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win32 function failed: HRESULT: 0x887a0005


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Every time I open my project, (School project - Google Drive) I get this message-

win32 function failed: HRESULT: 0x887a0005

. call:GR_D3D_Device->CreateBuffer at line 260 in file \VertexBuilderM.cpp.

I don't know what this means or how to fix this. the bug report-___ Mine-imator log ___
In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
4:25:02 PM mineimator_version: 1.2.7
4:25:02 PM gm_runtime: 2.1.5.246
4:25:02 PM YYC: yes
4:25:02 PM working_directory: C:\Users\gavin\Mine-imator\
4:25:02 PM file_directory: C:\Users\gavin\AppData\Roaming\Mine_imator\
4:25:02 PM OS: Windows
4:25:02 PM os_version: 655360
4:25:02 PM os_is_network_connected: yes
4:25:02 PM os_get_language: en
4:25:02 PM os_get_region: US
4:25:02 PM USERDOMAIN: GAVIN-DELL-LAPT
4:25:02 PM USERNAME: gavin
4:25:02 PM USERPROFILE: C:\Users\gavin
4:25:02 PM APPDATA: C:\Users\gavin\AppData\Roaming
4:25:02 PM NUMBER_OF_PROCESSORS: 4
4:25:02 PM PROCESSOR_ARCHITECTURE: x86
4:25:02 PM PROCESSOR_IDENTFIER: 
4:25:02 PM PROCESSOR_LEVEL: 6
4:25:02 PM PROCESSOR_REVISION: 8e0c
4:25:02 PM video_adapter_subsysid: 147460136
4:25:02 PM udid: 1b46e56b-fb43-4630-9e9a-757d558ebca8
4:25:02 PM video_adapter_vendorid: 32902
4:25:02 PM video_d3d11_context: 03E0602C
4:25:02 PM video_d3d11_device: 03DC1624
4:25:02 PM video_adapter_deviceid: 16032
4:25:02 PM video_adapter_sharedsystemmemory: 4160684032
4:25:02 PM video_adapter_revision: 2
4:25:02 PM video_adapter_description: Intel(R) UHD Graphics 620
4:25:02 PM video_adapter_dedicatedsystemmemory: 0
4:25:02 PM video_adapter_dedicatedvideomemory: 134217728
4:25:02 PM Old log found
4:25:02 PM External library init
4:25:02 PM External library: Data\file.dll
4:25:02 PM External library: Data\movie.dll
4:25:02 PM External library: movie init
4:25:02 PM External library: Data\window.dll
4:25:02 PM External library: Data\math.dll
4:25:03 PM Open URL: https://www.mineimatorforums.com/index.php?/forum/51-mine-imator-issues-and-bugs/
4:25:03 PM Open URL: C:\Users\gavin\AppData\Roaming\Mine_imator\log_previous.txt
4:25:03 PM working_directory: C:\Users\gavin\Mine-imator\
4:25:03 PM Trying to save files
4:25:03 PM surface_save OK
4:25:03 PM texture_create OK
4:25:03 PM file_delete_lib OK
4:25:03 PM Create vertex format
4:25:03 PM Shader init
4:25:03 PM shaders_are_supported: yes
4:25:03 PM shader_distort compiled: yes
4:25:03 PM shader_ca compiled: yes
4:25:03 PM shader_high_light_desaturate compiled: yes
4:25:03 PM shader_noise compiled: yes
4:25:03 PM shader_vignette compiled: yes
4:25:03 PM shader_color_correction compiled: yes
4:25:03 PM shader_blur compiled: yes
4:25:03 PM shader_add compiled: yes
4:25:03 PM shader_high_bloom_threshold compiled: yes
4:25:03 PM shader_color_glow compiled: yes
4:25:03 PM shader_high_ssao_depth_normal compiled: yes
4:25:03 PM shader_high_ssao_blur compiled: yes
4:25:03 PM shader_high_ssao compiled: yes
4:25:03 PM shader_high_light_sun compiled: yes
4:25:03 PM shader_high_light_spot compiled: yes
4:25:03 PM shader_high_light_point_shadowless compiled: yes
4:25:03 PM shader_high_light_point compiled: yes
4:25:03 PM shader_high_light_night compiled: yes
4:25:03 PM shader_high_light_apply compiled: yes
4:25:03 PM shader_high_fog_apply compiled: yes
4:25:03 PM shader_high_fog compiled: yes
4:25:03 PM shader_high_dof_coc_blur compiled: yes
4:25:03 PM shader_high_dof_coc compiled: yes
4:25:03 PM shader_high_dof compiled: yes
4:25:03 PM shader_high_aa compiled: yes
4:25:03 PM shader_replace compiled: yes
4:25:03 PM shader_draw_texture compiled: yes
4:25:03 PM shader_depth_point compiled: yes
4:25:03 PM shader_depth compiled: yes
4:25:03 PM shader_color_fog_lights compiled: yes
4:25:03 PM shader_color_fog compiled: yes
4:25:03 PM shader_color_camera compiled: yes
4:25:03 PM shader_border compiled: yes
4:25:03 PM shader_blend compiled: yes
4:25:03 PM shader_alpha_test compiled: yes
4:25:03 PM shader_alpha_fix compiled: yes
4:25:03 PM Loading legacy file
4:25:04 PM Make transitions
4:25:04 PM Transitions OK
4:25:04 PM Loading language file: C:\Users\gavin\Mine-imator\Data\Languages\english.milanguage
4:25:04 PM Windows startup
4:25:04 PM Found key_file: C:\Users\gavin\Mine-imator\Data\key.midata
4:25:04 PM Loading settings: C:\Users\gavin\Mine-imator\Data\settings.midata
4:25:04 PM load_format: 28
4:25:04 PM Render init
4:25:04 PM Loading Minecraft assets version: 1.16.2
4:25:05 PM Archive already unzipped, re-using: C:\Users\gavin\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.2\assets\minecraft\
4:25:05 PM Model textures: load
4:25:05 PM Model textures: done
4:25:05 PM Block textures: load static
4:25:05 PM Block textures: load animated
4:25:05 PM Block textures, blocksize: 16
4:25:05 PM Block textures: static block surface
4:25:05 PM Block textures: static block preview
4:25:05 PM Block textures: animated block surfaces
4:25:05 PM Block textures: animated frames
4:25:06 PM Block textures: animated block preview
4:25:06 PM Block textures: find static block depths
4:25:06 PM Block textures: find animated block depths
4:25:06 PM Block textures: done
4:25:06 PM Item textures: load
4:25:06 PM Item textures: surface
4:25:06 PM Item textures: done
4:25:06 PM Particle textures: load
4:25:06 PM Particle textures: legacy sheets
4:25:06 PM Particle textures: done
4:26:06 PM Saving block previews: C:\Users\gavin\Mine-imator\Data\blockpreview.midata
4:26:06 PM Loaded assets successfully
4:26:07 PM Ground vbuffer init
4:26:07 PM Resetting project
4:26:07 PM Destroying instances
4:26:07 PM Project resetted
4:26:07 PM Show popup: startup
4:26:09 PM Using the latest assets
4:26:15 PM Opening project: C:\Users\gavin\Mine-imator\Projects\School project.\School project..miproject
4:26:15 PM load_format: 32
4:26:15 PM Resetting project
4:26:15 PM Destroying instances
4:26:15 PM Project resetted
4:26:15 PM save_folder: C:\Users\gavin\Mine-imator\Projects\School project.
4:26:15 PM load_folder: C:\Users\gavin\Mine-imator\Projects\School project.
4:26:18 PM Project loaded
4:26:23 PM Loading .schematic: C:\Users\gavin\Mine-imator\Projects\School project.\Piece of taiga snow village build_ 2.schematic
4:26:23 PM Size: { { 515,530,70 },  }
4:26:23 PM Version: 1
4:27:28 PM Loading .schematic: C:\Users\gavin\Mine-imator\Projects\School project.\Piece of taiga snow village build_ 2.schematic
4:27:28 PM Size: { { 515,530,70 },  }
4:27:28 PM Version: 1

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