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Mine Imator Is Not Responding


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___ Mine-imator log ___
In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
3:36:34 AM mineimator_version: 1.2.7
3:36:34 AM gm_runtime: 2.1.5.246
3:36:34 AM YYC: yes
3:36:34 AM working_directory: C:\Users\asus\Mine-imator\
3:36:34 AM file_directory: C:\Users\asus\AppData\Roaming\Mine_imator\
3:36:34 AM OS: Windows
3:36:34 AM os_version: 655360
3:36:34 AM os_is_network_connected: no
3:36:34 AM os_get_language: en
3:36:34 AM os_get_region: US
3:36:34 AM USERDOMAIN: DESKTOP-JTAKNSJ
3:36:34 AM USERNAME: asus
3:36:34 AM USERPROFILE: C:\Users\asus
3:36:34 AM APPDATA: C:\Users\asus\AppData\Roaming
3:36:34 AM NUMBER_OF_PROCESSORS: 8
3:36:34 AM PROCESSOR_ARCHITECTURE: x86
3:36:34 AM PROCESSOR_IDENTFIER: 
3:36:34 AM PROCESSOR_LEVEL: 6
3:36:34 AM PROCESSOR_REVISION: a502
3:36:34 AM video_adapter_subsysid: 2234848600
3:36:34 AM udid: f8c79f9c-1bee-48e3-b750-da4ff1fd8e89
3:36:34 AM video_adapter_vendorid: 32902
3:36:34 AM video_d3d11_context: 0512AEB8
3:36:34 AM video_d3d11_device: 03EAB954
3:36:34 AM video_adapter_deviceid: 39844
3:36:34 AM video_adapter_sharedsystemmemory: 2037049344
3:36:34 AM video_adapter_revision: 5
3:36:34 AM video_adapter_description: Intel(R) UHD Graphics
3:36:35 AM video_adapter_dedicatedsystemmemory: 0
3:36:35 AM video_adapter_dedicatedvideomemory: 134217728
3:36:35 AM Old log found
3:36:35 AM External library init
3:36:35 AM External library: Data\file.dll
3:36:35 AM External library: Data\movie.dll
3:36:35 AM External library: movie init
3:36:35 AM External library: Data\window.dll
3:36:35 AM External library: Data\math.dll
3:36:37 AM Open URL: https://www.mineimatorforums.com/index.php?/forum/51-mine-imator-issues-and-bugs/
3:36:37 AM Open URL: C:\Users\asus\AppData\Roaming\Mine_imator\log_previous.txt
3:36:37 AM working_directory: C:\Users\asus\Mine-imator\
3:36:37 AM Trying to save files
3:36:37 AM surface_save OK
3:36:37 AM texture_create OK
3:36:37 AM file_delete_lib OK
3:36:37 AM Create vertex format
3:36:37 AM Shader init
3:36:37 AM shaders_are_supported: yes
3:36:37 AM shader_distort compiled: yes
3:36:37 AM shader_ca compiled: yes
3:36:37 AM shader_high_light_desaturate compiled: yes
3:36:37 AM shader_noise compiled: yes
3:36:37 AM shader_vignette compiled: yes
3:36:37 AM shader_color_correction compiled: yes
3:36:37 AM shader_blur compiled: yes
3:36:37 AM shader_add compiled: yes
3:36:37 AM shader_high_bloom_threshold compiled: yes
3:36:37 AM shader_color_glow compiled: yes
3:36:37 AM shader_high_ssao_depth_normal compiled: yes
3:36:37 AM shader_high_ssao_blur compiled: yes
3:36:37 AM shader_high_ssao compiled: yes
3:36:37 AM shader_high_light_sun compiled: yes
3:36:37 AM shader_high_light_spot compiled: yes
3:36:37 AM shader_high_light_point_shadowless compiled: yes
3:36:37 AM shader_high_light_point compiled: yes
3:36:37 AM shader_high_light_night compiled: yes
3:36:37 AM shader_high_light_apply compiled: yes
3:36:37 AM shader_high_fog_apply compiled: yes
3:36:37 AM shader_high_fog compiled: yes
3:36:37 AM shader_high_dof_coc_blur compiled: yes
3:36:37 AM shader_high_dof_coc compiled: yes
3:36:37 AM shader_high_dof compiled: yes
3:36:37 AM shader_high_aa compiled: yes
3:36:37 AM shader_replace compiled: yes
3:36:37 AM shader_draw_texture compiled: yes
3:36:37 AM shader_depth_point compiled: yes
3:36:37 AM shader_depth compiled: yes
3:36:37 AM shader_color_fog_lights compiled: yes
3:36:37 AM shader_color_fog compiled: yes
3:36:37 AM shader_color_camera compiled: yes
3:36:37 AM shader_border compiled: yes
3:36:37 AM shader_blend compiled: yes
3:36:37 AM shader_alpha_test compiled: yes
3:36:37 AM shader_alpha_fix compiled: yes
3:36:37 AM Loading legacy file
3:36:37 AM Make transitions
3:36:37 AM Transitions OK
3:36:37 AM Loading language file: C:\Users\asus\Mine-imator\Data\Languages\english.milanguage
3:36:38 AM Windows startup
3:36:38 AM Found key_file: C:\Users\asus\Mine-imator\Data\key.midata
3:36:38 AM Loading settings: C:\Users\asus\Mine-imator\Data\settings.midata
3:36:38 AM load_format: 28
3:36:38 AM Render init
3:36:38 AM Loading Minecraft assets version: 1.16.2
3:36:38 AM Archive already unzipped, re-using: C:\Users\asus\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.2\assets\minecraft\
3:36:38 AM Model textures: load
3:36:38 AM Model textures: done
3:36:38 AM Block textures: load static
3:36:39 AM Block textures: load animated
3:36:39 AM Block textures, blocksize: 16
3:36:39 AM Block textures: static block surface
3:36:39 AM Block textures: static block preview
3:36:39 AM Block textures: animated block surfaces
3:36:39 AM Block textures: animated frames
3:36:39 AM Block textures: animated block preview
3:36:39 AM Block textures: find static block depths
3:36:39 AM Block textures: find animated block depths
3:36:39 AM Block textures: done
3:36:39 AM Item textures: load
3:36:39 AM Item textures: surface
3:36:39 AM Item textures: done
3:36:39 AM Particle textures: load
3:36:39 AM Particle textures: legacy sheets
3:36:39 AM Particle textures: done
3:37:15 AM Saving block previews: C:\Users\asus\Mine-imator\Data\blockpreview.midata
3:37:15 AM Loaded assets successfully
3:37:16 AM Ground vbuffer init
3:37:16 AM Resetting project
3:37:16 AM Destroying instances
3:37:16 AM Project resetted
3:37:16 AM Show popup: startup
3:37:18 AM Opening project: C:\Users\asus\Mine-imator\Projects\Monster School - Telling Horror Stories\Monster School - Telling Horror Stories.miproject
3:37:19 AM load_format: 32
3:37:19 AM Resetting project
3:37:19 AM Destroying instances
3:37:19 AM Project resetted
3:37:19 AM save_folder: C:\Users\asus\Mine-imator\Projects\Monster School - Telling Horror Stories
3:37:19 AM load_folder: C:\Users\asus\Mine-imator\Projects\Monster School - Telling Horror Stories
 

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