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When i try to download one sound(don't need it anymore) then it crashes.

this the file:___ Mine-imator log ___
In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
17:45:20 mineimator_version: 1.2.7
17:45:20 gm_runtime: 2.1.5.246
17:45:20 YYC: yes
17:45:20 working_directory: C:\Users\Student\Mine-imator\
17:45:20 file_directory: C:\Users\Student\AppData\Roaming\Mine_imator\
17:45:20 OS: Windows
17:45:20 os_version: 655360
17:45:20 os_is_network_connected: yes
17:45:20 os_get_language: en
17:45:20 os_get_region: GB
17:45:20 USERDOMAIN: MININT-AGMVNLO
17:45:20 USERNAME: Student
17:45:20 USERPROFILE: C:\Users\Student
17:45:20 APPDATA: C:\Users\Student\AppData\Roaming
17:45:20 NUMBER_OF_PROCESSORS: 4
17:45:20 PROCESSOR_ARCHITECTURE: x86
17:45:20 PROCESSOR_IDENTFIER: 
17:45:20 PROCESSOR_LEVEL: 6
17:45:20 PROCESSOR_REVISION: 2502
17:45:20 video_adapter_subsysid: 47845416
17:45:20 udid: ff271545-6194-412a-a942-f6395677097f
17:45:20 video_adapter_vendorid: 32902
17:45:21 video_d3d11_context: 00DE43D0
17:45:21 video_d3d11_device: 00DE25AC
17:45:21 video_adapter_deviceid: 66
17:45:21 video_adapter_sharedsystemmemory: 1711276032
17:45:21 video_adapter_revision: 2
17:45:21 video_adapter_description: Intel(R) HD Graphics
17:45:21 video_adapter_dedicatedsystemmemory: 0
17:45:21 video_adapter_dedicatedvideomemory: 67108864
17:45:21 Old log found
17:45:21 External library init
17:45:21 External library: Data\file.dll
17:45:21 External library: Data\movie.dll
17:45:21 External library: movie init
17:45:21 External library: Data\window.dll
17:45:21 External library: Data\math.dll
17:45:23 working_directory: C:\Users\Student\Mine-imator\
17:45:23 Trying to save files
17:45:23 surface_save OK
17:45:23 texture_create OK
17:45:23 file_delete_lib OK
17:45:23 Create vertex format
17:45:24 Shader init
17:45:24 shaders_are_supported: yes
17:45:24 shader_distort compiled: yes
17:45:24 shader_ca compiled: yes
17:45:24 shader_high_light_desaturate compiled: yes
17:45:24 shader_noise compiled: yes
17:45:24 shader_vignette compiled: yes
17:45:24 shader_color_correction compiled: yes
17:45:24 shader_blur compiled: yes
17:45:24 shader_add compiled: yes
17:45:24 shader_high_bloom_threshold compiled: yes
17:45:24 shader_color_glow compiled: yes
17:45:24 shader_high_ssao_depth_normal compiled: yes
17:45:24 shader_high_ssao_blur compiled: yes
17:45:24 shader_high_ssao compiled: yes
17:45:24 shader_high_light_sun compiled: yes
17:45:24 shader_high_light_spot compiled: yes
17:45:24 shader_high_light_point_shadowless compiled: yes
17:45:24 shader_high_light_point compiled: yes
17:45:24 shader_high_light_night compiled: yes
17:45:24 shader_high_light_apply compiled: yes
17:45:24 shader_high_fog_apply compiled: yes
17:45:24 shader_high_fog compiled: yes
17:45:24 shader_high_dof_coc_blur compiled: yes
17:45:24 shader_high_dof_coc compiled: yes
17:45:24 shader_high_dof compiled: yes
17:45:24 shader_high_aa compiled: yes
17:45:24 shader_replace compiled: yes
17:45:24 shader_draw_texture compiled: yes
17:45:24 shader_depth_point compiled: yes
17:45:24 shader_depth compiled: yes
17:45:24 shader_color_fog_lights compiled: yes
17:45:24 shader_color_fog compiled: yes
17:45:24 shader_color_camera compiled: yes
17:45:24 shader_border compiled: yes
17:45:24 shader_blend compiled: yes
17:45:24 shader_alpha_test compiled: yes
17:45:24 shader_alpha_fix compiled: yes
17:45:24 Loading legacy file
17:45:24 Make transitions
17:45:24 Transitions OK
17:45:25 Loading language file: C:\Users\Student\Mine-imator\Data\Languages\english.milanguage
17:45:25 Windows startup
17:45:25 Loading settings: C:\Users\Student\Mine-imator\Data\settings.midata
17:45:25 load_format: 28
17:45:25 Render init
17:45:26 Loading Minecraft assets version: 1.16.2
17:45:26 Archive already unzipped, re-using: C:\Users\Student\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.2\assets\minecraft\
17:45:26 Model textures: load
17:45:27 Model textures: done
17:45:27 Block textures: load static
17:45:28 Block textures: load animated
17:45:28 Block textures, blocksize: 16
17:45:28 Block textures: static block surface
17:45:28 Block textures: static block preview
17:45:28 Block textures: animated block surfaces
17:45:28 Block textures: animated frames
17:45:28 Block textures: animated block preview
17:45:28 Block textures: find static block depths
17:45:28 Block textures: find animated block depths
17:45:29 Block textures: done
17:45:29 Item textures: load
17:45:29 Item textures: surface
17:45:29 Item textures: done
17:45:29 Particle textures: load
17:45:29 Particle textures: legacy sheets
17:45:29 Particle textures: done
17:48:55 Saving block previews: C:\Users\Student\Mine-imator\Data\blockpreview.midata
17:48:55 Loaded assets successfully
17:48:59 Ground vbuffer init
17:48:59 Resetting project
17:48:59 Destroying instances
17:48:59 Project resetted
17:48:59 Show popup: startup
17:49:04 Using the latest assets
17:53:38 Opening project: C:\Users\Student\Mine-imator\Projects\testing stuff\testing stuff.miproject
17:53:38 load_format: 32
17:53:38 Resetting project
17:53:38 Destroying instances
17:53:38 Project resetted
17:53:38 save_folder: C:\Users\Student\Mine-imator\Projects\testing stuff
17:53:38 load_folder: C:\Users\Student\Mine-imator\Projects\testing stuff
17:53:39 Project loaded
17:53:41 Loading .schematic: C:\Users\Student\Mine-imator\Projects\testing stuff\Countryside.schematic
17:53:42 Size: { { 162,81,18 },  }
17:53:45 Saving settings: C:\Users\Student\Mine-imator\Data\settings.midata
17:54:02 Action: action_tl_select
17:54:19 Action: action_bench_create
17:54:19 Created: audio
17:54:21 Action: action_tl_select
17:54:22 Action: action_tl_select
17:54:34 Action: action_tl_add_sound
17:54:34 Add resource: sound
17:54:34 filename: sf_knife_stab_06.mp3
17:54:34 Loading audio: C:\Users\Student\Downloads\Minecraft\sf_knife_stab_06.mp3
17:54:43 Saving project: C:\Users\Student\Mine-imator\Projects\testing stuff\testing stuff.miproject
17:54:43 save_folder: C:\Users\Student\Mine-imator\Projects\testing stuff
17:54:43 load_folder: C:\Users\Student\Mine-imator\Projects\testing stuff
17:54:43 Project saved
17:54:43 Show alert: Project saved!, , 84
17:54:43 Saving settings: C:\Users\Student\Mine-imator\Data\settings.midata
17:54:47 Action: action_bench_create
17:54:47 Created: audio
17:54:47 Saving settings: C:\Users\Student\Mine-imator\Data\settings.midata
17:54:50 Action: action_tl_select
17:56:31 Action: action_tl_add_sound
17:56:31 Add resource: sound
17:56:31 filename: download.mp3
 

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Same Mine-imator log, please paste this into your bug report!
2:53:08 PM version: 1.0.5
2:53:08 PM gm_version: 1.4.1690
2:53:08 PM build date: 1/14/2016 4:11:39 AM
2:53:08 PM YYC: yes
2:53:08 PM LAA: yes
2:53:08 PM working_directory: C:\Users\Jumong\Downloads\Mine-imator 1.0.5\Mine-imator 1.0.5\
2:53:08 PM file_directory: C:\Users\Jumong\AppData\Roaming\Mine_imator\
2:53:08 PM OS: Windows_NT
2:53:08 PM os_version: 393217
2:53:08 PM os_is_network_connected: yes
2:53:08 PM os_get_language: en
2:53:08 PM os_get_region: PH
2:53:08 PM USERDOMAIN: Jumong-PC
2:53:08 PM USERNAME: Jumong
2:53:08 PM USERPROFILE: C:\Users\Jumong
2:53:08 PM APPDATA: C:\Users\Jumong\AppData\Roaming
2:53:08 PM NUMBER_OF_PROCESSORS: 2
2:53:08 PM PROCESSOR_ARCHITECTURE: x86
2:53:08 PM PROCESSOR_IDENTFIER: 
2:53:08 PM PROCESSOR_LEVEL: 6
2:53:08 PM PROCESSOR_REVISION: 170a
2:53:08 PM video_adapter_0_name: Intel(R) G33/G31 Express Chipset Family (Microsoft Corporation - WDDM 1.0)
2:53:08 PM video_adapter_0_driver_version_high: 524303
2:53:08 PM video_adapter_0_device_name: \\.\DISPLAY1
2:53:08 PM video_adapter_0_driver_version_low: 657109
2:53:08 PM Old log found
2:53:08 PM DLL init
2:53:08 PM file.dll
2:53:14 PM movie.dll
2:53:14 PM Movie init
2:53:14 PM window.dll
2:53:14 PM texture.dll
2:53:14 PM Texture init
2:53:29 PM exe_directory: C:\Users\Jumong\Downloads\Mine-imator 1.0.5\Mine-imator 1.0.5\
2:53:29 PM Trying to save files
2:53:29 PM surface_save OK
2:53:29 PM texture_create OK
2:53:29 PM file_delete_dll OK
2:53:29 PM Shader init
2:53:29 PM shaders_are_supported: yes
2:53:29 PM shader_high_ssao_blur compiled: no
2:53:29 PM Shader compilation failed
2:53:29 PM Download DirectX: https://www.microsoft.com/en-us/download/details.aspx?DisplayLang=en&id=35

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