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Vertex Snapping


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Is it possible to add vertex snapping to modelbench? Something similar to Blockbench.

Instead of finding the correct rotation, position, or pivot of a plane or part to fit into another without any gaps, you can just click a side of a plane to another and it would just snap right in. Those parts with bends can just toggle a button that moves the pivot offset of a plane and leaving the position untouched. 

It would really reduce the time it takes to make models that has planes with different rotations without ruining the look. 

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