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___ Mine-imator log ___
In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
8:55:56 PM mineimator_version: 1.2.8 (Release Candidate 1)
8:55:56 PM gm_runtime: 2.1.5.246
8:55:56 PM YYC: yes
8:55:56 PM working_directory: E:\Users\User\Mine-imator\
8:55:56 PM file_directory: C:\Users\User\AppData\Roaming\Mine_imator\
8:55:56 PM OS: Windows
8:55:56 PM os_version: 655360
8:55:56 PM os_is_network_connected: yes
8:55:56 PM os_get_language: en
8:55:56 PM os_get_region: US
8:55:56 PM USERDOMAIN: *NONO*
8:55:56 PM USERNAME: User
8:55:56 PM USERPROFILE: C:\Users\User
8:55:56 PM APPDATA: C:\Users\User\AppData\Roaming
8:55:56 PM NUMBER_OF_PROCESSORS: 8
8:55:56 PM PROCESSOR_ARCHITECTURE: x86
8:55:56 PM PROCESSOR_IDENTFIER: 
8:55:56 PM PROCESSOR_LEVEL: 6
8:55:56 PM PROCESSOR_REVISION: 8e0c
8:55:56 PM video_adapter_subsysid: 2259947580
8:55:56 PM udid: 593456fd-9bc7-4bb9-b757-317c874cc9ea
8:55:56 PM video_adapter_vendorid: 32902
8:55:56 PM video_d3d11_context: 040D3BD8
8:55:56 PM video_d3d11_device: 04056C24
8:55:56 PM video_adapter_deviceid: 39745
8:55:56 PM video_adapter_sharedsystemmemory: 4160684032
8:55:56 PM video_adapter_revision: 2
8:55:56 PM video_adapter_description: Intel(R) UHD Graphics
8:55:56 PM video_adapter_dedicatedsystemmemory: 0
8:55:56 PM video_adapter_dedicatedvideomemory: 134217728
8:55:56 PM External library init
8:55:56 PM External library: Data\file.dll
8:55:56 PM External library: Data\movie.dll
8:55:56 PM External library: movie init
8:55:56 PM External library: Data\window.dll
8:55:56 PM External library: Data\math.dll
8:55:56 PM working_directory: E:\User\User\Mine-imator\
8:55:56 PM Trying to save files
8:55:56 PM surface_save OK
8:55:56 PM texture_create OK
8:55:56 PM file_delete_lib OK
8:55:56 PM Create vertex format
8:55:56 PM Shader init
8:55:56 PM shaders_are_supported: yes
8:55:56 PM shader_distort compiled: yes
8:55:56 PM shader_ca compiled: yes
8:55:56 PM shader_high_light_desaturate compiled: yes
8:55:56 PM shader_noise compiled: yes
8:55:56 PM shader_vignette compiled: yes
8:55:56 PM shader_color_correction compiled: yes
8:55:56 PM shader_blur compiled: yes
8:55:56 PM shader_add compiled: yes
8:55:56 PM shader_high_bloom_threshold compiled: yes
8:55:56 PM shader_color_glow compiled: yes
8:55:56 PM shader_high_ssao_depth_normal compiled: yes
8:55:56 PM shader_high_ssao_blur compiled: yes
8:55:56 PM shader_high_ssao compiled: yes
8:55:56 PM shader_high_light_sun compiled: yes
8:55:56 PM shader_high_light_spot compiled: yes
8:55:56 PM shader_high_light_point_shadowless compiled: yes
8:55:56 PM shader_high_light_point compiled: yes
8:55:56 PM shader_high_light_night compiled: yes
8:55:56 PM shader_high_light_apply compiled: yes
8:55:56 PM shader_high_fog_apply compiled: yes
8:55:56 PM shader_high_fog compiled: yes
8:55:56 PM shader_high_dof_coc_blur compiled: yes
8:55:56 PM shader_high_dof_coc compiled: yes
8:55:56 PM shader_high_dof compiled: yes
8:55:56 PM shader_high_aa compiled: yes
8:55:56 PM shader_replace compiled: yes
8:55:56 PM shader_draw_texture compiled: yes
8:55:56 PM shader_depth_point compiled: yes
8:55:56 PM shader_depth compiled: yes
8:55:56 PM shader_color_fog_lights compiled: yes
8:55:56 PM shader_color_fog compiled: yes
8:55:56 PM shader_color_camera compiled: yes
8:55:56 PM shader_border compiled: yes
8:55:56 PM shader_blend compiled: yes
8:55:56 PM shader_alpha_test compiled: yes
8:55:56 PM shader_alpha_fix compiled: yes
8:55:56 PM Loading legacy file
8:55:56 PM Make transitions
8:55:56 PM Transitions OK
8:55:56 PM Loading language file: E:\Users\User\Mine-imator\Data\Languages\english.milanguage
8:55:56 PM Windows startup
8:55:56 PM Found key_file: E:\Users\User\Mine-imator\Data\key.midata
8:55:56 PM Loading settings: E:\Users\User\Mine-imator\Data\settings.midata
8:55:56 PM load_format: 28
8:55:56 PM Render init
8:55:56 PM Loading Minecraft assets version: 1.17
8:55:56 PM Archive already unzipped, re-using: C:\Users\User\AppData\Roaming\Mine_imator\Minecraft_unzip\1.17\assets\minecraft\
8:55:56 PM Model textures: load
8:55:58 PM Model textures: done
8:55:58 PM Block textures: load static
8:56:00 PM Block textures: load animated
8:56:00 PM Block textures, blocksize: 16
8:56:00 PM Block textures: static block surface
8:56:00 PM Block textures: static block preview
8:56:00 PM Block textures: animated block surfaces
8:56:00 PM Block textures: animated frames
8:56:00 PM Block textures: animated block preview
8:56:00 PM Block textures: find static block depths
8:56:00 PM Block textures: find animated block depths
8:56:00 PM Block textures: done
8:56:00 PM Item textures: load
8:56:02 PM Item textures: surface
8:56:02 PM Item textures: done
8:56:02 PM Particle textures: load
8:56:02 PM Particle texture not found: particle/footprint
8:56:02 PM Particle textures: legacy sheets
8:56:02 PM Particle textures: done

what happened ? how do I fix that?

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