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Seed control for each type of particle


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On the "Name" "Kind"  "Spawn rate" columns, each instance has a profile to customize settings but the seed is the same for all. My suggestion is to be able to have a custom seed for each instance. As of right now you have to create a new particle object with a different seed.

Example: You want an explosion that throws different blocks in the air (wood, stone, grass). If you wanted to control where the pieces land you would need a custom seed. As it stands now you must create 3 diffeernt particle objects for each block type to control to the seed when it would be easier if optionally you could control the seed for each type of particle within the same particle object.

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