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Memory leak


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When I open a project, I noticed that after a while it would close itself with no errors. I noticed that the RAM goes higher nonstop until it collapses the program. Im not doing anything, just looking at the RAM, and it went up:

 

memoryleak.png

 

First column is CPU usage, second is RAM. As you can see, it went 1 GB up within 20 minutes of doing nothing. Then I think around 3.7 GB the program colsed itself.

The project is almost empty in keyframes. It only has the scenary I was working at before starting animating. The scenary is an schematic customized with blocks. After deleting this scenary, the RAM stops going up indefinitely and is stabilized at around 1380 MB. So looks like something on the scenary is causing it to consume RAM nonstop? what could be happening?

 

 

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Ok so I've been deleting stuff one by one to see what is triggering the memory leak. Looks like it has something to do about this rig:

https://www.mediafire.com/file/hm4nwgjhlyl4oy6/Adv.Medic_Kit.rar/file

I've also deleted one by one stuff on that rig. Looks like deleting everything except the bandaids still makes the ram go up... so maybe something to do with the baindaids? it's basically some cylinders and text on it... I don't get it.

The ram goes up slower when deleting the stuff, but even with the baindaids only, it goes up, slower but it certainly keeps going up because I've left Mineimator running and when I came back it had added like 300MB.

What's even more strange is that, I tried to delete the baindaids one by one, just to see if there was any difference between them even tho in theory it's just the same object cloned... and looks like one of them triggers this memory ram, because when I deleted this one, the ram stays quiet, while with this one left, the ram is still slowly going up... this is some poltergeist stuff. Time to call the exorcist @Nimi

https://www.dropbox.com/s/bei8vxpm2sx9rzw/ramtest1.7z?dl=0

 

Here is the project with all the stuff deleted, except the medickit with the bandaid. To test this, open it, write down the ram that mineimator is using, then leave it open for like an hour, come back and compare.

 

If the ram does not go higher, load the entire medickit in a project (https://www.mediafire.com/file/hm4nwgjhlyl4oy6/Adv.Medic_Kit.rar/file) then do the same and report back.

Edit: There it is, 30 minutes later ram went up:

 

ram2.png

 

There's definitely something going on.

 

Btw, I realized the project got an * when I came back. Why is that?

Edited by moniker
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