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Add transparency to the ground texture


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If im making an animation based on an island seems evident that using the ground texture as the water texture makes sense instead of having an huge schematic made of water to create an horizon, the thing is, the ground texture has no transparency. How could some transparency be added? Perhaps adding an alpha slider for the ground texture could come handy for something like this. The water also looks a bit weird, it doesn't look blue enough. I can edit this a bit by chosing a custom biome and tweaking the water color but it's still not looking like vanilla water.

Edited by moniker
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