Users\DELL\AppData\Roaming\Mine_imator\Minecraft_unzip\1.17\assets\minecraft\
12:48:20 Model textures: load
12:48:21 Model textures: done
12:48:21 Block textures: load static
12:48:22 Block textures: load animated
12:48:23 Block textures, blocksize: 16
12:48:23 Block textures: static block surface
12:48:23 Block textures: static block preview
12:48:23 Block textures: animated block surfaces
12:48:23 Block textures: animated frames
12:48:23 Block textures: animated block preview
12:48:23 Block textures: find static block depths
12:48:23 Block textures: find animated block depths
12:48:23 Block textures: done
12:48:23 Item textures: load
12:48:24 Item textures: surface
12:48:24 Item textures: done
12:48:24 Particle textures: load
12:48:24 Particle texture not found: particle/footprint
12:48:24 Particle textures: legacy sheets
12:48:24 Particle textures: done
 

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