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Fox Miner

Win32 function failed: HRESULT: 0x887a0005 Call:GR_D3D_Device-> CreateTexture2D at line 423 in file \TexturesM.cpp

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So I made a Model + My Facial Rig in Modelbench


Than I uploaded it on Mine-Imator and Rendered it and this **** happaned




And to be UnFair the UV Plays Crazy in unrendered mode




It happanes All the time




But there are times when it workes and times when it aint working, here a pic when it worked



Pls Someone tell me what is hapaning

None English





I forgot the Log here it is.

It saved the image but it was a empty image


___ Mine-imator log ___
In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
06:03:13 PM mineimator_version: 1.2.7
06:03:13 PM gm_runtime:
06:03:13 PM YYC: yes
06:03:13 PM working_directory: C:\Users\W10\Mine-imator\
06:03:13 PM file_directory: C:\Users\W10\AppData\Roaming\Mine_imator\
06:03:13 PM OS: Windows
06:03:13 PM os_version: 655360
06:03:13 PM os_is_network_connected: yes
06:03:13 PM os_get_language: en
06:03:13 PM os_get_region: US
06:03:14 PM USERNAME: W10
06:03:14 PM USERPROFILE: C:\Users\W10
06:03:14 PM APPDATA: C:\Users\W10\AppData\Roaming
06:03:14 PM video_adapter_subsysid: 70009
06:03:14 PM udid: 8441e508-8ac4-40fd-9b75-71dc7341f1a3
06:03:14 PM video_adapter_vendorid: 32902
06:03:14 PM video_d3d11_context: 0406D820
06:03:14 PM video_d3d11_device: 04036BEC
06:03:14 PM video_adapter_deviceid: 358
06:03:14 PM video_adapter_sharedsystemmemory: 1845493760
06:03:14 PM video_adapter_revision: 9
06:03:14 PM video_adapter_description: Intel(R) HD Graphics 4000
06:03:14 PM video_adapter_dedicatedsystemmemory: 0
06:03:14 PM video_adapter_dedicatedvideomemory: 33554432
06:03:14 PM Old log found
06:03:14 PM External library init
06:03:14 PM External library: Data\file.dll
06:03:14 PM External library: Data\movie.dll
06:03:14 PM External library: movie init
06:03:15 PM External library: Data\window.dll
06:03:15 PM External library: Data\math.dll
06:03:16 PM working_directory: C:\Users\W10\Mine-imator\
06:03:16 PM Trying to save files
06:03:16 PM surface_save OK
06:03:16 PM texture_create OK
06:03:16 PM file_delete_lib OK
06:03:16 PM Create vertex format
06:03:16 PM Shader init
06:03:16 PM shaders_are_supported: yes
06:03:16 PM shader_distort compiled: yes
06:03:16 PM shader_ca compiled: yes
06:03:16 PM shader_high_light_desaturate compiled: yes
06:03:16 PM shader_noise compiled: yes
06:03:16 PM shader_vignette compiled: yes
06:03:16 PM shader_color_correction compiled: yes
06:03:17 PM shader_blur compiled: yes
06:03:17 PM shader_add compiled: yes
06:03:17 PM shader_high_bloom_threshold compiled: yes
06:03:17 PM shader_color_glow compiled: yes
06:03:17 PM shader_high_ssao_depth_normal compiled: yes
06:03:17 PM shader_high_ssao_blur compiled: yes
06:03:17 PM shader_high_ssao compiled: yes
06:03:17 PM shader_high_light_sun compiled: yes
06:03:17 PM shader_high_light_spot compiled: yes
06:03:17 PM shader_high_light_point_shadowless compiled: yes
06:03:17 PM shader_high_light_point compiled: yes
06:03:17 PM shader_high_light_night compiled: yes
06:03:17 PM shader_high_light_apply compiled: yes
06:03:17 PM shader_high_fog_apply compiled: yes
06:03:17 PM shader_high_fog compiled: yes
06:03:17 PM shader_high_dof_coc_blur compiled: yes
06:03:17 PM shader_high_dof_coc compiled: yes
06:03:17 PM shader_high_dof compiled: yes
06:03:17 PM shader_high_aa compiled: yes
06:03:17 PM shader_replace compiled: yes
06:03:17 PM shader_draw_texture compiled: yes
06:03:17 PM shader_depth_point compiled: yes
06:03:17 PM shader_depth compiled: yes
06:03:17 PM shader_color_fog_lights compiled: yes
06:03:17 PM shader_color_fog compiled: yes
06:03:17 PM shader_color_camera compiled: yes
06:03:17 PM shader_border compiled: yes
06:03:17 PM shader_blend compiled: yes
06:03:17 PM shader_alpha_test compiled: yes
06:03:17 PM shader_alpha_fix compiled: yes
06:03:17 PM Loading legacy file
06:03:17 PM Make transitions
06:03:17 PM Transitions OK
06:03:17 PM Loading language file: C:\Users\W10\Mine-imator\Data\Languages\english.milanguage
06:03:17 PM Windows startup
06:03:17 PM Found key_file: C:\Users\W10\Mine-imator\Data\key.midata
06:03:18 PM Loading settings: C:\Users\W10\Mine-imator\Data\settings.midata
06:03:18 PM load_format: 28
06:03:18 PM Render init
06:03:18 PM Loading Minecraft assets version: 1.16.2
06:03:18 PM Archive already unzipped, re-using: C:\Users\W10\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.2\assets\minecraft\
06:03:18 PM Model textures: load
06:03:19 PM Model textures: done
06:03:19 PM Block textures: load static
06:03:20 PM Block textures: load animated
06:03:20 PM Block textures, blocksize: 16
06:03:20 PM Block textures: static block surface
06:03:20 PM Block textures: static block preview
06:03:20 PM Block textures: animated block surfaces
06:03:20 PM Block textures: animated frames
06:03:20 PM Block textures: animated block preview
06:03:20 PM Block textures: find static block depths
06:03:20 PM Block textures: find animated block depths
06:03:20 PM Block textures: done
06:03:20 PM Item textures: load
06:03:20 PM Item textures: surface
06:03:20 PM Item textures: done
06:03:20 PM Particle textures: load
06:03:21 PM Particle textures: legacy sheets
06:03:21 PM Particle textures: done
06:04:55 PM Saving block previews: C:\Users\W10\Mine-imator\Data\blockpreview.midata
06:04:55 PM Loaded assets successfully
06:04:57 PM Ground vbuffer init
06:04:57 PM Resetting project
06:04:57 PM Destroying instances
06:04:57 PM Project resetted
06:04:57 PM Show popup: startup
06:06:11 PM Opening project: C:\Users\W10\Mine-imator\Projects\Riging\Riging.miproject
06:06:11 PM load_format: 32
06:06:11 PM Resetting project
06:06:11 PM Destroying instances
06:06:11 PM Project resetted
06:06:11 PM save_folder: C:\Users\W10\Mine-imator\Projects\Riging
06:06:11 PM load_folder: C:\Users\W10\Mine-imator\Projects\Riging
06:06:37 PM Project loaded
06:06:57 PM Saving settings: C:\Users\W10\Mine-imator\Data\settings.midata
06:08:58 PM Action: action_tl_select
06:09:00 PM Action: action_tl_select
06:09:01 PM Action: action_tl_select
06:09:04 PM Action: action_tl_frame_scale
06:09:06 PM Action: action_tl_frame_scale
06:09:13 PM Action: action_tl_extend
06:09:14 PM Action: action_tl_extend
06:09:16 PM Action: action_tl_select
06:09:19 PM Action: action_tl_frame_pos
06:09:25 PM Action: action_tl_extend
06:09:26 PM Action: action_tl_extend
06:09:27 PM Action: action_tl_extend
06:09:28 PM Action: action_tl_extend
06:09:29 PM Action: action_tl_extend
06:09:30 PM Action: action_tl_extend
06:09:30 PM Action: action_tl_extend
06:09:31 PM Action: action_tl_extend
06:09:32 PM Action: action_tl_extend
06:09:33 PM Action: action_tl_extend
06:09:34 PM Action: action_tl_extend
06:09:35 PM Action: action_tl_extend
06:09:35 PM Action: action_tl_extend
06:09:37 PM Action: action_tl_select
06:09:38 PM Action: action_tl_select
06:09:39 PM Action: action_tl_select
06:09:40 PM Action: action_tl_select
06:09:43 PM Action: action_tl_frame_scale
06:09:48 PM Action: action_tl_frame_scale
06:10:53 PM Action: action_tl_extend
06:10:54 PM Action: action_tl_extend
06:10:55 PM Action: action_tl_extend
06:10:57 PM Action: action_tl_extend
06:11:00 PM Action: action_tl_select
06:11:01 PM Action: action_tl_frame_rot
06:11:04 PM Action: action_tl_extend
06:11:05 PM Action: action_tl_select
06:11:06 PM Action: action_tl_frame_pos
06:11:10 PM Saving project: C:\Users\W10\Mine-imator\Projects\Riging\Riging.miproject
06:11:10 PM save_folder: C:\Users\W10\Mine-imator\Projects\Riging
06:11:10 PM load_folder: C:\Users\W10\Mine-imator\Projects\Riging
06:11:10 PM Project saved
06:11:10 PM Show alert: Project saved!, , 84
06:11:10 PM Saving settings: C:\Users\W10\Mine-imator\Data\settings.midata
06:11:11 PM Show popup: exportimage
06:11:16 PM Export image: C:\Users\W10\Mine-imator\Daily backgrounds\11\Remake_of_Baby_and_Spring_trap_again.png
06:11:16 PM Hidden: no
06:11:16 PM Render background: yes
06:11:16 PM Watermark: no
06:11:16 PM High Quality: yes
06:11:16 PM Size: 3840, 2160
06:11:21 PM Show alert: Image saved!, , 84

Edited by Fox Miner
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