Jump to content

crashed while loading map


Message added by TopicLocker3000

This topic was automatically locked after 6 months of inactivity. If you are the topic owner, please contact a moderator to have it unlocked.

Recommended Posts


下午 09:34:05 gm_runtime: 2.1.5.246
下午 09:34:05 YYC: yes
下午 09:34:05 working_directory: C:\Users\Tony\Mine-imator\
下午 09:34:05 file_directory: C:\Users\Tony\AppData\Roaming\Mine_imator\
下午 09:34:05 OS: Windows
下午 09:34:05 os_version: 655360
下午 09:34:05 os_is_network_connected: yes
下午 09:34:05 os_get_language: zh
下午 09:34:05 os_get_region: TW
下午 09:34:05 USERDOMAIN: DESKTOP-26AN3AN
下午 09:34:05 USERNAME: Tony
下午 09:34:05 USERPROFILE: C:\Users\Tony
下午 09:34:05 APPDATA: C:\Users\Tony\AppData\Roaming
下午 09:34:05 NUMBER_OF_PROCESSORS: 4
下午 09:34:05 PROCESSOR_ARCHITECTURE: x86
下午 09:34:05 PROCESSOR_IDENTFIER: 
下午 09:34:05 PROCESSOR_LEVEL: 6
下午 09:34:05 PROCESSOR_REVISION: 3c03
下午 09:34:05 video_adapter_subsysid: 274668364
下午 09:34:05 udid: faaad718-5cfd-473e-b6d4-78acb5ec28ad
下午 09:34:05 video_adapter_vendorid: 4318
下午 09:34:05 video_d3d11_context: 03D16028
下午 09:34:05 video_d3d11_device: 03CBE58C
下午 09:34:05 video_adapter_deviceid: 4992
下午 09:34:05 video_adapter_sharedsystemmemory: 2189754368
下午 09:34:05 video_adapter_revision: 162
下午 09:34:05 video_adapter_description: NVIDIA GeForce GTX 750 Ti
下午 09:34:05 video_adapter_dedicatedsystemmemory: 0
下午 09:34:05 video_adapter_dedicatedvideomemory: 2105147392
下午 09:34:05 Old log found
下午 09:34:05 External library init
下午 09:34:06 External library: Data\file.dll
下午 09:34:06 External library: Data\movie.dll
下午 09:34:06 External library: movie init
下午 09:34:06 External library: Data\window.dll
下午 09:34:06 External library: Data\math.dll
下午 09:34:07 Open URL: https://www.mineimatorforums.com/index.php?/forum/51-mine-imator-issues-and-bugs/
下午 09:34:07 Open URL: C:\Users\Tony\AppData\Roaming\Mine_imator\log_previous.txt
下午 09:34:07 working_directory: C:\Users\Tony\Mine-imator\
下午 09:34:07 Trying to save files
下午 09:34:07 surface_save OK
下午 09:34:07 texture_create OK
下午 09:34:08 file_delete_lib OK
下午 09:34:08 Create vertex format
下午 09:34:08 Shader init
下午 09:34:08 shaders_are_supported: yes
下午 09:34:08 shader_distort compiled: yes
下午 09:34:08 shader_ca compiled: yes
下午 09:34:08 shader_high_light_desaturate compiled: yes
下午 09:34:08 shader_noise compiled: yes
下午 09:34:08 shader_vignette compiled: yes
下午 09:34:08 shader_color_correction compiled: yes
下午 09:34:08 shader_blur compiled: yes
下午 09:34:08 shader_add compiled: yes
下午 09:34:08 shader_high_bloom_threshold compiled: yes
下午 09:34:08 shader_color_glow compiled: yes
下午 09:34:08 shader_high_ssao_depth_normal compiled: yes
下午 09:34:08 shader_high_ssao_blur compiled: yes
下午 09:34:08 shader_high_ssao compiled: yes
下午 09:34:08 shader_high_light_sun compiled: yes
下午 09:34:08 shader_high_light_spot compiled: yes
下午 09:34:08 shader_high_light_point_shadowless compiled: yes
下午 09:34:08 shader_high_light_point compiled: yes
下午 09:34:08 shader_high_light_night compiled: yes
下午 09:34:08 shader_high_light_apply compiled: yes
下午 09:34:08 shader_high_fog_apply compiled: yes
下午 09:34:08 shader_high_fog compiled: yes
下午 09:34:08 shader_high_dof_coc_blur compiled: yes
下午 09:34:08 shader_high_dof_coc compiled: yes
下午 09:34:08 shader_high_dof compiled: yes
下午 09:34:08 shader_high_aa compiled: yes
下午 09:34:08 shader_replace compiled: yes
下午 09:34:08 shader_draw_texture compiled: yes
下午 09:34:08 shader_depth_point compiled: yes
下午 09:34:08 shader_depth compiled: yes
下午 09:34:08 shader_color_fog_lights compiled: yes
下午 09:34:08 shader_color_fog compiled: yes
下午 09:34:08 shader_color_camera compiled: yes
下午 09:34:08 shader_border compiled: yes
下午 09:34:08 shader_blend compiled: yes
下午 09:34:08 shader_alpha_test compiled: yes
下午 09:34:08 shader_alpha_fix compiled: yes
下午 09:34:08 Loading legacy file
下午 09:34:08 Make transitions
下午 09:34:08 Transitions OK
下午 09:34:08 Loading language file: C:\Users\Tony\Mine-imator\Data\Languages\english.milanguage
下午 09:34:09 Windows startup
下午 09:34:09 Found key_file: C:\Users\Tony\Mine-imator\Data\key.midata
下午 09:34:09 Loading settings: C:\Users\Tony\Mine-imator\Data\settings.midata
下午 09:34:09 load_format: 28
下午 09:34:09 Render init
下午 09:34:09 Loading Minecraft assets version: 1.16.2
下午 09:34:09 Archive already unzipped, re-using: C:\Users\Tony\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.2\assets\minecraft\
下午 09:34:09 Model textures: load
下午 09:34:10 Model textures: done
下午 09:34:10 Block textures: load static
下午 09:34:10 Block textures: load animated
下午 09:34:10 Block textures, blocksize: 16
下午 09:34:10 Block textures: static block surface
下午 09:34:10 Block textures: static block preview
下午 09:34:10 Block textures: animated block surfaces
下午 09:34:10 Block textures: animated frames
下午 09:34:10 Block textures: animated block preview
下午 09:34:10 Block textures: find static block depths
下午 09:34:10 Block textures: find animated block depths
下午 09:34:10 Block textures: done
下午 09:34:10 Item textures: load
下午 09:34:11 Item textures: surface
下午 09:34:11 Item textures: done
下午 09:34:11 Particle textures: load
下午 09:34:11 Particle textures: legacy sheets
下午 09:34:11 Particle textures: done
下午 09:35:29 Saving block previews: C:\Users\Tony\Mine-imator\Data\blockpreview.midata
下午 09:35:29 Loaded assets successfully
下午 09:35:31 Ground vbuffer init
下午 09:35:31 Resetting project
下午 09:35:31 Destroying instances
下午 09:35:31 Project resetted
下午 09:35:31 Show popup: startup
下午 09:35:32 Using the latest assets
下午 09:37:38 Opening project: C:\Users\Tony\Mine-imator\Projects\map\map.miproject
下午 09:37:38 load_format: 32
下午 09:37:38 Resetting project
下午 09:37:38 Destroying instances
下午 09:37:38 Project resetted
下午 09:37:38 save_folder: C:\Users\Tony\Mine-imator\Projects\map
下午 09:37:38 load_folder: C:\Users\Tony\Mine-imator\Projects\map
下午 09:37:38 Project loaded
下午 09:37:39 Saving settings: C:\Users\Tony\Mine-imator\Data\settings.midata
下午 09:38:51 Add resource: schematic
下午 09:38:51 filename: bordertownv2-1536861586.schematic
下午 09:38:51 Action Load resource: action_bench_scenery, F:\bordertownv2-1536861586.schematic
下午 09:38:51 Loading .schematic: F:\bordertownv2-1536861586.schematic
下午 09:38:52 Size: { { 544,603,171 },  }
 

下午 means  p.m

Link to post
Share on other sites

7 hours ago, arandomguy said:

下午 09:38:52 Size: { { 544,603,171 },  }

If this means what I think it means (block dimensions of the schematic in {X,Z,Y}), you're trying to import a schematic that contains over 56 million blocks. This might've been too much for the program to handle all at once, hence the crash.

I'd recommend splitting your schematic into smaller-sized pieces, then importing them all one at a time.

Link to post
Share on other sites

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    No registered users viewing this page.

  • Create New...