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Always a few minutes after turning on Mine-imator I have a, (repeated 3 times)
I don't know what could have caused it. Yesterday I didn't have a single one for several hours.

Before the crash, this message appears several times (with different line numbers):

imator-crash.png
How can I fix it?

This is my latest log:

___ Mine-imator log ___
In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
08:24:31 mineimator_version: 1.2.7
08:24:31 gm_runtime: 2.1.5.246
08:24:31 YYC: yes
08:24:31 working_directory: C:\Users\User\Desktop\Mine-imator 1.2.7\
08:24:31 file_directory: C:\Users\User\AppData\Roaming\Mine_imator\
08:24:31 OS: Windows
08:24:31 os_version: 655360
08:24:31 os_is_network_connected: yes
08:24:31 os_get_language: pl
08:24:31 os_get_region: PL
08:24:31 USERDOMAIN: LAPTOP-1125V2G5
08:24:31 USERNAME: User
08:24:31 USERPROFILE: C:\Users\User
08:24:31 APPDATA: C:\Users\User\AppData\Roaming
08:24:31 NUMBER_OF_PROCESSORS: 4
08:24:31 PROCESSOR_ARCHITECTURE: x86
08:24:31 PROCESSOR_IDENTFIER: 
08:24:31 PROCESSOR_LEVEL: 6
08:24:31 PROCESSOR_REVISION: 8e0a
08:24:31 video_adapter_subsysid: 963319722
08:24:31 udid: bfddc2ca-c0d3-4a7a-b026-375cfebd769b
08:24:31 video_adapter_vendorid: 32902
08:24:31 video_d3d11_context: 040AEF20
08:24:31 video_d3d11_device: 040ADD0C
08:24:31 video_adapter_deviceid: 22807
08:24:31 video_adapter_sharedsystemmemory: 4160684032
08:24:31 video_adapter_revision: 7
08:24:31 video_adapter_description: Intel(R) UHD Graphics 620
08:24:31 video_adapter_dedicatedsystemmemory: 0
08:24:31 video_adapter_dedicatedvideomemory: 134217728
08:24:31 Old log found
08:24:31 External library init
08:24:31 External library: Data\file.dll
08:24:31 External library: Data\movie.dll
08:24:31 External library: movie init
08:24:31 External library: Data\window.dll
08:24:31 External library: Data\math.dll
08:24:32 working_directory: C:\Users\User\Desktop\Mine-imator 1.2.7\
08:24:32 Trying to save files
08:24:32 surface_save OK
08:24:32 texture_create OK
08:24:32 file_delete_lib OK
08:24:32 Create vertex format
08:24:32 Shader init
08:24:32 shaders_are_supported: yes
08:24:32 shader_distort compiled: yes
08:24:32 shader_ca compiled: yes
08:24:32 shader_high_light_desaturate compiled: yes
08:24:32 shader_noise compiled: yes
08:24:32 shader_vignette compiled: yes
08:24:32 shader_color_correction compiled: yes
08:24:32 shader_blur compiled: yes
08:24:32 shader_add compiled: yes
08:24:32 shader_high_bloom_threshold compiled: yes
08:24:32 shader_color_glow compiled: yes
08:24:32 shader_high_ssao_depth_normal compiled: yes
08:24:32 shader_high_ssao_blur compiled: yes
08:24:32 shader_high_ssao compiled: yes
08:24:32 shader_high_light_sun compiled: yes
08:24:32 shader_high_light_spot compiled: yes
08:24:32 shader_high_light_point_shadowless compiled: yes
08:24:32 shader_high_light_point compiled: yes
08:24:32 shader_high_light_night compiled: yes
08:24:32 shader_high_light_apply compiled: yes
08:24:32 shader_high_fog_apply compiled: yes
08:24:32 shader_high_fog compiled: yes
08:24:32 shader_high_dof_coc_blur compiled: yes
08:24:32 shader_high_dof_coc compiled: yes
08:24:32 shader_high_dof compiled: yes
08:24:32 shader_high_aa compiled: yes
08:24:32 shader_replace compiled: yes
08:24:32 shader_draw_texture compiled: yes
08:24:32 shader_depth_point compiled: yes
08:24:32 shader_depth compiled: yes
08:24:32 shader_color_fog_lights compiled: yes
08:24:32 shader_color_fog compiled: yes
08:24:32 shader_color_camera compiled: yes
08:24:32 shader_border compiled: yes
08:24:32 shader_blend compiled: yes
08:24:32 shader_alpha_test compiled: yes
08:24:32 shader_alpha_fix compiled: yes
08:24:32 Loading legacy file
08:24:32 Make transitions
08:24:32 Transitions OK
08:24:32 Loading language file: C:\Users\User\Desktop\Mine-imator 1.2.7\Data\Languages\english.milanguage
08:24:32 Windows startup
08:24:32 Found key_file: C:\Users\User\Desktop\Mine-imator 1.2.7\Data\key.midata
08:24:33 Loading settings: C:\Users\User\Desktop\Mine-imator 1.2.7\Data\settings.midata
08:24:33 load_format: 28
08:24:33 Render init
08:24:33 Loading Minecraft assets version: 1.16.2
08:24:33 Archive already unzipped, re-using: C:\Users\User\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.2\assets\minecraft\
08:24:33 Model textures: load
08:24:34 Model textures: done
08:24:34 Block textures: load static
08:24:34 Block textures: load animated
08:24:34 Block textures, blocksize: 16
08:24:34 Block textures: static block surface
08:24:34 Block textures: static block preview
08:24:34 Block textures: animated block surfaces
08:24:34 Block textures: animated frames
08:24:34 Block textures: animated block preview
08:24:34 Block textures: find static block depths
08:24:34 Block textures: find animated block depths
08:24:34 Block textures: done
08:24:34 Item textures: load
08:24:34 Item textures: surface
08:24:34 Item textures: done
08:24:34 Particle textures: load
08:24:34 Particle textures: legacy sheets
08:24:34 Particle textures: done
08:25:55 Saving block previews: C:\Users\User\Desktop\Mine-imator 1.2.7\Data\blockpreview.midata
08:25:55 Loaded assets successfully
08:25:57 Ground vbuffer init
08:25:57 Resetting project
08:25:57 Destroying instances
08:25:57 Project resetted
08:25:57 Show popup: startup
08:25:58 Using the latest assets
08:26:30 Opening project: C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\-\-.miproject
08:26:30 load_format: 32
08:26:30 Resetting project
08:26:30 Destroying instances
08:26:30 Project resetted
08:26:30 save_folder: C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\-
08:26:30 load_folder: C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\-
08:26:31 Project loaded
08:26:36 Loading .schematic: C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\-\Piece of New World.schematic
08:26:36 Size: { { 308,479,93 },  }
08:26:36 Version: 1
08:29:54 Loading .schematic: C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\-\Piece of New World.schematic
08:29:54 Size: { { 164,151,80 },  }
08:29:54 Version: 1
08:30:40 Loading audio: C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\-\-.mp3
08:30:50 Saving settings: C:\Users\User\Desktop\Mine-imator 1.2.7\Data\settings.midata
08:32:05 Action: action_tl_select
08:32:08 Action: action_tl_keyframe_create
08:32:15 Action: action_tl_frame_visible
08:32:42 Action: action_tl_remove
08:32:56 execute: C:\Users\User\Desktop\Mine-imator 1.2.7\Data\import.exe, C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\-\world.schematic, 1
08:34:35 Add resource: fromworld
08:34:35 filename: world.schematic
08:34:35 Action Load resource: action_bench_scenery, C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\-\world.schematic
08:34:35 Loading .schematic: C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\-\world.schematic
08:34:35 Size: { { 118,111,90 },  }
08:34:35 Version: 1
08:35:56 Action: action_bench_create
08:35:57 Created: scenery
08:36:30 Backup: C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\-\-
08:36:30 Saving project: C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\-\-.backup1
08:36:30 save_folder: C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\-
08:36:30 load_folder: C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\-
08:36:30 Project saved
08:36:30 Backup saved
08:38:34 Action: action_tl_select
08:38:43 Action: action_tl_frame_brightness
08:39:59 Action: action_tl_frame_pos
08:40:08 Action: action_tl_frame_pos
08:40:25 Action: action_tl_select
 

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This error is coming from the engine Mine-imator uses.(GameMaker Studio 2) There's nothing I can do with Mine-imator to fix this as this is likely a graphical issue stemming from possibly outdated drivers. I don't have much advice outside of asking to update your graphics drivers and see if it fixes the issue.

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On 3/31/2021 at 4:22 PM, general hux mc134 said:

i may start using blender

good luck. not trying to discourage you but eh

 

Not everyone knows the answer to your question so be patient. Our only dev, Nimi is very busy

5 hours ago, WaltsP7 said:

If your project has a lot of bending items or polygons, you'll need to reduce it.
In my case, this one works for me

Spec:
* Intel Core 2Duo E6400
* Nvidia Quadro NVS 160M
* 2GB DDR2 ram

Bro that pc should have been retired 10 years ago. there are many rather cheap options on ebay that perform great

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14 hours ago, MojangYang said:

good luck. not trying to discourage you but eh

 

Not everyone knows the answer to your question so be patient. Our only dev, Nimi is very busy

Bro that pc should have been retired 10 years ago. there are many rather cheap options on ebay that perform great

Well I've tested this on my old laptop
My current setup is way better than this

Even though I hate AMD

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